㋱  HADE3SZ

㋱ HADE3SZ — CS2 Stats

76561198403496895[U:1:443231167]Steam profile ↗✓ No bans

1,325Tracked matches58%Win rate2023Tracked since
897Hours in CS
CSDB Rating4.0 DevelopingPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Nov 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

+4Tracked matches · now 1,325
+2.3ppWin rate · 56.0% → 58.3%

Rating over time

48Days played since 2026-07-04

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim12
Positioning54
Utility48

0–100 skill scores via Leetify.

Recent form

HOT44–47–9Last 10044%Win rateWTWWTLWWWW

Last 10 vs previous 10: +40pp win rate · −0.00 avg rating · +0.5pp headshot accuracy · +34ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–0–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 11%
  • Avg reaction 811ms

Last 10

  • 7–1–2 · 70% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 802ms

Last 20

  • 10–7–3 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 785ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim1.2
Utility4.8
Positioning5.4
Opening Duels2.8
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 52% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 75% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 75% on T to 36% on CT — first contacts on the defending side are being lost.

Reaction time. 786ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.2
Positioning5.4
Utility4.8
Mechanics3.1
Opening Duels5.8
Win Impact7.8

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time780ms−19ms
first ⅓ avg 798ms → last ⅓ avg 780ms
Headshot accuracy10.8%+0.7%
first ⅓ avg 10.1% → last ⅓ avg 10.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–7 · dust2, 27 Aug →
25%Best headshot accuracy · 8–13 · dust2, 18 Oct →
539msFastest reaction time · 7–13 · nuke, 17 Sept →
13–2Biggest win · mirage, 15 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
3–7In matches decided by ≤2 rounds
2Overtime games

Map breakdown

anubisBest map · 63% over 8mirageWeakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
dust2B3818–2047%-0.02
mirageD175–1229%-0.03
nukeC145–936%-0.03
ancientA106–460%-0.03
infernoC94–544%-0.02
anubisA85–363%-0.06
cache—30–30%-0.04
vertigo—11–0100%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 17). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

23,382Lifetime kills
0.55K/D
2,494Matches
35.1%Match win rate
36.9%Headshot %
0.0%Shot accuracy
2,084MVPs
897Hours (in match)
1,497Bombs planted
322Bombs defused

Most-used weapons

Lifetime map wins

6,858dust2
3,427inferno
1,673nuke
856vertigo
74train
23ar_shoots
17office
10ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

55Matches
36%Win rate
0.39Avg K/D
45.9ADR
26%Headshot %

Clutches & streaks

35%1v1 clutch win
0%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1540%0.486.2
Dust21127%0.417.6
Inferno1030%0.416.0
Ancient850%0.355.6
Nuke425%0.264.8
Vertigo425%0.202.8
Anubis367%0.377.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.6%Headshot accuracy
29.2%Accuracy (enemy spotted)
27.3%Spray accuracy
64.1%Counter-strafing
12.7°Preaim
786msReaction time
75.0%T opening success
36.4%CT opening success
0.53Enemies flashed / flash
4.6%Flash assists
9.20HE damage / grenade
5.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.7282° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.6435% — below the 15% mark we flag

    Aim Training →
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 785.8387ms — above the 700ms mark we flag

    Aim Training →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–6-0.036%14 Nov →
dust212–12-0.0116%9 Nov →
inferno13–50.0811%8 Nov →
dust213–80.015%6 Nov →
dust212–12-0.0716%1 Nov →
dust26–13-0.0910%1 Nov →
dust213–3-0.0011%28 Oct →
dust213–3-0.0616%28 Oct →
dust213–70.0215%25 Oct →
dust213–8-0.0411%25 Oct →
dust28–130.0225%18 Oct →
mirage10–13-0.025%15 Oct →
dust212–12-0.0114%14 Oct →
mirage4–13-0.076%14 Oct →
dust213–100.0511%12 Oct →
dust23–8-0.0610%11 Oct →
inferno6–13-0.098%9 Oct →
nuke13–8-0.0210%8 Oct →
dust29–130.0110%7 Oct →
inferno13–4-0.0013%7 Oct →
mirage11–13-0.0311%6 Oct →
cache11–13-0.073%5 Oct →
dust212–12-0.019%2 Oct →
nuke13–4-0.0314%30 Sept →
dust212–12-0.069%30 Sept →
vertigo13–9-0.036%30 Sept →
nuke12–12-0.047%28 Sept →
dust25–13-0.0915%28 Sept →
anubis3–2-0.0217%28 Sept →
dust213–4-0.054%28 Sept →
mirage13–90.039%28 Sept →
anubis13–7-0.095%25 Sept →
ancient13–70.0217%25 Sept →
dust24–13-0.0314%25 Sept →
mirage13–7-0.0810%23 Sept →
anubis13–11-0.048%23 Sept →
ancient10–130.0213%23 Sept →
dust26–130.027%23 Sept →
cache7–13-0.043%22 Sept →
nuke5–130.0411%22 Sept →
nuke7–13-0.068%17 Sept →
dust213–5-0.0112%17 Sept →
mirage7–13-0.0410%16 Sept →
nuke13–4-0.112%16 Sept →
anubis5–13-0.0711%16 Sept →
dust213–9-0.0812%15 Sept →
mirage13–20.0214%15 Sept →
mirage12–120.088%14 Sept →
dust213–40.0518%14 Sept →
mirage12–12-0.046%10 Sept →
nuke4–13-0.130%10 Sept →
inferno5–13-0.017%8 Sept →
mirage13–2-0.0116%3 Sept →
inferno13–6-0.0016%3 Sept →
nuke2–7-0.110%2 Sept →
ancient13–6-0.053%2 Sept →
dust24–13-0.0511%2 Sept →
dust213–30.097%27 Aug →
inferno3–13-0.0612%27 Aug →
dust213–70.1413%27 Aug →
mirage13–7-0.0616%19 Aug →
inferno2–13-0.1412%19 Aug →
nuke13–20.0418%19 Aug →
ancient5–13-0.0516%19 Aug →
nuke4–50.000%19 Aug →
dust24–130.0714%14 Aug →
anubis3–13-0.0918%12 Aug →
mirage4–13-0.0910%12 Aug →
dust29–13-0.0717%12 Aug →
mirage5–13-0.068%12 Aug →
dust210–13-0.087%6 Aug →
anubis4–4-0.075%6 Aug →
dust213–80.0411%5 Aug →
ancient13–2-0.0322%5 Aug →
nuke7–13-0.0510%5 Aug →
dust211–13-0.0618%1 Aug →
ancient11–13-0.094%29 Jul →
dust213–3-0.0512%29 Jul →
nuke6–130.015%29 Jul →
ancient9–13-0.0210%22 Jul →
nuke11–30.0615%22 Jul →
anubis13–3-0.0312%22 Jul →
cache3–13-0.0012%22 Jul →
ancient13–7-0.106%17 Jul →
ancient13–90.0513%15 Jul →
nuke6–130.038%15 Jul →
dust213–4-0.0712%15 Jul →
mirage5–13-0.017%15 Jul →
mirage6–13-0.049%12 Jul →
dust28–13-0.019%11 Jul →
mirage4–13-0.085%11 Jul →
dust213–5-0.065%11 Jul →
inferno16–130.079%11 Jul →
dust213–11-0.0310%9 Jul →
inferno2–13-0.0117%9 Jul →
dust214–16-0.0310%9 Jul →
mirage3–13-0.0611%8 Jul →
anubis13–5-0.055%8 Jul →
dust212–120.038%5 Jul →
ancient13–7-0.079%4 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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