Reignz

Reignz — CS2 Stats

DE76561198418337470[U:1:458071742]Steam profile ↗✓ No bans

2,480Tracked matches60%Win rate2021Tracked since
3,020Hours in CS3Hrs last 2 wks
CSDB Rating6.6 SolidPositional Player
Premier CS Rating16,271Purple band · top ~23.3% of ranked players (population est.)
FaceitLevel 10 · 1,925 ELOTop 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Oct 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,480 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,271 -6,101 8 May – 23 Oct · 5 days played
15,50122,372peak 22,3728 May23 Oct
Faceit ELO: 1,925 +0 3 Sept – 23 Oct · 2 observations
1,9251,925peak 1,9253 Sept23 Oct
22,372Peak Premier in tracked matches
1,925Highest Faceit ELO seen on CSDB
56Days played since 2026-05-07

Faceit ELO

  • At peak — 1,925
  • Next: Level 10 at 2,001 — 76 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-03
  • Level 8 first seen 2026-09-03

Premier CS Rating

  • 6,101 below peak (22,372)
  • Next: Pink band at 20,000 — 3,729 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-03
  • Purple band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches1——
Win rate100%——
K/D3.80——
Headshot %53%——

Measured 23 Oct 2026 → 31 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate66.1%50.9%
Shot accuracy3.6%13.7%
Kill/death ratio1.461.09
Match win rate48.1%48.4%

Share this profile

CSDB.GGReignzFACEITLevel 10 · 1,925 ELOSTANDINGTop 12.4% of rankedPREMIER16,271 · Purple bandPEAK ELO1,925csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim80
Positioning66
Utility51

0–100 skill scores via Leetify.

Recent form

HOT56–41–3Last 10056%Win rateLWWWWWWLWL

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · +1.7pp headshot accuracy · +9ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 522ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 530ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 525ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.0
Utility5.1
Positioning6.6
Opening Duels4.0
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 94% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.1° off target when enemies appear — placement, not flicking, is the bigger win available.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning6.6
Utility5.1
Mechanics5.7
Opening Duels4.6
Win Impact8.3

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time514ms−56ms
first ⅓ avg 569ms → last ⅓ avg 514ms
Headshot accuracy17.4%−1.9%
first ⅓ avg 19.3% → last ⅓ avg 17.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–4 · anubis, 15 Oct →
42%Best headshot accuracy · 6–13 · inferno, 3 Jun →
391msFastest reaction time · 9–13 · cache, 12 Oct →
13–0Biggest win · anubis, 10 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
8–5In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 67% over 12dust2Weakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
ancientS2919–1066%0.02
infernoC177–1041%0.01
nukeA138–562%0.01
cacheS128–467%0.01
anubisS128–467%0.02
mirageB84–450%-0.01
dust2D61–517%0.01
overpass—21–150%-0.03
rush_001—10–10%-0.17

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

105,981Lifetime kills
1.46K/D · Top 10% of Level 10 players
3,125Matches
48.1%Match win rate
66.1%Headshot % · Top 10% of Level 10 players
3.6%Shot accuracy
7,241MVPs
3,116Hours (in match)
2,936Bombs planted
1,011Bombs defused

Most-used weapons

AK-4768,646
AWP2,689
MP92,168
MAC-101,996
Knife1,354

Lifetime map wins

6,824inferno
4,559dust2
2,370nuke
1,157vertigo
823train
182cbble
89office
27lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,675Matches
52%Win rate
1.07Avg K/D
76.3ADR
44%Headshot %

Clutches & streaks

40%1v1 clutch win
22%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient44755%1.1016.3
Inferno32050%1.0715.1
Anubis28455%1.1115.7
Mirage19245%0.9714.3
Nuke12058%1.1315.9
Dust29441%0.9314.2
Overpass6650%1.0315.7
Vertigo4947%0.9915.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.2%Headshot accuracy
39.7%Accuracy (enemy spotted)
42.2%Spray accuracy
75.7%Counter-strafing
10.1°Preaim
520msReaction time
49.3%T opening success
47.7%CT opening success
0.45Enemies flashed / flash
4.5%Flash assists
7.80HE damage / grenade
6.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4531 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient11–13-0.0021%17 Oct →
cache13–20.0622%17 Oct →
anubis13–2-0.037%17 Oct →
dust213–30.0619%16 Oct →
cache13–10.0813%16 Oct →
mirage13–90.0118%16 Oct →
inferno13–11-0.0319%15 Oct →
nuke6–13-0.0314%15 Oct →
ancient13–30.0714%15 Oct →
ancient12–16-0.0525%15 Oct →
anubis13–40.1617%15 Oct →
nuke13–60.0816%14 Oct →
mirage13–60.0514%14 Oct →
dust27–130.0016%14 Oct →
anubis13–40.0619%14 Oct →
dust210–130.0119%14 Oct →
mirage13–11-0.0115%14 Oct →
cache9–13-0.0219%14 Oct →
mirage9–13-0.0619%14 Oct →
anubis10–13-0.054%13 Oct →
cache13–80.015%13 Oct →
inferno6–13-0.0323%13 Oct →
nuke13–90.0420%12 Oct →
cache9–130.0130%12 Oct →
ancient16–14-0.0312%3 Oct →
rush_0013–7-0.1729%30 Sept →
inferno5–13-0.0810%28 Sept →
ancient13–40.0216%28 Sept →
inferno13–3-0.0436%28 Sept →
dust28–13-0.0317%28 Sept →
cache13–11-0.0215%28 Sept →
dust29–130.0315%27 Sept →
nuke10–13-0.0416%23 Sept →
anubis22–18-0.0223%19 Sept →
inferno13–40.0616%17 Sept →
nuke10–13-0.0323%14 Sept →
inferno13–60.0027%12 Sept →
cache13–100.0316%11 Sept →
anubis13–110.0023%11 Sept →
anubis13–00.1314%10 Sept →
ancient13–10-0.0612%10 Sept →
inferno13–110.0117%7 Sept →
ancient9–13-0.0315%20 Aug →
nuke13–100.0217%10 Aug →
ancient2–13-0.0120%9 Aug →
ancient13–110.0817%7 Aug →
ancient13–90.0528%6 Aug →
ancient13–50.0721%5 Aug →
mirage0–13-0.040%5 Aug →
cache12–12-0.0121%5 Aug →
nuke13–90.0222%27 Jul →
anubis9–130.0019%22 Jul →
cache13–70.0020%21 Jul →
inferno11–13-0.0415%17 Jul →
ancient7–130.0326%17 Jul →
cache13–40.019%17 Jul →
ancient9–130.019%15 Jul →
inferno10–130.0820%12 Jul →
ancient13–50.1319%11 Jul →
ancient10–130.0012%9 Jul →
ancient13–10-0.0017%8 Jul →
inferno11–13-0.0117%7 Jul →
ancient13–90.0212%6 Jul →
overpass13–10-0.0217%5 Jul →
inferno13–30.0820%3 Jul →
ancient13–50.0722%3 Jul →
nuke13–80.0116%1 Jul →
inferno11–130.0012%1 Jul →
ancient13–70.057%1 Jul →
nuke13–8-0.0325%1 Jul →
nuke12–120.0613%1 Jul →
overpass8–13-0.0314%30 Jun →
nuke5–13-0.0115%30 Jun →
ancient22–19-0.0415%28 Jun →
anubis8–13-0.0217%28 Jun →
inferno7–13-0.0323%28 Jun →
anubis16–13-0.0117%28 Jun →
inferno8–80.0825%26 Jun →
ancient13–60.0015%21 Jun →
inferno9–40.0926%19 Jun →
ancient13–20.0516%16 Jun →
anubis13–16-0.0415%16 Jun →
inferno8–13-0.0215%14 Jun →
ancient3–13-0.0220%12 Jun →
ancient19–150.0019%12 Jun →
ancient19–150.0514%11 Jun →
nuke13–20.0029%8 Jun →
inferno6–13-0.0542%3 Jun →
dust210–13-0.0122%21 May →
ancient11–13-0.0026%21 May →
anubis13–110.0420%21 May →
ancient13–50.1521%21 May →
mirage1–13-0.0625%20 May →
mirage13–80.0319%15 May →
ancient13–4-0.0321%15 May →
cache13–40.0429%14 May →
ancient3–13-0.064%11 May →
cache7–13-0.1024%11 May →
mirage6–13-0.0415%8 May →
nuke13–30.0017%7 May →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.