Candy S.

Candy S. — CS2 Stats

DE76561198406875938[U:1:446610210]Steam profile ↗✓ No bans

2,239Tracked matches55%Win rate2020Tracked since
5,456Hours in CS60Hrs last 2 wks
CSDB Rating6.6 SolidPositional Player
Premier CS Rating19,186Top 50% of 200,982 CSDB-tracked playersPurple band · top ~11.7% of ranked players (population est.)
CSDB Leaderboard#92031 of 247851 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,186 +6,761 1 Sept – 30 Sept · 23 days played
11,94919,899peak 19,8991 Sept30 Sept
19,999Peak Premier in tracked matches
24Days played since 2026-09-01

Premier CS Rating

  • 713 below peak (19,899)
  • +6,761 over 30 days · improving
  • Next: Pink band at 20,000 — 814 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-02
  • Light Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches65——
Win rate57%——
K/D1.10——
Headshot %27%——

Measured 22 Sep 2026 → 1 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches113——
Win rate56%——
K/D1.10——
Headshot %27%——

Measured 2 Sep 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,916), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate21.0%41.3%41.8%20.9% short
Shot accuracy21.9%12.7%12.2%above
Kill/death ratio1.100.950.98above
Match win rate37.6%42.6%43.3%5.7% short

This profile matches the typical Level 3 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCandy S.FACEITLevel 2STANDINGTop 97.9% of rankedPREMIER19,186 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim74
Positioning64
Utility54

0–100 skill scores via Leetify.

Recent form

COLD55–42–3Last 10055%Win rateLWLTLWLWLL

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · +3.1pp headshot accuracy · −38ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 523ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 12%
  • Avg reaction 517ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 10%
  • Avg reaction 536ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim7.4
Utility5.4
Positioning6.4
Opening Duels2.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 85% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 66% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 66% on T to 39% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning6.4
Utility5.4
Mechanics6.9
Opening Duels5.7
Win Impact6.7

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time542ms−10ms
first ⅓ avg 552ms → last ⅓ avg 542ms
Headshot accuracy11.0%+1.6%
first ⅓ avg 9.4% → last ⅓ avg 11.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–9 · inferno, 23 Sept →
27%Best headshot accuracy · 13–5 · dust2, 19 Sept →
391msFastest reaction time · 13–8 · inferno, 8 Sept →
13–4Biggest win · cache, 25 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
11–4In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 73% over 15anubisWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoB3619–1753%0.01
dust2B178–947%0.00
cacheS1511–473%-0.00
ancientA117–464%0.03
nukeA85–363%0.00
anubisD51–420%-0.00
mirageA53–260%0.01
shelter—21–150%0.04
office—10–10%0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

164,745Lifetime kills
1.10K/D · Top 25% of Level 2 players
10,367Matches
37.6%Match win rate
21.0%Headshot %
21.9%Shot accuracy · Top 5% of Level 2 players
14,209MVPs
2,919Hours (in match)
12,530Bombs planted
1,573Bombs defused

Most-used weapons

AWP39,021
AUG14,239
P25012,242
SG 5539,435
AK-476,354
P905,788
SSG 085,500

Lifetime map wins

24,961inferno
12,273dust2
2,658nuke
1,136safehouse
1,078lake
1,009office
625ar_shoots
530bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

26Matches
35%Win rate
0.73Avg K/D
—ADR
23%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
2Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno2100%0.9414.0
Ancient10%0.417.0
Mirage10%0.8214.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.5%Headshot accuracy
36.2%Accuracy (enemy spotted)
39.4%Spray accuracy
81.1%Counter-strafing
8.1°Preaim
539msReaction time
66.2%T opening success
39.0%CT opening success
0.54Enemies flashed / flash
4.0%Flash assists
9.68HE damage / grenade
7.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.547% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.0379% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis10–13-0.045%30 Sept →
inferno13–11-0.0413%30 Sept →
inferno8–130.0010%30 Sept →
inferno15–15-0.0014%28 Sept →
dust213–160.0218%28 Sept →
dust213–100.0013%27 Sept →
dust21–13-0.0413%27 Sept →
inferno13–60.0814%27 Sept →
inferno7–13-0.0013%27 Sept →
anubis8–130.029%27 Sept →
cache9–13-0.0311%27 Sept →
shelter11–13-0.0210%26 Sept →
dust27–13-0.018%26 Sept →
inferno4–130.017%26 Sept →
nuke13–70.0510%26 Sept →
inferno13–110.055%26 Sept →
cache10–130.008%26 Sept →
anubis13–90.0613%25 Sept →
inferno13–10-0.038%25 Sept →
dust213–11-0.029%25 Sept →
mirage13–50.0325%25 Sept →
cache16–13-0.009%25 Sept →
mirage9–13-0.079%25 Sept →
inferno13–50.0813%25 Sept →
cache11–13-0.038%25 Sept →
ancient13–90.0512%25 Sept →
cache13–4-0.043%25 Sept →
ancient13–100.0411%24 Sept →
inferno13–80.028%24 Sept →
cache13–10-0.018%24 Sept →
mirage3–13-0.019%24 Sept →
nuke13–110.1017%24 Sept →
inferno13–70.1321%24 Sept →
anubis6–13-0.017%24 Sept →
inferno5–13-0.077%24 Sept →
inferno13–70.0112%24 Sept →
cache16–14-0.013%24 Sept →
dust26–13-0.0710%24 Sept →
ancient13–9-0.050%23 Sept →
inferno1–13-0.037%23 Sept →
inferno13–90.1414%23 Sept →
inferno10–130.0611%23 Sept →
inferno6–130.0115%23 Sept →
mirage13–110.0314%23 Sept →
cache13–50.0314%23 Sept →
inferno13–90.114%22 Sept →
cache13–80.026%22 Sept →
cache13–8-0.0212%22 Sept →
inferno13–110.0516%22 Sept →
nuke5–13-0.012%22 Sept →
ancient8–13-0.0213%20 Sept →
inferno13–40.0117%20 Sept →
dust213–70.058%20 Sept →
inferno9–13-0.044%20 Sept →
ancient13–110.015%20 Sept →
inferno16–12-0.027%19 Sept →
nuke7–13-0.035%19 Sept →
inferno14–160.007%19 Sept →
dust213–9-0.049%19 Sept →
dust25–130.016%19 Sept →
dust24–0-0.016%19 Sept →
cache16–13-0.018%19 Sept →
cache13–60.0411%19 Sept →
dust213–40.118%19 Sept →
dust213–50.0627%19 Sept →
anubis4–13-0.037%19 Sept →
inferno13–90.0523%19 Sept →
dust28–13-0.025%18 Sept →
cache9–130.086%18 Sept →
ancient13–70.075%18 Sept →
inferno15–15-0.048%18 Sept →
dust213–110.035%17 Sept →
dust210–130.028%16 Sept →
ancient13–40.0412%14 Sept →
ancient13–70.076%14 Sept →
inferno9–130.0515%14 Sept →
inferno6–13-0.036%13 Sept →
dust25–13-0.035%11 Sept →
nuke13–80.0210%11 Sept →
cache13–90.027%11 Sept →
inferno13–10-0.0020%10 Sept →
cache13–9-0.082%10 Sept →
nuke6–13-0.057%9 Sept →
inferno13–7-0.0122%8 Sept →
ancient10–13-0.020%8 Sept →
inferno13–80.049%8 Sept →
ancient11–130.109%7 Sept →
office5–130.0115%6 Sept →
ancient12–160.008%6 Sept →
inferno12–12-0.0516%6 Sept →
inferno13–110.0622%5 Sept →
mirage13–50.0611%5 Sept →
nuke13–5-0.024%5 Sept →
inferno5–13-0.0314%5 Sept →
inferno1–13-0.0510%5 Sept →
inferno13–9-0.0011%5 Sept →
inferno10–13-0.0512%4 Sept →
shelter13–60.1011%4 Sept →
dust28–13-0.076%4 Sept →
nuke13–11-0.063%1 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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