tai

tai — CS2 Stats

76561198436432973[U:1:476167245]Steam profile ↗✓ No bans

1,919Tracked matches57%Win rate2022Tracked since
9,057Hours in CS
CSDB Rating8.0 StrongPositional Player
Premier CS Rating25,000Top 25% of 204,097 CSDB-tracked playersRed band · top ~3% of ranked players (population est.)
CSDB Leaderboard#20750 of 251201 tracked
FaceitLevel 9 · 1,710 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,000 +0 8 Aug – 6 Oct · 19 days played
23,59525,778peak 25,7788 Aug6 Oct
26,012Peak Premier in tracked matches
1,710Highest Faceit ELO seen on CSDB
28Days played since 2026-08-08

Faceit ELO

  • At peak — 1,710
  • Next: Level 9 at 1,751 — 41 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-08
  • Level 7 first seen 2026-09-08

Premier CS Rating

  • 778 below peak (25,778)
  • +1,179 over 30 days · improving
  • Next: Gold band at 30,000 — 5,000 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-08
  • Purple band first seen 2026-09-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches81——
Win rate58%——
K/D1.01——
Headshot %78%——

Measured 8 Sep 2026 → 11 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,332), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate68.1%48.2%50.9%above
Shot accuracy1.1%13.3%13.7%12.7% short
Kill/death ratio1.121.071.09above
Match win rate46.3%46.9%48.4%2.1% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGtaiFACEITLevel 9 · 1,710 ELOSTANDINGTop 20.7% of rankedPREMIER25,000 · Red bandPEAK ELO1,710csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim90
Positioning72
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY53–46–1Last 10053%Win rateLLWWWLLWLW

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · −2.9pp headshot accuracy · −23ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 545ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 547ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 558ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim9.0
Utility6.0
Positioning7.2
Opening Duels5.7
Clutch4.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 97% playstyle similarity

Most alike: opening-duel success, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

T openings. 63% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 63% on T to 47% on CT — first contacts on the defending side are being lost.

Reaction time. 559ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning7.2
Utility6.0
Mechanics8.1
Opening Duels6.3
Win Impact7.2

Composite 8.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time562ms−11ms
first ⅓ avg 573ms → last ⅓ avg 562ms
Headshot accuracy25.3%+2.5%
first ⅓ avg 22.7% → last ⅓ avg 25.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–0 · dust2, 15 Sept →
50%Best headshot accuracy · 0–4 · dust2, 29 Sept →
430msFastest reaction time · 13–11 · inferno, 12 Aug →
13–0Biggest win · dust2, 15 Sept →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
10–10In matches decided by ≤2 rounds
13Overtime games

Map breakdown

dust2Best map · 77% over 13anubisWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
mirageB2914–1548%0.01
ancientB158–753%0.03
dust2S1310–377%0.01
cacheB137–654%0.01
anubisC125–742%0.03
infernoC94–544%0.03
nukeB84–450%-0.03
train—11–0100%0.10

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

103,692Lifetime kills
1.12K/D · Top 50% of Level 9 players
2,544Matches
46.3%Match win rate
68.1%Headshot % · Top 5% of Level 9 players
1.1%Shot accuracy
6,729MVPs
9,057Hours (in match)
2,731Bombs planted
1,279Bombs defused

Most-used weapons

Lifetime map wins

5,528dust2
2,770nuke
2,335inferno
455train
324vertigo
102office
38lake
30italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

446Matches
53%Win rate
1.24Avg K/D
87.0ADR
49%Headshot %

Clutches & streaks

40%1v1 clutch win
30%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage17253%1.3318.8
Dust27555%1.1817.4
Ancient7349%1.1517.4
Inferno3946%1.2417.5
Nuke3871%1.2717.6
Anubis3348%1.2117.8
Cache956%1.0115.3
Overpass540%1.0615.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.0%Headshot accuracy
38.4%Accuracy (enemy spotted)
43.4%Spray accuracy
86.4%Counter-strafing
8.7°Preaim
559msReaction time
63.2%T opening success
46.9%CT opening success
0.64Enemies flashed / flash
11.7%Flash assists
9.62HE damage / grenade
9.14Flashes / match

Recommended for you

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.0214%7 Oct →
dust211–130.0110%6 Oct →
mirage16–14-0.0018%6 Oct →
nuke13–70.0124%6 Oct →
ancient13–9-0.0017%6 Oct →
mirage8–13-0.0418%6 Oct →
cache8–13-0.0129%6 Oct →
cache16–130.0433%5 Oct →
ancient8–130.0336%5 Oct →
mirage13–50.0132%5 Oct →
anubis4–130.0526%5 Oct →
mirage12–16-0.0228%4 Oct →
mirage13–11-0.0023%3 Oct →
cache11–13-0.0222%3 Oct →
mirage5–13-0.0621%3 Oct →
mirage13–100.0924%3 Oct →
anubis13–7-0.0118%3 Oct →
nuke6–13-0.0735%3 Oct →
anubis8–130.0930%3 Oct →
inferno13–110.1432%3 Oct →
mirage16–190.0329%3 Oct →
dust20–4-0.0150%29 Sept →
ancient13–90.0412%29 Sept →
dust213–9-0.0919%27 Sept →
dust213–7-0.0210%27 Sept →
mirage13–11-0.0220%27 Sept →
dust216–130.0222%27 Sept →
cache13–11-0.0229%27 Sept →
dust213–50.1133%25 Sept →
mirage13–70.0331%25 Sept →
cache11–13-0.0237%25 Sept →
mirage13–60.0435%24 Sept →
dust213–40.0620%24 Sept →
nuke9–13-0.0225%24 Sept →
nuke7–13-0.0324%24 Sept →
anubis7–130.0026%23 Sept →
mirage11–13-0.0728%23 Sept →
ancient9–130.0138%23 Sept →
ancient13–90.0224%23 Sept →
anubis13–80.0418%22 Sept →
mirage11–13-0.0318%22 Sept →
cache13–40.0720%22 Sept →
mirage13–60.0521%22 Sept →
dust213–11-0.0918%21 Sept →
mirage10–13-0.0216%21 Sept →
anubis13–50.0517%21 Sept →
dust213–8-0.0621%21 Sept →
mirage13–90.1031%21 Sept →
cache13–70.0520%21 Sept →
dust215–150.0130%21 Sept →
cache13–16-0.0418%21 Sept →
inferno9–10.0414%15 Sept →
ancient13–10.0445%15 Sept →
dust213–00.1742%15 Sept →
mirage3–130.0317%15 Sept →
inferno13–60.0129%15 Sept →
inferno11–130.0325%13 Sept →
cache13–60.0338%13 Sept →
mirage13–70.0830%12 Sept →
ancient13–50.0243%12 Sept →
mirage14–160.0615%12 Sept →
mirage3–13-0.0721%12 Sept →
ancient13–110.0124%12 Sept →
anubis7–130.0119%11 Sept →
mirage9–13-0.0416%11 Sept →
ancient13–50.1426%31 Aug →
mirage6–20.0021%31 Aug →
ancient8–13-0.0323%31 Aug →
inferno0–5-0.0243%30 Aug →
mirage10–13-0.0013%30 Aug →
dust213–40.0215%28 Aug →
ancient9–130.0925%27 Aug →
nuke13–9-0.0321%27 Aug →
anubis13–160.0327%27 Aug →
cache13–7-0.0232%27 Aug →
cache5–13-0.1319%24 Aug →
ancient6–130.0425%24 Aug →
anubis14–160.0512%19 Aug →
inferno8–13-0.0221%19 Aug →
inferno11–130.0023%19 Aug →
ancient5–130.0034%19 Aug →
mirage19–16-0.0418%18 Aug →
cache13–80.0726%18 Aug →
ancient10–13-0.0118%17 Aug →
dust213–10-0.0116%17 Aug →
nuke16–13-0.0116%17 Aug →
cache7–130.1023%17 Aug →
ancient13–110.0326%17 Aug →
mirage7–130.0626%17 Aug →
train13–30.1019%17 Aug →
mirage6–13-0.0333%16 Aug →
mirage13–11-0.0419%16 Aug →
anubis8–13-0.0617%12 Aug →
inferno13–110.0528%12 Aug →
anubis13–90.0631%12 Aug →
inferno9–13-0.0014%12 Aug →
nuke16–13-0.0119%12 Aug →
mirage13–100.0824%9 Aug →
anubis13–80.0920%9 Aug →
nuke9–13-0.0624%8 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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