mad-wolf

mad-wolf — CS2 Stats

US76561198422937975[U:1:462672247]Steam profile ↗✓ No bans

610Tracked matches34%Win rate2024Tracked since
851Hours in CS9Hrs last 2 wks
CSDB Rating4.2 DevelopingPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

+17Tracked matches · now 610
−10.3ppWin rate · 44.8% → 34.5%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 39 days played since 18 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

6,506Peak Premier in tracked matches
39Days played since 2026-06-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim53
Positioning62
Utility36

0–100 skill scores via Leetify.

Recent form

COLD38575Last 10038%Win rateWLLWLWLLLL

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · +2.7pp headshot accuracy · +83ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 675ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 631ms

Last 20

  • 713 · 35% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 12%
  • Avg reaction 590ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.8 against its own average).

Aim5.3
Utility3.6
Positioning6.2
Opening Duels3.7
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 77% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 52% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning6.2
Utility3.6
Mechanics3.7
Opening Duels3.0
Win Impact0.0

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time599ms−46ms
first ⅓ avg 645ms → last ⅓ avg 599ms
Headshot accuracy12.0%+0.9%
first ⅓ avg 11.2% → last ⅓ avg 12.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–2 · dust2, 28 Aug
28%Best headshot accuracy · 13–2 · dust2, 1 Jul
453msFastest reaction time · 4–13 · mirage, 23 Aug
13–2Biggest win · dust2, 28 Aug

Across the last 100 tracked matches.

Highlights

3Longest win streak
89In matches decided by ≤2 rounds
4Overtime games

Map breakdown

infernoBest map · 50% over 10mirageWeakest map · 22% over 18
MapGradePlayedRecordWin rateAvg rating
dust2D2481633%0.03
mirageD1841422%0.00
nukeC167944%0.00
cacheB115645%-0.00
infernoB105550%-0.01
ancientD92722%-0.01
anubisB63350%-0.00
train32167%0.06
vertigo21150%0.08
shelter110100%0.10

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (22% over 18). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

21,696Lifetime kills
0.94K/D
1,470Matches
37.3%Match win rate
31.1%Headshot %
1.5%Shot accuracy
2,027MVPs
460Hours (in match)
1,172Bombs planted
294Bombs defused

Most-used weapons

Lifetime map wins

2,496dust2
1,859nuke
1,141inferno
477vertigo
234train
25ar_shoots
25ar_baggage
13office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

10Matches
50%Win rate
0.87Avg K/D
66.1ADR
28%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage540%0.7111.0
Cache250%1.4413.5
Inferno2100%0.7611.0
Dust210%0.6911.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.5%Headshot accuracy
37.3%Accuracy (enemy spotted)
39.9%Spray accuracy
66.7%Counter-strafing
11.0°Preaim
595msReaction time
32.6%T opening success
51.7%CT opening success
0.57Enemies flashed / flash
8.5%Flash assists
10.46HE damage / grenade
1.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.502% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 1.7492 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.5938% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
train13–90.0315%18 Sept
dust25–13-0.039%18 Sept
nuke1–13-0.0621%16 Sept
anubis13–30.0011%16 Sept
dust211–13-0.0018%13 Sept
inferno13–10-0.006%13 Sept
dust210–13-0.029%13 Sept
dust25–130.0117%13 Sept
mirage9–13-0.0919%12 Sept
cache11–130.0210%7 Sept
ancient11–130.0113%6 Sept
dust213–8-0.0012%5 Sept
dust210–130.0419%4 Sept
vertigo8–130.055%4 Sept
nuke13–60.047%4 Sept
mirage11–130.0015%3 Sept
nuke13–11-0.059%3 Sept
dust27–130.025%2 Sept
mirage13–7-0.009%2 Sept
dust211–130.0815%2 Sept
mirage4–13-0.0016%1 Sept
mirage6–13-0.0112%1 Sept
cache10–13-0.005%31 Aug
dust213–11-0.015%31 Aug
dust27–130.029%29 Aug
nuke8–130.0315%29 Aug
nuke13–60.067%29 Aug
nuke7–13-0.0318%29 Aug
mirage12–120.089%29 Aug
nuke13–90.006%28 Aug
dust213–90.0416%28 Aug
inferno8–130.0817%28 Aug
dust213–20.2218%28 Aug
nuke9–13-0.046%28 Aug
inferno16–12-0.0311%26 Aug
dust211–13-0.0110%26 Aug
anubis13–11-0.053%26 Aug
mirage9–13-0.0111%26 Aug
dust27–13-0.009%26 Aug
shelter13–70.107%23 Aug
cache13–9-0.086%23 Aug
mirage7–20.0411%23 Aug
mirage4–13-0.083%23 Aug
train4–130.0013%23 Aug
dust213–30.0310%23 Aug
dust28–130.1013%21 Aug
vertigo13–50.109%8 Aug
cache13–110.078%8 Aug
inferno8–130.0911%7 Aug
cache13–50.063%7 Aug
nuke9–13-0.1010%7 Aug
ancient15–15-0.016%7 Aug
mirage15–150.0110%6 Aug
nuke13–30.131%6 Aug
mirage13–50.0010%6 Aug
mirage8–13-0.0214%6 Aug
anubis2–130.0311%24 Jul
mirage9–130.0415%16 Jul
ancient16–140.0211%16 Jul
dust28–130.0112%16 Jul
dust212–12-0.029%15 Jul
inferno5–13-0.0714%15 Jul
dust213–20.1112%13 Jul
mirage5–110.0114%12 Jul
nuke4–130.0012%11 Jul
ancient13–8-0.0318%11 Jul
cache9–13-0.035%11 Jul
cache10–13-0.0418%9 Jul
cache13–60.0315%9 Jul
nuke13–60.0911%9 Jul
inferno13–10-0.016%8 Jul
mirage3–130.039%3 Jul
cache13–110.038%3 Jul
inferno13–11-0.0216%2 Jul
inferno11–13-0.0413%2 Jul
dust26–13-0.0612%1 Jul
dust213–80.038%1 Jul
inferno13–6-0.0116%1 Jul
mirage13–50.0911%1 Jul
anubis4–130.019%1 Jul
nuke10–13-0.0214%1 Jul
dust213–20.1128%1 Jul
nuke11–130.067%1 Jul
mirage8–130.0215%1 Jul
anubis9–13-0.034%1 Jul
cache4–13-0.0412%1 Jul
ancient2–13-0.1114%30 Jun
ancient7–13-0.0210%29 Jun
nuke12–12-0.0612%29 Jun
inferno7–13-0.0812%27 Jun
anubis13–110.017%27 Jun
ancient7–130.039%26 Jun
dust24–13-0.0711%26 Jun
cache11–13-0.063%24 Jun
mirage5–13-0.0410%20 Jun
train13–20.1512%20 Jun
ancient7–130.0310%20 Jun
nuke13–80.0311%20 Jun
ancient2–13-0.025%19 Jun
dust27–130.0312%18 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →