Comrade Conscriptovich

Comrade Conscriptovich — CS2 Stats

DE76561198435013128[U:1:474747400]Steam profile ↗✓ No bans

227Tracked matches54%Win rate2021Tracked since
307Hours in CS
CSDB Rating5.8 SolidPositional Player
WingmanSupreme Master First Class
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 14,373 +1,219 8 May – 13 May · 3 days played
13,15414,373peak 14,3738 May13 May
14,373Peak Premier in tracked matches
39Days played since 2024-05-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim82
Positioning49
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY49–42–9Last 10049%Win rateTWLWLWLTLW

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · −1.7pp headshot accuracy · +15ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 18%
  • Avg reaction 586ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating 0.09
  • Avg headshot accuracy 23%
  • Avg reaction 581ms

Last 20

  • 9–7–4 · 45% win rate
  • Avg rating 0.09
  • Avg headshot accuracy 24%
  • Avg reaction 573ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim8.2
Utility3.7
Positioning4.9
Opening Duels2.5

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 92% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.3° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 623ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning4.9
Utility3.7
Mechanics6.5
Opening Duels2.2
Win Impact6.2

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.08+0.04
first ⅓ avg 0.04 → last ⅓ avg 0.08
Reaction time588ms−24ms
first ⅓ avg 612ms → last ⅓ avg 588ms
Headshot accuracy24.6%+4.8%
first ⅓ avg 19.9% → last ⅓ avg 24.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.42Best match rating · 9–1 · inferno, 5 Jul →
43%Best headshot accuracy · 13–7 · office, 3 Jun →
422msFastest reaction time · 4–9 · inferno, 19 Jul →
13–1Biggest win · nuke, 21 Feb →

Across the last 100 tracked matches.

Highlights

4Longest win streak
5–3In matches decided by ≤2 rounds
3Overtime games

Map breakdown

nukeBest map · 67% over 12officeWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
infernoC3713–2435%0.06
dust2A2816–1257%0.03
nukeS128–467%0.02
officeD62–433%0.06
mirage—43–175%0.03
anubis—33–0100%0.06
overpass—31–233%-0.04
vertigo—21–150%0.02
train—10–10%0.12
warden—11–0100%0.06
ancient—10–10%0.01
cache—10–10%0.14
thera—11–0100%0.16

Across the last 100 tracked matches.

Lifetime stats

22,368Lifetime kills
1.44K/D · Top 5% of tracked players
947Matches
49.3%Match win rate · Top 25% of tracked players
46.5%Headshot % · Top 50% of tracked players
17.9%Shot accuracy · Top 10% of tracked players
4,086MVPs
307Hours (in match)
531Bombs planted
194Bombs defused

Most-used weapons

Lifetime map wins

2,530dust2
1,508inferno
1,330office
729cbble
264nuke
121vertigo
41train
10lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.2%Headshot accuracy
40.9%Accuracy (enemy spotted)
41.7%Spray accuracy
79.5%Counter-strafing
10.3°Preaim
623msReaction time
31.7%T opening success
46.0%CT opening success
0.41Enemies flashed / flash
3.5%Flash assists
10.50HE damage / grenade
4.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4068 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.6903% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 37 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno8–80.0231%1 Sept →
inferno9–40.1013%1 Sept →
dust26–13-0.0215%1 Aug →
dust213–90.0722%1 Aug →
nuke4–90.1111%25 Jul →
inferno9–40.3124%25 Jul →
inferno3–90.0132%25 Jul →
inferno8–80.0924%25 Jul →
inferno4–90.0025%19 Jul →
inferno9–60.2031%19 Jul →
inferno9–50.3426%19 Jul →
inferno3–90.0420%19 Jul →
dust22–10-0.0414%19 Jul →
dust216–130.0529%19 Jul →
anubis13–70.0615%23 Jun →
train8–130.1226%23 Jun →
office12–120.0620%3 Jun →
warden6–70.0630%3 Jun →
ancient12–120.0120%3 Jun →
office13–70.2043%3 Jun →
office13–80.1527%1 Jun →
nuke13–80.1433%1 Jun →
inferno13–100.0824%28 May →
inferno2–13-0.0222%28 May →
anubis13–30.1129%28 May →
anubis13–60.0229%28 May →
inferno2–13-0.0129%25 May →
nuke5–13-0.0121%25 May →
dust29–130.0116%25 May →
inferno8–80.1643%21 May →
inferno7–9-0.0627%21 May →
inferno9–40.0923%21 May →
inferno8–80.1219%21 May →
inferno4–9-0.0724%21 May →
inferno3–9-0.0319%21 May →
inferno9–60.1432%21 May →
inferno9–60.2119%21 May →
cache11–130.1425%14 May →
inferno4–9-0.0925%14 May →
office7–130.0217%14 May →
office3–13-0.0232%14 May →
inferno2–9-0.0813%3 May →
inferno5–90.0428%3 May →
inferno3–90.0637%3 May →
inferno6–9-0.0628%29 Apr →
inferno5–9-0.0131%26 Apr →
inferno5–9-0.0026%26 Apr →
overpass1–9-0.1718%6 Feb →
mirage13–30.0922%30 Nov →
mirage13–60.0324%25 Jul →
overpass8–13-0.079%25 Jul →
inferno2–9-0.0316%5 Jul →
inferno9–10.4239%5 Jul →
inferno9–10.3431%5 Jul →
inferno2–9-0.1418%5 Jul →
inferno3–9-0.0812%5 Jul →
inferno13–60.0223%3 Jul →
inferno9–20.1238%3 Jul →
overpass9–30.1225%3 Jul →
nuke1–12-0.0842%28 Feb →
dust29–13-0.089%28 Feb →
nuke7–4-0.0725%28 Feb →
nuke13–5-0.0713%21 Feb →
dust213–50.0916%21 Feb →
nuke1–6-0.0319%21 Feb →
nuke13–10.0714%21 Feb →
mirage13–100.0230%24 Jan →
dust23–13-0.0217%24 Jan →
dust213–110.0026%17 Jan →
dust213–90.0220%17 Jan →
dust21–13-0.0218%17 Jan →
dust212–120.0524%19 Oct →
dust213–70.0528%19 Oct →
inferno13–20.0110%5 Aug →
dust213–90.0811%27 Jul →
dust24–13-0.0613%27 Jul →
office8–13-0.0322%27 Jul →
inferno15–150.0233%8 Jul →
dust213–50.0619%27 Jun →
thera13–60.1616%27 Jun →
dust26–130.0429%25 Jun →
dust24–130.0224%25 Jun →
nuke13–30.1915%20 Jun →
dust213–80.0520%13 Jun →
dust213–20.0921%13 Jun →
inferno8–80.0827%13 Jun →
dust213–80.1117%10 Jun →
nuke13–110.0024%5 Jun →
mirage8–13-0.0214%5 Jun →
vertigo2–13-0.029%5 Jun →
dust213–90.0819%30 May →
dust213–80.1523%30 May →
dust213–6-0.0018%21 May →
dust213–50.1720%21 May →
dust22–13-0.0317%20 May →
nuke13–11-0.0320%13 May →
dust213–5-0.0313%13 May →
vertigo13–30.0630%13 May →
nuke13–110.0314%9 May →
dust214–160.0622%8 May →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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