-Oryx

-Oryx — CS2 Stats

GE76561198397015448[U:1:436749720]Steam profile ↗✓ No bans

480Tracked matches58%Win rate2020Tracked since
1,506Hours in CS
CSDB Rating6.8 SolidOpening Duellist
Premier CS Rating21,901Top 50% of 215,386 CSDB-tracked playersPink band · top ~6.4% of ranked players (population est.)
CSDB Leaderboard#58374 of 261569 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Oct 2026 (26 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 480 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,901 +4,007 25 May – 19 Oct · 28 days played
17,67522,538peak 22,53825 May19 Oct
23,199Peak Premier in tracked matches
30Days played since 2026-05-25

Premier CS Rating

  • 637 below peak (22,538)
  • +327 over 30 days · steady
  • -298 over 90 days
  • Next: Red band at 25,000 — 3,099 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-20
  • Purple band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 19 Oct 2026 and 14 Nov 2026.

Measured 19 Oct 2026 → 14 Nov 2026; previous 20 Sep 2026 → 19 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate46.8%46.8%48.2%1.4% short
Shot accuracy10.2%13.0%13.2%3.0% short
Kill/death ratio0.991.061.070.08 short
Match win rate47.8%46.3%46.9%meets

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG-OryxFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER21,901 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning64
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY54–42–4Last 10054%Win rateLWLWLTWLWW

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · +1.2pp headshot accuracy · +48ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 18%
  • Avg reaction 642ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 585ms

Last 20

  • 10–7–3 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 561ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+1.2 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim7.8
Utility5.2
Positioning6.4
Opening Duels6.7
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 62% on CT to 44% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 557ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning6.4
Utility5.2
Mechanics6.0
Opening Duels5.8
Win Impact7.6

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.04
first ⅓ avg 0.05 → last ⅓ avg 0.01
Reaction time559ms+14ms
first ⅓ avg 545ms → last ⅓ avg 559ms
Headshot accuracy20.2%−0.5%
first ⅓ avg 20.7% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 9–4 · overpass, 1 Jun →
42%Best headshot accuracy · 7–0 · mirage, 20 Jun →
328msFastest reaction time · 2–9 · overpass, 2 Jul →
13–1Biggest win · cache, 21 Jun →

Across the last 100 tracked matches.

Highlights

7Longest win streak
5–6In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 89% over 9nukeWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
dust2S3422–1265%0.04
mirageB2312–1152%0.04
infernoD153–1220%-0.04
ancientS98–189%0.03
overpassS64–267%0.05
nukeD50–50%0.00
anubisC52–340%-0.01
cache—33–0100%0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

74,776Lifetime kills
0.99K/D
3,204Matches
47.8%Match win rate · Top 50% of Level 8 players
46.8%Headshot %
10.2%Shot accuracy
8,526MVPs
1,506Hours (in match)
3,314Bombs planted
843Bombs defused

Most-used weapons

AK-4722,313
AWP17,393
FAMAS1,200
Knife1,133
MP91,107

Lifetime map wins

14,327dust2
3,031inferno
1,353nuke
945vertigo
274office
228train
46cbble
29lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

985Matches
50%Win rate
1.10Avg K/D
79.1ADR
45%Headshot %

Clutches & streaks

38%1v1 clutch win
20%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust218654%1.1315.9
Mirage17644%1.0315.1
Ancient10446%1.0115.5
Anubis6851%1.1316.5
Nuke3339%1.0215.4
Inferno3355%1.0716.5
Vertigo2255%1.0615.9
Train540%0.9616.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
36.0%Accuracy (enemy spotted)
36.6%Spray accuracy
77.2%Counter-strafing
8.3°Preaim
557msReaction time
43.6%T opening success
62.5%CT opening success
0.55Enemies flashed / flash
7.2%Flash assists
7.68HE damage / grenade
8.72Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno3–12-0.1129%27 Sept →
ancient13–7-0.070%16 Sept →
mirage6–13-0.0438%12 Sept →
ancient10–3-0.0720%12 Sept →
inferno4–13-0.110%11 Sept →
dust215–150.0417%14 Jul →
cache13–100.0424%14 Jul →
inferno14–160.0416%14 Jul →
mirage13–20.1218%14 Jul →
mirage13–30.0515%13 Jul →
nuke15–15-0.0316%13 Jul →
dust27–13-0.0015%13 Jul →
dust213–4-0.0111%13 Jul →
cache13–7-0.0222%13 Jul →
ancient10–130.0513%13 Jul →
mirage15–150.0418%13 Jul →
dust213–80.1616%13 Jul →
inferno9–13-0.0119%11 Jul →
ancient13–70.0215%11 Jul →
dust213–2-0.0321%11 Jul →
dust215–150.0234%10 Jul →
inferno8–130.0524%10 Jul →
ancient13–110.0426%10 Jul →
inferno16–130.0220%9 Jul →
dust213–60.0320%9 Jul →
dust214–160.0329%9 Jul →
mirage16–140.0416%9 Jul →
inferno5–9-0.0328%6 Jul →
inferno4–9-0.1028%6 Jul →
nuke4–130.0335%6 Jul →
dust20–12-0.090%5 Jul →
mirage13–60.2030%5 Jul →
overpass6–13-0.0532%4 Jul →
ancient13–50.0916%4 Jul →
overpass13–90.0114%4 Jul →
dust213–60.1433%4 Jul →
dust213–80.0926%4 Jul →
dust213–110.0317%4 Jul →
anubis6–130.0327%4 Jul →
mirage13–110.0919%4 Jul →
dust213–70.0721%4 Jul →
dust213–60.1115%2 Jul →
mirage6–13-0.035%2 Jul →
dust213–80.1515%2 Jul →
inferno0–9-0.110%2 Jul →
overpass2–9-0.1620%2 Jul →
inferno0–9-0.240%2 Jul →
dust26–13-0.0825%2 Jul →
mirage11–130.0422%29 Jun →
inferno13–90.0815%29 Jun →
mirage5–13-0.0522%27 Jun →
dust26–13-0.0133%26 Jun →
inferno13–20.0223%23 Jun →
inferno10–130.0415%22 Jun →
dust213–60.0418%21 Jun →
nuke8–130.0015%21 Jun →
cache13–10.1922%21 Jun →
mirage7–00.1042%20 Jun →
dust27–1-0.0125%20 Jun →
dust28–130.0914%19 Jun →
dust213–80.0729%18 Jun →
mirage13–60.1219%17 Jun →
mirage10–13-0.027%8 Jun →
dust20–13-0.070%8 Jun →
dust20–3-0.130%8 Jun →
anubis13–20.0211%1 Jun →
mirage3–12-0.0638%1 Jun →
dust213–110.0535%1 Jun →
overpass13–20.1714%1 Jun →
overpass9–40.2320%1 Jun →
inferno1–9-0.1225%1 Jun →
dust27–13-0.0021%31 May →
nuke10–130.0214%31 May →
dust213–30.0726%31 May →
mirage13–3-0.0421%31 May →
dust216–120.0421%31 May →
ancient13–100.0217%31 May →
dust213–80.1233%31 May →
mirage9–13-0.0812%31 May →
dust213–100.038%31 May →
anubis11–13-0.0912%30 May →
mirage13–80.0421%30 May →
dust213–40.0821%30 May →
mirage13–9-0.0416%30 May →
overpass13–50.0827%30 May →
mirage13–20.0921%29 May →
dust213–100.1315%29 May →
ancient13–90.2024%27 May →
mirage9–130.1418%27 May →
mirage7–13-0.0324%27 May →
nuke11–13-0.0237%25 May →
dust213–20.1029%25 May →
inferno11–13-0.0110%25 May →
ancient13–8-0.0226%25 May →
anubis5–130.0118%25 May →
anubis13–9-0.0113%25 May →
mirage8–130.0714%25 May →
dust213–40.1129%25 May →
dust23–130.0226%25 May →
mirage13–40.1413%25 May →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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