King_RedTroll

King_RedTroll — CS2 Stats

76561198399763480[U:1:439497752]Steam profile ↗✓ No bans

1,529Tracked matches52%Win rate2020Tracked since
1,629Hours in CS
CSDB Rating6.4 SolidPositional Player
Premier CS Rating18,268Purple band · top ~15.4% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (28 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,529 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,268 -1,856 1 Aug – 18 Sept · 19 days played
17,89720,124peak 20,1241 Aug18 Sept
20,239Peak Premier in tracked matches
18Days played since 2026-08-01

Premier CS Rating

  • 1,856 below peak (20,124)
  • -918 over 30 days · declining
  • Next: Pink band at 20,000 — 1,732 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-02
  • Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 18 Sep 2026 and 16 Oct 2026.

Measured 18 Sep 2026 → 16 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate30.5%44.3%46.9%16.4% short
Shot accuracy10.6%11.9%13.0%2.4% short
Kill/death ratio1.141.031.08above
Match win rate43.3%45.2%46.7%3.4% short

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKing_RedTrollPREMIER18,268 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim85
Positioning54
Utility45

0–100 skill scores via Leetify.

Recent form

COLD48–49–3Last 10048%Win rateLWLLLLLWLW

Last 10 vs previous 10: −20pp win rate · +0.03 avg rating · −2.0pp headshot accuracy · +10ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 12%
  • Avg reaction 500ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 14%
  • Avg reaction 531ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 526ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim8.5
Utility4.5
Positioning5.4
Opening Duels3.7
Clutch0.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 93% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning5.4
Utility4.5
Mechanics8.0
Opening Duels3.3
Win Impact5.6

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time542ms+14ms
first ⅓ avg 529ms → last ⅓ avg 542ms
Headshot accuracy13.9%+1.2%
first ⅓ avg 12.7% → last ⅓ avg 13.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–7 · anubis, 21 Aug →
30%Best headshot accuracy · 8–13 · dust2, 15 Aug →
359msFastest reaction time · 10–13 · ancient, 13 Aug →
13–3Biggest win · anubis, 23 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
10–7In matches decided by ≤2 rounds
14Overtime games

Map breakdown

anubisBest map · 69% over 13nukeWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
dust2B2413–1154%0.01
mirageB178–947%0.03
ancientC167–944%0.02
anubisS139–469%0.01
nukeD124–833%-0.00
cacheC104–640%0.00
infernoC83–538%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

82,192Lifetime kills
1.14K/D · Top 50% of Purple band
4,193Matches
43.3%Match win rate
30.5%Headshot %
10.6%Shot accuracy
8,595MVPs
1,629Hours (in match)
4,313Bombs planted
1,073Bombs defused

Most-used weapons

AWP26,735
AK-478,963
SG 5533,382
SSG 082,656
MAC-102,340
MP92,092

Lifetime map wins

8,401dust2
6,133inferno
3,458nuke
1,063train
490vertigo
391office
132italy
102cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
0%Win rate
0.47Avg K/D
53.9ADR
57%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.9%Headshot accuracy
38.9%Accuracy (enemy spotted)
39.6%Spray accuracy
86.2%Counter-strafing
7.6°Preaim
541msReaction time
42.4%T opening success
44.1%CT opening success
0.37Enemies flashed / flash
4.4%Flash assists
7.67HE damage / grenade
14.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.9013% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3675 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust212–160.0714%27 Aug →
dust213–90.0717%27 Aug →
mirage14–160.048%27 Aug →
anubis10–130.0116%26 Aug →
mirage4–13-0.015%25 Aug →
cache7–130.0319%25 Aug →
cache11–130.0114%25 Aug →
mirage13–60.0810%25 Aug →
nuke7–130.0321%25 Aug →
inferno13–110.0213%25 Aug →
mirage13–90.0813%24 Aug →
mirage13–8-0.0211%24 Aug →
dust213–6-0.0116%24 Aug →
inferno2–13-0.0010%24 Aug →
mirage15–150.0126%24 Aug →
ancient10–130.0724%24 Aug →
anubis16–12-0.039%24 Aug →
anubis13–8-0.0315%24 Aug →
ancient9–13-0.0313%24 Aug →
nuke5–13-0.0317%24 Aug →
nuke3–13-0.0713%23 Aug →
anubis13–3-0.028%23 Aug →
ancient13–60.0420%23 Aug →
dust213–60.0518%23 Aug →
ancient13–110.0616%23 Aug →
dust213–80.0221%23 Aug →
inferno13–90.0912%23 Aug →
dust210–130.0021%23 Aug →
mirage13–60.0313%23 Aug →
inferno8–130.019%23 Aug →
mirage11–13-0.023%21 Aug →
dust24–13-0.077%21 Aug →
inferno9–13-0.028%21 Aug →
dust213–70.0315%21 Aug →
anubis7–13-0.0413%21 Aug →
nuke8–130.0014%21 Aug →
anubis13–6-0.005%21 Aug →
anubis13–70.1211%21 Aug →
nuke13–70.0210%21 Aug →
ancient1–13-0.072%21 Aug →
ancient13–40.0210%21 Aug →
dust23–130.0215%21 Aug →
ancient9–130.0410%20 Aug →
dust213–30.1216%20 Aug →
mirage6–13-0.0310%20 Aug →
nuke13–6-0.0314%20 Aug →
cache13–110.0313%20 Aug →
dust213–100.0813%20 Aug →
dust25–13-0.0519%20 Aug →
nuke7–130.0123%20 Aug →
nuke8–130.0012%20 Aug →
nuke15–150.0112%19 Aug →
dust216–140.0125%19 Aug →
mirage8–130.0617%19 Aug →
anubis5–13-0.0319%19 Aug →
anubis13–30.1217%19 Aug →
dust22–13-0.0811%18 Aug →
mirage16–130.0318%18 Aug →
cache13–80.019%18 Aug →
mirage11–130.0814%18 Aug →
anubis13–110.0119%18 Aug →
dust26–13-0.0623%18 Aug →
nuke13–70.0517%18 Aug →
dust216–140.0117%18 Aug →
ancient13–90.0311%18 Aug →
ancient11–130.0217%18 Aug →
cache13–4-0.0417%18 Aug →
anubis13–110.0824%17 Aug →
ancient3–13-0.0316%17 Aug →
dust213–90.0516%17 Aug →
ancient7–130.015%17 Aug →
mirage11–13-0.0013%17 Aug →
ancient9–30.0915%17 Aug →
cache7–130.0116%16 Aug →
ancient13–60.0717%16 Aug →
cache6–100.0615%16 Aug →
inferno7–130.023%15 Aug →
mirage16–120.0622%15 Aug →
dust28–13-0.0130%15 Aug →
anubis13–80.036%14 Aug →
nuke13–110.0110%13 Aug →
ancient10–130.068%13 Aug →
cache9–13-0.0711%13 Aug →
nuke15–15-0.0216%13 Aug →
dust216–13-0.0212%12 Aug →
anubis13–16-0.049%12 Aug →
cache14–160.0116%4 Aug →
inferno13–110.079%4 Aug →
ancient6–130.0011%2 Aug →
ancient13–10-0.0710%1 Aug →
dust213–50.0313%1 Aug →
inferno3–13-0.0318%1 Aug →
dust212–16-0.0410%1 Aug →
mirage13–110.027%1 Aug →
mirage13–50.0711%1 Aug →
mirage9–13-0.038%1 Aug →
dust26–13-0.0415%1 Aug →
dust213–6-0.029%1 Aug →
cache13–9-0.0510%1 Aug →
dust29–13-0.0111%1 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.