poopoopeepee

poopoopeepee — CS2 Stats

US76561198411936961[U:1:451671233]Steam profile ↗✓ No bans

1,050Tracked matches35%Win rate2020Tracked since
2,901Hours in CS7Hrs last 2 wks
CSDB Rating5.6 SolidSupport
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (30 days ago). Ranks are recorded once per day this page is viewed.

+30Tracked matches · now 1,050
−20.9ppWin rate · 55.6% → 34.6%

Rating over time

Premier CS Rating: 15,965 +425 9 Jun – 13 Jun · 3 days played
15,54016,075peak 16,0759 Jun13 Jun
16,075Peak Premier in tracked matches
48Days played since 2026-04-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches71——
Win rate51%——
K/D0.92——
Headshot %48%——

Measured 17 Sep 2026 → 17 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,934), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate52.8%43.7%44.8%above
Shot accuracy18.8%12.0%12.4%above
Kill/death ratio1.281.021.03above
Match win rate40.8%44.7%45.2%4.4% short

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGpoopoopeepeeFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning53
Utility60

0–100 skill scores via Leetify.

Recent form

COLD41–45–14Last 10041%Win rateLLLLTWLWLW

Last 10 vs previous 10: −10pp win rate · −0.08 avg rating · +0.7pp headshot accuracy · +60ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 0–4–1 · 0% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 20%
  • Avg reaction 667ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 21%
  • Avg reaction 661ms

Last 20

  • 7–11–2 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 631ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2 against its own average).

Aim7.6
Utility6.0
Positioning5.3
Opening Duels1.7
Clutch3.2

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 93% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.77 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 624ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.3
Utility6.0
Mechanics7.3
Opening Duels2.3
Win Impact0.0

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time635ms−30ms
first ⅓ avg 665ms → last ⅓ avg 635ms
Headshot accuracy20.4%+3.0%
first ⅓ avg 17.4% → last ⅓ avg 20.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–8 · ancient, 14 Jul →
50%Best headshot accuracy · 3–13 · train, 27 Sept →
430msFastest reaction time · 7–13 · dust2, 17 Sept →
13–2Biggest win · vertigo, 27 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L4Current streak
10–3In matches decided by ≤2 rounds
2Overtime games

Map breakdown

anubisBest map · 60% over 5mirageWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
cacheC167–944%-0.02
mirageD144–1029%-0.03
ancientD134–931%-0.02
infernoC135–838%-0.00
dust2C135–838%-0.02
trainC73–443%0.01
nukeA74–357%-0.02
anubisA53–260%-0.02
vertigo—42–250%0.01
overpass—43–175%0.02
rush_001—20–20%-0.11
shelter—10–10%-0.08
office—11–0100%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 14). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

103,476Lifetime kills
1.28K/D · Top 25% of Level 5 players
5,449Matches
40.8%Match win rate
52.8%Headshot % · Top 25% of Level 5 players
18.8%Shot accuracy · Top 10% of Level 5 players
9,930MVPs
1,537Hours (in match)
4,248Bombs planted
1,015Bombs defused

Most-used weapons

AK-4727,506
AWP7,866
MAC-103,198
UMP-452,364
MP92,074

Lifetime map wins

5,634inferno
3,701dust2
2,991vertigo
2,733nuke
1,745train
758cbble
418office
306lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

80Matches
46%Win rate
1.02Avg K/D
71.1ADR
42%Headshot %

Clutches & streaks

36%1v1 clutch win
25%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage367%1.1815.7
Nuke30%0.8214.3
Overpass367%1.0512.0
Ancient3100%0.9712.0
Inferno2100%1.2416.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.5%Headshot accuracy
37.5%Accuracy (enemy spotted)
49.3%Spray accuracy
83.0%Counter-strafing
11.8°Preaim
624msReaction time
42.2%T opening success
36.6%CT opening success
0.77Enemies flashed / flash
7.8%Flash assists
7.86HE damage / grenade
16.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.576% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
rush_0017–8-0.1043%5 Oct →
rush_0010–4-0.126%4 Oct →
ancient8–13-0.0115%2 Oct →
ancient6–13-0.0218%2 Oct →
cache12–120.0616%1 Oct →
mirage13–10-0.0430%28 Sept →
mirage5–13-0.0719%28 Sept →
cache13–6-0.0311%28 Sept →
inferno4–13-0.0827%28 Sept →
dust213–11-0.0423%28 Sept →
train3–130.0750%27 Sept →
mirage9–130.1122%27 Sept →
vertigo13–20.0523%27 Sept →
dust20–6-0.130%27 Sept →
ancient3–13-0.0524%27 Sept →
mirage12–12-0.039%26 Sept →
train13–50.0614%26 Sept →
nuke13–110.0416%25 Sept →
cache13–50.1230%25 Sept →
dust25–130.0513%25 Sept →
inferno12–120.0613%24 Sept →
ancient4–1-0.0350%24 Sept →
train12–12-0.0613%23 Sept →
vertigo8–13-0.0821%23 Sept →
train5–13-0.0222%22 Sept →
inferno6–13-0.0721%22 Sept →
inferno6–130.0516%21 Sept →
mirage0–13-0.0915%19 Sept →
dust27–13-0.0315%17 Sept →
dust213–100.0520%17 Sept →
shelter7–13-0.0817%17 Sept →
anubis3–13-0.0214%17 Sept →
cache13–90.0027%17 Sept →
dust212–12-0.0223%16 Sept →
ancient13–110.0410%16 Sept →
mirage15–150.0218%15 Sept →
train13–8-0.0110%14 Sept →
ancient6–13-0.0819%14 Sept →
nuke13–11-0.1010%13 Sept →
cache5–13-0.125%13 Sept →
nuke13–110.0625%12 Sept →
inferno13–110.0324%12 Sept →
anubis13–8-0.0028%12 Sept →
ancient8–13-0.0418%11 Sept →
dust213–4-0.0531%11 Sept →
train6–130.0119%10 Sept →
cache3–13-0.0417%10 Sept →
inferno5–13-0.0418%10 Sept →
dust213–8-0.0318%10 Sept →
vertigo13–100.0624%7 Sept →
inferno11–13-0.0021%7 Sept →
office5–1-0.0416%7 Sept →
inferno13–3-0.0213%7 Sept →
train13–60.0410%7 Sept →
inferno12–120.0113%6 Sept →
dust212–12-0.0032%6 Sept →
overpass13–110.0217%5 Sept →
nuke9–13-0.0515%5 Sept →
dust28–130.0313%4 Sept →
ancient1–13-0.064%4 Sept →
dust29–13-0.0319%1 Sept →
inferno13–10-0.019%1 Sept →
mirage13–20.0221%31 Aug →
mirage0–13-0.0123%25 Aug →
vertigo2–130.0220%25 Aug →
mirage13–10-0.0015%25 Aug →
cache6–13-0.0611%24 Aug →
mirage12–12-0.1011%11 Aug →
dust213–11-0.0618%11 Aug →
inferno13–80.0617%11 Aug →
cache13–110.0614%11 Aug →
ancient13–80.1314%14 Jul →
mirage8–13-0.0617%14 Jul →
nuke13–8-0.0420%14 Jul →
cache13–10-0.0317%7 Jul →
cache2–13-0.080%17 Jun →
nuke8–13-0.0517%13 Jun →
dust215–15-0.0518%10 Jun →
inferno9–4-0.019%10 Jun →
mirage9–130.0030%9 Jun →
ancient13–11-0.0119%9 Jun →
overpass13–6-0.016%7 Jun →
cache13–8-0.0222%2 Jun →
cache4–90.0530%25 May →
mirage4–13-0.1033%24 May →
anubis13–70.0215%24 May →
ancient12–12-0.0817%24 May →
nuke8–13-0.0221%23 May →
overpass12–120.0313%23 May →
ancient12–120.0114%20 May →
cache13–2-0.0421%20 May →
anubis13–5-0.0221%19 May →
cache12–12-0.0619%14 May →
cache8–13-0.0438%6 May →
cache9–13-0.0914%6 May →
ancient8–13-0.0714%22 Apr →
mirage13–9-0.089%22 Apr →
anubis10–13-0.0816%21 Apr →
overpass13–90.0511%21 Apr →
inferno11–130.0017%12 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.