WastedP0tat0

WastedP0tat0 — CS2 Stats

NO76561198449024053[U:1:488758325]Steam profile ↗✓ No bans

1,277Tracked matches53%Win rate2020Tracked since
8,525Hours in CS22Hrs last 2 wks
CSDB Rating5.7 SolidSupport
FaceitLevel 8 · 1,543 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,543 → 1,543
+7Tracked matches · now 1,277
+13.3ppWin rate · 40.0% → 53.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 58 days played since 4 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 17,283 +3,311 4 May25 Jun · 15 days played
13,97217,733peak 17,7334 May25 Jun
17,733Peak Premier in tracked matches
1,543Highest Faceit ELO seen on CSDB
58Days played since 2026-05-04

Faceit ELO

  • At peak — 1,543
  • Next: Level 9 at 1,751 208 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-14
  • Level 7 first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,086), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate38.9%46.8%48.3%9.4% short
Shot accuracy14.7%13.0%13.2%above
Kill/death ratio0.951.061.070.12 short
Match win rate44.5%46.3%46.9%2.4% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGWastedP0tat0FACEITLevel 8 · 1,543 ELOSTANDINGTop 31.2% of rankedPEAK ELO1,543csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim77
Positioning50
Utility51

0–100 skill scores via Leetify.

Recent form

HOT50473Last 10050%Win rateWWWWLWLLWW

Last 10 vs previous 10: +20pp win rate · −0.06 avg rating · −7.8pp headshot accuracy · −47ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.06), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 20%
  • Avg reaction 544ms

Last 10

  • 73 · 70% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 23%
  • Avg reaction 560ms

Last 20

  • 128 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 27%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.1 against its own average).

Aim7.7
Utility5.1
Positioning5.0
Opening Duels2.7
Clutch3.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 96% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 48% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning5.0
Utility5.1
Mechanics7.4
Opening Duels2.3
Win Impact6.1

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time593ms−23ms
first ⅓ avg 617ms → last ⅓ avg 593ms
Headshot accuracy25.5%+5.5%
first ⅓ avg 20.1% → last ⅓ avg 25.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–5 · ancient, 7 Aug
60%Best headshot accuracy · 3–13 · cache, 29 Jul
438msFastest reaction time · 13–6 · ancient, 20 Jun
13–1Biggest win · nuke, 25 Jul

Across the last 100 tracked matches.

Highlights

4Longest win streak
W4Current streak
118In matches decided by ≤2 rounds
9Overtime games

Map breakdown

overpassBest map · 80% over 5mirageWeakest map · 34% over 35
MapGradePlayedRecordWin rateAvg rating
mirageD35122334%0.00
infernoC145936%-0.01
nukeA138562%-0.01
dust2S139469%0.02
ancientS1310377%0.02
overpassS54180%0.02
anubis41325%-0.03
cache21150%-0.02
vertigo1010%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (34% over 35). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

96,949Lifetime kills
0.95K/D
5,597Matches
44.5%Match win rate
38.9%Headshot %
14.7%Shot accuracy · Top 50% of Level 8 players
13,989MVPs
2,240Hours (in match)
7,672Bombs planted
2,483Bombs defused

Most-used weapons

AK-4721,272
AWP20,145
SSG 083,381
Knife2,244
MAC-102,165
AUG2,117

Lifetime map wins

11,831inferno
9,124dust2
3,534nuke
2,288train
1,543vertigo
373cbble
134lake
131safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,302Matches
51%Win rate
1.07Avg K/D
79.4ADR
42%Headshot %

Clutches & streaks

35%1v1 clutch win
22%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage24946%1.0515.4
Dust213354%1.1116.2
Ancient12952%1.0715.2
Inferno10251%1.1316.4
Anubis5638%0.9815.4
Nuke4848%1.0215.0
Cache2662%1.0714.6
Vertigo2442%1.1717.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.9%Headshot accuracy
32.6%Accuracy (enemy spotted)
38.7%Spray accuracy
83.3%Counter-strafing
10.0°Preaim
597msReaction time
26.6%T opening success
48.3%CT opening success
0.49Enemies flashed / flash
6.5%Flash assists
11.82HE damage / grenade
6.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4865 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.5667% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

34% win rate across 35 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–7-0.0526%22 Sept
nuke13–4-0.037%22 Sept
nuke13–11-0.1033%21 Sept
dust213–7-0.0213%18 Sept
anubis8–13-0.0723%2 Sept
nuke13–8-0.0538%30 Aug
nuke7–13-0.0121%29 Aug
mirage3–13-0.0622%26 Aug
ancient13–80.0220%19 Aug
ancient13–50.0224%18 Aug
mirage11–13-0.0022%17 Aug
inferno13–110.0926%16 Aug
anubis16–190.0025%16 Aug
mirage13–3-0.0936%12 Aug
nuke13–90.0350%9 Aug
dust26–13-0.0416%8 Aug
dust213–80.0723%7 Aug
mirage9–130.0319%7 Aug
nuke7–130.0154%7 Aug
ancient13–50.1334%7 Aug
mirage13–2-0.0312%6 Aug
mirage9–130.0128%4 Aug
ancient13–70.0823%3 Aug
mirage8–130.0315%3 Aug
inferno9–13-0.0122%3 Aug
anubis4–13-0.0830%3 Aug
mirage7–13-0.0148%3 Aug
mirage13–10-0.0217%2 Aug
ancient13–110.0517%2 Aug
inferno2–13-0.107%2 Aug
mirage9–130.0335%31 Jul
mirage0–13-0.120%30 Jul
cache3–13-0.0360%29 Jul
mirage9–130.0214%29 Jul
mirage2–13-0.1131%28 Jul
inferno8–130.0227%27 Jul
mirage13–60.0135%27 Jul
mirage13–90.0428%26 Jul
ancient4–13-0.0523%26 Jul
anubis13–110.0327%26 Jul
mirage6–130.0324%26 Jul
dust213–70.0223%25 Jul
nuke13–10.0226%25 Jul
dust213–110.1124%24 Jul
ancient6–130.0219%21 Jul
mirage11–130.0410%19 Jul
mirage11–130.0237%18 Jul
cache19–15-0.0114%8 Jul
mirage13–40.0637%8 Jul
dust213–110.0530%8 Jul
overpass13–70.0125%6 Jul
vertigo0–130.0322%6 Jul
mirage6–130.0735%6 Jul
inferno6–13-0.0630%26 Jun
mirage15–150.0316%25 Jun
mirage7–13-0.0211%24 Jun
ancient16–12-0.0219%23 Jun
mirage13–4-0.0250%23 Jun
overpass16–130.0114%23 Jun
dust211–130.0220%22 Jun
nuke16–140.0026%22 Jun
ancient13–60.0617%20 Jun
dust25–130.0116%20 Jun
mirage5–13-0.0622%20 Jun
nuke10–13-0.0138%20 Jun
inferno13–9-0.0132%18 Jun
dust213–4-0.0229%18 Jun
mirage13–11-0.0027%18 Jun
inferno11–13-0.0223%17 Jun
mirage6–130.0527%15 Jun
inferno13–40.018%14 Jun
ancient13–6-0.0216%8 Jun
inferno2–130.0314%8 Jun
mirage5–130.0124%7 Jun
inferno13–11-0.0213%6 Jun
inferno9–13-0.0426%3 Jun
mirage11–130.0122%31 May
inferno11–13-0.0229%30 May
dust213–110.0329%28 May
dust216–120.0514%28 May
mirage9–13-0.0010%27 May
overpass15–150.0213%27 May
nuke13–20.0315%27 May
mirage9–13-0.0126%26 May
mirage13–80.0419%20 May
ancient13–60.0314%20 May
nuke11–130.0218%20 May
mirage13–11-0.0315%16 May
mirage2–13-0.0613%15 May
ancient13–60.0212%15 May
inferno13–20.059%13 May
inferno6–130.0137%6 May
overpass13–100.0717%6 May
dust213–6-0.0229%6 May
nuke15–150.0421%5 May
mirage13–90.1021%5 May
overpass13–4-0.0117%5 May
dust26–13-0.0516%5 May
ancient9–13-0.0629%4 May
mirage13–80.0640%4 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →