Timo Soini

Timo Soini — CS2 Stats

76561198424377151[U:1:464111423]Steam profile ↗✓ No bans

693Tracked matches52%Win rate2020Tracked since
662Hours in CS
CSDB Rating3.7 LearningPositional Player
Premier CS Rating13,072Blue band · top ~38.6% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+268Premier CS Rating · 12,804 → 13,072
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 30 days played since 13 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 13,072 +1,480 15 Aug17 Sept · 29 days played
10,00013,604peak 13,60415 Aug17 Sept
14,190Peak Premier in tracked matches
30Days played since 2026-08-13

Premier CS Rating

  • 532 below peak (13,604)
  • +1,005 over 30 days · improving
  • Next: Purple band at 15,000 1,928 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-04
  • Light Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches2627−1
Win rate50%56%−6pp
K/D0.950.99−0.04
Headshot %48%43%+5pp

Measured 10 Sep 202617 Sep 2026; previous 4 Sep 2026 → 10 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=8,548), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate42.3%41.9%42.7%meets
Shot accuracy10.3%12.2%11.2%0.9% short
Kill/death ratio0.850.980.990.14 short
Match win rate43.7%43.3%43.9%meets

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTimo SoiniFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER13,072 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim36
Positioning48
Utility36

0–100 skill scores via Leetify.

Recent form

HOT54406Last 10054%Win rateWWLTWWWWWW

Last 10 vs previous 10: +60pp win rate · +0.02 avg rating · −4.5pp headshot accuracy · +24ms reaction

Win rate up 60pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 311 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 623ms

Last 10

  • 811 · 80% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 13%
  • Avg reaction 615ms

Last 20

  • 1091 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 603ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim3.6
Utility3.6
Positioning4.8
Opening Duels3.1

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 73% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 57% on T to 39% on CT — first contacts on the defending side are being lost.

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 60% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.6
Positioning4.8
Utility3.6
Mechanics2.3
Opening Duels4.5
Win Impact5.6

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time586ms+20ms
first ⅓ avg 567ms → last ⅓ avg 586ms
Headshot accuracy16.3%+0.7%
first ⅓ avg 15.6% → last ⅓ avg 16.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–2 · ancient, 16 Aug
40%Best headshot accuracy · 13–1 · inferno, 5 Sept
422msFastest reaction time · 13–9 · inferno, 31 Aug
13–1Biggest win · mirage, 14 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
55In matches decided by ≤2 rounds
15Overtime games

Map breakdown

cacheBest map · 83% over 12dust2Weakest map · 20% over 15
MapGradePlayedRecordWin rateAvg rating
mirageB21111052%0.00
nukeS2014670%0.01
dust2D1531220%-0.02
ancientB147750%-0.02
cacheS1210283%-0.01
infernoC104640%0.03
anubisA85363%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (20% over 15). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

29,256Lifetime kills
0.85K/D
1,612Matches
43.7%Match win rate · Top 50% of Level 3 players
42.3%Headshot % · Top 50% of Level 3 players
10.3%Shot accuracy
3,425MVPs
662Hours (in match)
1,371Bombs planted
261Bombs defused

Most-used weapons

Lifetime map wins

2,735nuke
1,928inferno
1,499dust2
895vertigo
548train
93cbble
77lake
22office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

29Matches
45%Win rate
0.69Avg K/D
ADR
43%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
4Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage743%0.6812.1
Vertigo580%0.7310.6
Anubis580%0.7914.2
Ancient425%0.7215.3
Nuke30%0.8314.3
Overpass1100%0.6813.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.1%Headshot accuracy
28.1%Accuracy (enemy spotted)
29.2%Spray accuracy
60.4%Counter-strafing
9.9°Preaim
586msReaction time
57.0%T opening success
38.9%CT opening success
0.52Enemies flashed / flash
5.3%Flash assists
8.67HE damage / grenade
3.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.5139 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.9452% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–5-0.076%17 Sept
anubis13–70.0411%16 Sept
cache5–13-0.0814%16 Sept
dust215–15-0.0415%16 Sept
nuke13–60.0513%15 Sept
mirage13–10.018%14 Sept
mirage13–10-0.0115%14 Sept
mirage16–130.0619%13 Sept
anubis13–40.0311%13 Sept
dust216–130.0023%13 Sept
ancient6–13-0.038%12 Sept
dust27–130.0426%12 Sept
dust23–13-0.1115%12 Sept
dust27–13-0.0516%11 Sept
inferno10–13-0.0616%11 Sept
dust211–13-0.0720%10 Sept
nuke8–130.0218%10 Sept
mirage13–40.0617%9 Sept
mirage13–40.1319%9 Sept
ancient11–13-0.0823%8 Sept
nuke13–160.0318%6 Sept
anubis10–13-0.0716%6 Sept
cache13–60.0210%6 Sept
nuke16–12-0.0218%6 Sept
dust24–13-0.1127%6 Sept
ancient13–11-0.0113%5 Sept
mirage4–13-0.0610%5 Sept
cache13–10-0.0317%5 Sept
nuke13–80.0317%5 Sept
mirage13–16-0.0514%5 Sept
inferno13–10.1040%5 Sept
ancient13–10-0.0310%5 Sept
dust213–9-0.0516%5 Sept
nuke7–13-0.0216%5 Sept
mirage5–130.0621%3 Sept
inferno10–13-0.0013%3 Sept
cache13–8-0.0216%3 Sept
mirage13–9-0.0416%3 Sept
nuke11–13-0.0215%3 Sept
nuke13–20.0410%3 Sept
ancient13–9-0.0719%2 Sept
dust29–13-0.0314%2 Sept
anubis9–13-0.0217%2 Sept
dust213–100.0514%1 Sept
mirage13–6-0.0219%31 Aug
inferno13–90.0116%31 Aug
nuke13–40.0614%31 Aug
inferno13–30.068%31 Aug
nuke13–160.0412%30 Aug
anubis13–30.035%30 Aug
mirage13–60.0516%29 Aug
inferno13–50.1119%29 Aug
nuke13–90.0313%29 Aug
mirage13–6-0.046%29 Aug
cache16–140.0212%29 Aug
inferno15–150.0913%28 Aug
ancient13–40.109%28 Aug
mirage15–150.0216%28 Aug
inferno10–130.0115%27 Aug
nuke13–40.0214%26 Aug
ancient11–13-0.0212%26 Aug
anubis13–9-0.0916%26 Aug
cache16–14-0.0214%25 Aug
nuke13–6-0.0121%25 Aug
ancient3–13-0.029%25 Aug
cache13–110.0013%25 Aug
cache13–4-0.018%25 Aug
nuke13–70.0118%23 Aug
dust211–13-0.0321%23 Aug
mirage13–110.0213%23 Aug
dust215–150.0311%22 Aug
dust28–130.0023%22 Aug
mirage9–13-0.0914%22 Aug
dust25–130.0720%22 Aug
mirage10–130.0215%19 Aug
ancient4–13-0.0321%19 Aug
mirage15–15-0.0516%19 Aug
nuke13–100.0511%17 Aug
cache13–10-0.0618%16 Aug
inferno6–13-0.0113%16 Aug
ancient13–20.1521%16 Aug
nuke5–13-0.0910%16 Aug
anubis13–10-0.057%16 Aug
mirage4–13-0.0326%15 Aug
mirage6–13-0.0112%15 Aug
ancient10–13-0.0616%15 Aug
mirage13–80.0215%15 Aug
nuke13–8-0.0414%15 Aug
ancient6–13-0.019%15 Aug
cache15–15-0.0112%15 Aug
dust26–13-0.0215%15 Aug
ancient13–4-0.0813%15 Aug
inferno8–130.0111%15 Aug
mirage10–13-0.0116%14 Aug
nuke13–80.0525%14 Aug
nuke13–70.0119%14 Aug
anubis8–130.0113%13 Aug
cache13–90.0620%13 Aug
ancient16–13-0.0516%13 Aug
cache13–90.0414%13 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →