lolweedm8

lolweedm8 — CS2 Stats

US76561198404132686[U:1:443866958]Steam profile ↗✓ No bans

262Tracked matches63%Win rate2021Tracked since
519Hours in CS
CSDB Rating4.3 DevelopingClutch Specialist
Premier CS Rating12,530Blue band · top ~41.5% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (44 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

12,530Peak Premier in tracked matches
1,306Highest Faceit ELO seen on CSDB
39Days played since 2026-06-14

Premier CS Rating

  • At peak — 12,530
  • Next: Purple band at 15,000 — 2,470 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate43.5%42.0%44.4%meets
Shot accuracy16.9%9.6%11.9%above
Kill/death ratio1.420.981.03above
Match win rate47.4%43.8%45.2%above

Across every metric we can compare, this profile already matches the typical Purple band player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGlolweedm8PREMIER12,530 · Blue bandPEAK ELO1,306csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim54
Positioning50
Utility23

0–100 skill scores via Leetify.

Recent form

COLD57–33–10Last 10057%Win rateWWLTWLTLLL

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · −1.9pp headshot accuracy · −70ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 424ms

Last 10

  • 3–5–2 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 456ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 491ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.8 against its own average).

Aim5.4
Utility2.3
Positioning5.0
Opening Duels1.6
Clutch5.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 81% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 43% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning5.0
Utility2.3
Mechanics3.2
Opening Duels1.7
Win Impact9.3

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time528ms−30ms
first ⅓ avg 557ms → last ⅓ avg 528ms
Headshot accuracy18.1%−2.3%
first ⅓ avg 20.4% → last ⅓ avg 18.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–4 · dust2, 13 Jul →
41%Best headshot accuracy · 13–3 · cache, 25 Jun →
398msFastest reaction time · 13–10 · anubis, 1 Oct →
13–1Biggest win · nuke, 15 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
8–5In matches decided by ≤2 rounds
1Overtime games

Map breakdown

cacheBest map · 86% over 7dust2Weakest map · 45% over 38
MapGradePlayedRecordWin rateAvg rating
dust2B3817–2145%0.03
mirageB2111–1052%0.03
infernoA106–460%0.02
cacheS76–186%0.07
nukeA74–357%0.01
overpassS65–183%0.04
anubisS54–180%0.03
office—33–0100%-0.01
shelter—10–10%0.05
train—10–10%-0.02
ancient—11–0100%0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (45% over 38). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

39,923Lifetime kills
1.42K/D · Top 5% of Blue band
1,602Matches
47.4%Match win rate · Top 25% of Blue band
43.5%Headshot % · Top 50% of Blue band
16.9%Shot accuracy · Top 25% of Blue band
7,097MVPs
519Hours (in match)
3,050Bombs planted
1,155Bombs defused

Most-used weapons

AK-478,688
AWP8,562
MP71,069
Knife767
P90701

Lifetime map wins

6,151dust2
1,767inferno
456cbble
313nuke
96train
62office
52vertigo
18lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

18Matches
78%Win rate
1.82Avg K/D
92.8ADR
50%Headshot %

Clutches & streaks

47%1v1 clutch win
25%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Dust2771%2.0223.4
Mirage580%1.8817.0
Anubis3100%2.2718.7
Nuke1100%1.2931.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.0%Headshot accuracy
30.4%Accuracy (enemy spotted)
29.6%Spray accuracy
64.2%Counter-strafing
8.8°Preaim
543msReaction time
27.4%T opening success
43.5%CT opening success
0.56Enemies flashed / flash
3.9%Flash assists
7.65HE damage / grenade
2.12Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.1239 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.4196% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 38 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–100.0319%1 Oct →
mirage13–40.0916%1 Oct →
inferno0–4-0.010%29 Sept →
cache12–12-0.0324%27 Sept →
nuke13–8-0.0124%27 Sept →
mirage10–13-0.0119%18 Sept →
dust212–120.0533%23 Aug →
inferno4–9-0.128%21 Aug →
mirage11–13-0.0020%19 Aug →
dust24–13-0.0211%18 Aug →
dust27–13-0.0318%15 Aug →
nuke13–10.0517%15 Aug →
mirage13–90.0418%15 Aug →
mirage6–13-0.0115%13 Aug →
nuke7–13-0.0013%13 Aug →
inferno13–90.1129%13 Aug →
inferno11–13-0.0721%12 Aug →
anubis13–2-0.0326%12 Aug →
dust28–13-0.0319%11 Aug →
dust213–70.1116%11 Aug →
cache13–60.1223%4 Aug →
dust213–6-0.0212%4 Aug →
dust213–80.0027%25 Jul →
inferno13–30.0811%25 Jul →
dust212–12-0.0117%23 Jul →
anubis13–100.0114%22 Jul →
anubis13–110.0314%22 Jul →
dust213–80.0315%21 Jul →
mirage13–50.0630%21 Jul →
inferno13–10.1122%21 Jul →
nuke6–130.037%21 Jul →
dust26–130.0125%21 Jul →
dust213–70.0316%20 Jul →
dust20–5-0.0322%19 Jul →
dust211–130.0317%19 Jul →
inferno13–9-0.0120%19 Jul →
mirage12–60.0015%18 Jul →
mirage13–160.0623%17 Jul →
dust213–20.1415%17 Jul →
dust213–40.1217%17 Jul →
dust24–13-0.0419%17 Jul →
inferno7–20.1129%17 Jul →
mirage13–90.0323%17 Jul →
overpass6–130.0123%17 Jul →
mirage11–130.0312%16 Jul →
dust24–130.0427%16 Jul →
mirage13–110.0416%16 Jul →
dust212–120.0118%15 Jul →
dust213–60.0018%14 Jul →
dust213–20.0820%14 Jul →
nuke13–40.0116%14 Jul →
overpass13–10.0727%14 Jul →
dust212–120.0929%13 Jul →
office13–3-0.0226%13 Jul →
overpass13–110.0411%13 Jul →
dust213–40.1533%13 Jul →
mirage12–120.0623%13 Jul →
dust213–20.0111%12 Jul →
mirage13–110.0311%12 Jul →
dust213–7-0.0320%12 Jul →
dust23–130.0316%12 Jul →
shelter12–120.0515%9 Jul →
office13–110.0136%9 Jul →
office13–2-0.0226%9 Jul →
mirage6–13-0.0218%9 Jul →
mirage13–5-0.0320%6 Jul →
cache13–70.0521%1 Jul →
dust25–130.0031%30 Jun →
mirage1–13-0.0425%30 Jun →
overpass13–6-0.0113%29 Jun →
dust213–50.0518%29 Jun →
dust210–130.0410%29 Jun →
cache13–80.0715%29 Jun →
overpass13–10.1222%29 Jun →
dust213–110.1032%25 Jun →
cache13–30.1041%25 Jun →
mirage13–20.069%25 Jun →
nuke13–90.0330%25 Jun →
dust21–13-0.0330%25 Jun →
dust213–60.1236%24 Jun →
dust210–130.0515%24 Jun →
inferno5–4-0.035%23 Jun →
mirage13–50.0212%23 Jun →
mirage13–90.1222%23 Jun →
dust28–13-0.0213%20 Jun →
dust212–12-0.0419%20 Jun →
overpass13–40.0115%19 Jun →
mirage9–130.0018%19 Jun →
dust24–130.0416%19 Jun →
inferno11–130.0021%17 Jun →
nuke12–12-0.0312%17 Jun →
train12–12-0.0222%17 Jun →
dust213–20.1438%16 Jun →
anubis6–100.1211%16 Jun →
ancient13–80.0314%16 Jun →
mirage1–130.0113%16 Jun →
dust26–13-0.0240%14 Jun →
cache13–50.1219%14 Jun →
dust213–110.0026%14 Jun →
cache13–30.0610%14 Jun →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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