Winter

Winter — CS2 Stats

AU76561198413945176[U:1:453679448]Steam profile ↗✓ No bans

1,140Tracked matches52%Win rate2020Tracked since
4,614Hours in CS1Hrs last 2 wks
CSDB Rating6.9 SolidPositional Player
Premier CS Rating22,935Top 25% of 210,006 CSDB-tracked playersPink band · top ~5.3% of ranked players (population est.)
CSDB Leaderboard#43692 of 257091 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,140 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,935 +4,830 5 Jul – 21 Oct · 13 days played
18,10525,447peak 25,4475 Jul21 Oct
25,447Peak Premier in tracked matches
2,035Highest Faceit ELO seen on CSDB
39Days played since 2026-07-05

Premier CS Rating

  • 2,512 below peak (25,447)
  • -674 over 30 days · declining
  • -2,512 over 90 days
  • Next: Red band at 25,000 — 2,065 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-01
  • Pink band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,654), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate57.1%48.2%50.9%above
Shot accuracy15.2%13.2%13.7%above
Kill/death ratio0.781.071.090.31 short
Match win rate40.2%46.9%48.4%8.2% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGWinterFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER22,935 · Pink bandPEAK ELO2,035csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim95
Positioning52
Utility50

0–100 skill scores via Leetify.

Recent form

COLD62–36–2Last 10062%Win rateLWLWLLTLLL

Last 10 vs previous 10: −50pp win rate · +0.00 avg rating · +4.0pp headshot accuracy · −21ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 30%
  • Avg reaction 508ms

Last 10

  • 2–7–1 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 33%
  • Avg reaction 498ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 31%
  • Avg reaction 508ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim9.5
Utility5.0
Positioning5.2
Opening Duels3.6
Clutch2.4

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 89% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 42 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 55% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning5.2
Utility5.0
Mechanics7.8
Opening Duels3.5
Win Impact5.6

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg -0.00
Reaction time512ms−87ms
first ⅓ avg 600ms → last ⅓ avg 512ms
Headshot accuracy29.8%+1.5%
first ⅓ avg 28.4% → last ⅓ avg 29.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–1 · dust2, 19 Jul →
56%Best headshot accuracy · 10–13 · inferno, 9 Sept →
344msFastest reaction time · 4–13 · mirage, 6 Sept →
13–0Biggest win · mirage, 2 Sept →

Across the last 100 tracked matches.

Highlights

13Longest win streak
8–7In matches decided by ≤2 rounds
3Overtime games

Map breakdown

ancientBest map · 89% over 9infernoWeakest map · 50% over 12
MapGradePlayedRecordWin rateAvg rating
mirageS3422–1265%0.02
cacheA1911–858%0.00
dust2A148–657%0.03
infernoB126–650%0.02
ancientS98–189%0.01
anubisA85–363%0.01
nuke—31–233%0.04
vertigo—11–0100%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (50% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

192,510Lifetime kills
0.78K/D
5,988Matches
40.2%Match win rate
57.1%Headshot % · Top 25% of Level 9 players
15.2%Shot accuracy · Top 50% of Level 9 players
14,779MVPs
5,209Hours (in match)
3,296Bombs planted
1,287Bombs defused

Most-used weapons

AK-4760,085
AWP27,534
SSG 083,440
P2502,511
MAC-102,353
Knife2,199

Lifetime map wins

11,227inferno
2,840dust2
1,404vertigo
1,118nuke
1,021train
212lake
188cbble
66office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

259Matches
58%Win rate
1.18Avg K/D
86.6ADR
57%Headshot %

Clutches & streaks

32%1v1 clutch win
19%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage7458%1.1016.9
Dust23342%1.1916.4
Ancient2955%1.1317.7
Inferno2250%1.1116.5
Cache2250%1.2116.0
Anubis2176%1.5217.7
Nuke667%1.0617.7
Vertigo367%1.0514.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.7%Headshot accuracy
36.6%Accuracy (enemy spotted)
44.5%Spray accuracy
85.0%Counter-strafing
7.7°Preaim
513msReaction time
32.8%T opening success
54.9%CT opening success
0.45Enemies flashed / flash
4.2%Flash assists
9.93HE damage / grenade
9.49Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.446 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.7535% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
mirage2–8-0.0525%18 Oct →
cache13–50.0130%7 Oct →
cache1–7-0.1133%29 Sept →
inferno13–40.0628%28 Sept →
cache9–13-0.0533%14 Sept →
cache11–130.0635%10 Sept →
mirage12–120.0630%10 Sept →
inferno10–130.0556%9 Sept →
mirage11–130.0228%9 Sept →
mirage6–13-0.0630%8 Sept →
dust213–60.0022%8 Sept →
cache13–110.0026%7 Sept →
mirage13–110.0335%6 Sept →
mirage4–13-0.0831%6 Sept →
dust213–10-0.0420%2 Sept →
mirage4–13-0.0636%2 Sept →
mirage13–00.0111%2 Sept →
mirage13–110.0239%1 Sept →
mirage13–90.0334%1 Sept →
dust213–160.0433%1 Sept →
mirage10–130.0029%1 Sept →
mirage13–40.0153%31 Aug →
cache7–13-0.0316%31 Aug →
mirage13–50.0133%30 Aug →
mirage13–60.0228%30 Aug →
cache13–110.0322%30 Aug →
inferno14–16-0.0223%28 Aug →
ancient13–9-0.0025%25 Aug →
dust211–13-0.0322%25 Aug →
anubis13–10-0.0124%25 Aug →
inferno13–40.0336%25 Aug →
mirage13–100.0227%25 Aug →
anubis6–13-0.0131%24 Aug →
mirage13–60.0553%24 Aug →
mirage13–80.0521%24 Aug →
cache5–13-0.0214%23 Aug →
dust213–90.0826%21 Aug →
inferno13–80.0120%19 Aug →
anubis8–13-0.0523%17 Aug →
mirage10–130.0119%17 Aug →
mirage7–130.0118%16 Aug →
ancient13–7-0.0419%16 Aug →
mirage13–5-0.0017%16 Aug →
cache4–13-0.0154%10 Aug →
inferno6–13-0.0527%10 Aug →
mirage13–11-0.0524%10 Aug →
ancient7–130.0330%9 Aug →
mirage13–80.0424%9 Aug →
cache13–9-0.0021%9 Aug →
inferno7–13-0.0221%5 Aug →
vertigo13–5-0.0232%5 Aug →
anubis13–70.0420%5 Aug →
anubis4–13-0.0320%4 Aug →
cache10–130.0330%4 Aug →
cache13–9-0.0127%2 Aug →
mirage13–60.0431%2 Aug →
cache13–00.0824%27 Jul →
mirage13–80.0212%26 Jul →
dust213–7-0.0522%24 Jul →
dust213–30.1424%20 Jul →
inferno19–150.0329%20 Jul →
nuke13–110.0214%20 Jul →
anubis13–60.0733%20 Jul →
dust213–10.1644%19 Jul →
mirage13–10.1321%19 Jul →
inferno10–60.0029%19 Jul →
mirage13–90.0738%19 Jul →
nuke11–130.0532%19 Jul →
mirage10–130.0140%19 Jul →
mirage13–8-0.0515%18 Jul →
dust25–13-0.0030%13 Jul →
cache13–6-0.0132%13 Jul →
dust213–80.0827%13 Jul →
mirage13–20.0638%13 Jul →
cache13–11-0.0017%13 Jul →
mirage13–90.0443%13 Jul →
mirage13–60.0220%13 Jul →
cache13–60.0326%12 Jul →
ancient13–8-0.0028%12 Jul →
anubis13–100.0429%12 Jul →
mirage9–13-0.0037%12 Jul →
dust29–13-0.0319%12 Jul →
ancient13–00.005%12 Jul →
dust213–60.0529%12 Jul →
inferno13–70.0635%12 Jul →
inferno5–13-0.0234%12 Jul →
ancient13–8-0.0415%12 Jul →
ancient13–60.0431%12 Jul →
cache7–13-0.0411%12 Jul →
inferno11–130.0533%10 Jul →
cache13–40.0735%10 Jul →
cache13–90.0611%9 Jul →
dust29–130.0135%6 Jul →
ancient13–110.0124%6 Jul →
anubis13–100.0333%6 Jul →
ancient13–20.1040%6 Jul →
dust211–130.0627%6 Jul →
mirage12–120.1443%5 Jul →
mirage13–80.0735%5 Jul →
nuke10–130.0630%5 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches13-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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