shoota mcgavin

shoota mcgavin — CS2 Stats

AU76561198439343701[U:1:479077973]Steam profile ↗✓ No bans

1,514Tracked matches57%Win rate2023Tracked since
2,960Hours in CS3Hrs last 2 wks
CSDB Rating7.0 StrongPositional Player
Premier CS Rating19,196Top 50% of 204,793 CSDB-tracked playersPurple band · top ~11.7% of ranked players (population est.)
CSDB Leaderboard#93426 of 251923 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−213Premier CS Rating · 19,409 → 19,196

Rating over time

Premier CS Rating: 19,196 +4,802 15 Aug – 15 Oct · 31 days played
13,97819,999peak 19,99915 Aug15 Oct
19,999Peak Premier in tracked matches
32Days played since 2026-08-15

Premier CS Rating

  • 803 below peak (19,999)
  • +527 over 30 days · improving
  • Next: Pink band at 20,000 — 804 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-07
  • Blue band first seen 2026-09-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate42.6%44.3%46.9%4.4% short
Shot accuracy2.6%11.9%13.0%10.4% short
Kill/death ratio1.151.031.08above
Match win rate38.2%45.2%46.7%8.5% short

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGshoota mcgavinPREMIER19,196 · Purple bandcsdb.gg/stats

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Performance scores

Aim86
Positioning65
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY56–39–5Last 10056%Win rateLWLLWLWWWL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −5.9pp headshot accuracy · −6ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 470ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 497ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 500ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.6
Utility4.0
Positioning6.5
Opening Duels4.0

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 90% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

T openings. 61% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.5
Utility4.0
Mechanics7.4
Opening Duels7.1
Win Impact7.4

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time516ms+12ms
first ⅓ avg 504ms → last ⅓ avg 516ms
Headshot accuracy19.7%+1.7%
first ⅓ avg 18.0% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–1 · ancient, 20 Aug →
35%Best headshot accuracy · 13–0 · cache, 15 Sept →
359msFastest reaction time · 13–9 · mirage, 29 Aug →
13–0Biggest win · cache, 15 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
9–12In matches decided by ≤2 rounds
14Overtime games

Map breakdown

cacheBest map · 75% over 16ancientWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
mirageS2014–670%0.01
nukeS2013–765%0.01
cacheS1612–475%0.02
ancientD155–1033%-0.00
dust2C145–936%0.02
infernoB126–650%0.01
anubis—31–233%0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

48,030Lifetime kills
1.15K/D · Top 25% of Purple band
2,544Matches
38.2%Match win rate
42.6%Headshot %
2.6%Shot accuracy
5,196MVPs
1,080Hours (in match)
1,490Bombs planted
769Bombs defused

Most-used weapons

Lifetime map wins

4,308dust2
2,618nuke
1,903inferno
1,309vertigo
483train
91ar_shoots
83ar_baggage
26italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
37.3%Accuracy (enemy spotted)
37.9%Spray accuracy
83.5%Counter-strafing
8.4°Preaim
508msReaction time
60.6%T opening success
56.0%CT opening success
0.49Enemies flashed / flash
2.7%Flash assists
5.95HE damage / grenade
6.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4893 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage6–13-0.060%15 Oct →
nuke16–13-0.0014%14 Oct →
inferno12–16-0.0617%9 Oct →
ancient8–13-0.0212%21 Sept →
cache13–100.0228%21 Sept →
mirage2–13-0.0521%21 Sept →
dust213–100.0812%20 Sept →
cache13–5-0.0022%20 Sept →
mirage13–11-0.0213%20 Sept →
inferno5–130.0121%20 Sept →
mirage13–60.0829%20 Sept →
dust26–13-0.0425%20 Sept →
inferno9–13-0.0014%19 Sept →
cache10–10.0212%19 Sept →
nuke14–160.0319%19 Sept →
inferno13–110.0319%18 Sept →
cache13–7-0.0124%18 Sept →
dust212–120.0522%17 Sept →
nuke13–9-0.0735%16 Sept →
nuke13–11-0.0320%16 Sept →
ancient15–15-0.0515%16 Sept →
cache7–130.0213%16 Sept →
mirage13–100.0419%16 Sept →
nuke11–130.0320%15 Sept →
cache13–90.0314%15 Sept →
cache13–00.0435%15 Sept →
ancient7–13-0.0317%15 Sept →
dust213–60.0718%15 Sept →
mirage5–13-0.1222%15 Sept →
cache13–90.0529%15 Sept →
mirage13–11-0.0413%14 Sept →
mirage5–130.0233%13 Sept →
mirage8–13-0.0023%13 Sept →
nuke11–130.0425%13 Sept →
ancient15–150.0123%7 Sept →
nuke8–130.0233%7 Sept →
anubis11–13-0.0415%6 Sept →
nuke13–4-0.0316%6 Sept →
dust213–90.078%6 Sept →
cache13–60.0725%6 Sept →
dust213–160.0122%5 Sept →
nuke13–5-0.0416%5 Sept →
dust213–11-0.0128%4 Sept →
mirage13–90.1020%4 Sept →
mirage13–8-0.0918%4 Sept →
nuke13–7-0.0013%4 Sept →
anubis9–13-0.0219%4 Sept →
ancient15–150.0113%4 Sept →
cache13–10.0516%4 Sept →
ancient13–40.026%3 Sept →
cache13–11-0.0310%3 Sept →
inferno13–0-0.0214%3 Sept →
ancient14–16-0.0421%3 Sept →
nuke13–70.0219%2 Sept →
nuke13–110.0018%2 Sept →
ancient11–13-0.0313%30 Aug →
mirage13–60.0130%30 Aug →
nuke13–50.0314%30 Aug →
dust25–13-0.0411%29 Aug →
mirage13–90.0820%29 Aug →
cache13–7-0.0431%29 Aug →
inferno3–13-0.0116%29 Aug →
ancient12–160.0210%28 Aug →
nuke10–13-0.0217%28 Aug →
dust213–90.038%28 Aug →
cache16–140.0218%28 Aug →
mirage13–50.0514%28 Aug →
cache7–130.0131%28 Aug →
dust211–130.029%27 Aug →
mirage13–70.0617%27 Aug →
inferno2–130.0422%27 Aug →
dust210–13-0.0016%25 Aug →
dust210–130.0114%24 Aug →
inferno13–7-0.0115%24 Aug →
dust215–150.0511%24 Aug →
nuke11–130.0120%24 Aug →
ancient5–13-0.0312%23 Aug →
nuke13–80.1013%23 Aug →
anubis13–10.0619%22 Aug →
inferno16–120.0516%22 Aug →
mirage16–140.0321%21 Aug →
inferno13–100.0718%21 Aug →
ancient13–10.1514%20 Aug →
mirage13–60.0735%20 Aug →
cache11–130.0512%20 Aug →
ancient6–13-0.0411%20 Aug →
cache6–13-0.0218%20 Aug →
nuke13–60.0121%18 Aug →
nuke13–100.0123%18 Aug →
ancient13–100.0110%18 Aug →
mirage13–60.1022%18 Aug →
inferno13–20.0114%18 Aug →
ancient13–70.0115%17 Aug →
dust214–160.0126%17 Aug →
nuke5–130.0223%17 Aug →
inferno11–130.0314%16 Aug →
mirage11–13-0.0318%16 Aug →
nuke13–10-0.0229%16 Aug →
ancient13–7-0.042%16 Aug →
mirage13–20.0130%15 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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