cama

cama — CS2 Stats

US76561198642801285[U:1:682535557]Steam profile ↗✓ No bans

33Tracked matches46%Win rate2026Tracked since
26Hours in CS5Hrs last 2 wks
CSDB Rating6.2 SolidPositional Player
Ladder ranks via Leetify

Performance scores

Aim71
Positioning66
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY15–16–2Last 3345%Win rateLWWWWLLLLW

Last 10 vs previous 10: +20pp win rate · −0.02 avg rating · −1.2pp headshot accuracy · −29ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 708ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 606ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 19%
  • Avg reaction 621ms

Newest first, from the last 33 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim7.1
Utility2.8
Positioning6.6
Opening Duels6.5

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 72% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 75% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 75% on T to 58% on CT — first contacts on the defending side are being lost.

Reaction time. 640ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning6.6
Utility2.8
Mechanics7.2
Opening Duels8.5
Win Impact3.8

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.05
first ⅓ avg 0.07 → last ⅓ avg 0.02
Reaction time599ms−6ms
first ⅓ avg 605ms → last ⅓ avg 599ms
Headshot accuracy19.6%−2.1%
first ⅓ avg 21.7% → last ⅓ avg 19.6%

Rolling 5-match average across the last 33 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.28Best match rating · 9–0 · inferno, 13 Sept →
38%Best headshot accuracy · 9–0 · inferno, 13 Sept →
430msFastest reaction time · 9–6 · inferno, 12 Sept →
13–1Biggest win · nuke, 4 Oct →

Across the last 33 tracked matches.

Highlights

4Longest win streak

Map breakdown

nukeBest map · 56% over 18mirageWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
nukeA1810–856%0.05
mirageC83–538%0.04
vertigo—30–30%0.01
inferno—22–0100%0.12
anubis—10–10%-0.01
dust2—10–10%-0.03

Across the last 33 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 8). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

786Lifetime kills
1.25K/D · Top 25% of tracked players
42Matches
54.8%Match win rate · Top 5% of tracked players
54.6%Headshot % · Top 25% of tracked players
0.0%Shot accuracy
126MVPs
11Hours (in match)
13Bombs planted
7Bombs defused

Most-used weapons

Lifetime map wins

208nuke
19vertigo
18inferno
5dust2

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.1%Headshot accuracy
36.5%Accuracy (enemy spotted)
39.3%Spray accuracy
82.6%Counter-strafing
10.8°Preaim
640msReaction time
74.6%T opening success
58.3%CT opening success
0.41Enemies flashed / flash
6.8%Flash assists
10.48HE damage / grenade
3.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4074 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke2–120.0117%6 Oct →
nuke13–60.0427%6 Oct →
nuke13–4-0.0531%5 Oct →
nuke13–60.0518%4 Oct →
nuke13–10.0429%4 Oct →
nuke1–13-0.070%4 Oct →
vertigo5–130.0517%23 Sept →
vertigo7–130.0013%23 Sept →
mirage4–130.0011%22 Sept →
mirage13–80.1023%22 Sept →
nuke2–130.0229%22 Sept →
mirage12–12-0.0022%21 Sept →
mirage12–120.0614%21 Sept →
anubis11–13-0.0122%18 Sept →
mirage13–20.0135%18 Sept →
mirage8–130.0415%18 Sept →
nuke13–40.1314%17 Sept →
mirage9–130.0115%16 Sept →
nuke1–130.0223%16 Sept →
nuke13–60.1212%14 Sept →
mirage13–20.1315%13 Sept →
nuke10–130.0629%13 Sept →
nuke13–5-0.009%13 Sept →
inferno9–00.2838%13 Sept →
nuke13–50.1520%13 Sept →
nuke10–130.0515%13 Sept →
vertigo7–13-0.0134%13 Sept →
nuke13–20.1417%13 Sept →
inferno9–6-0.0532%12 Sept →
nuke13–60.2217%12 Sept →
nuke8–130.0331%12 Sept →
nuke7–130.0019%12 Sept →
dust25–13-0.038%12 Sept →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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