Guppern

Guppern — CS2 Stats

NO76561198396199578[U:1:435933850]Steam profile ↗✓ No bans

572Tracked matches43%Win rate2020Tracked since
1,875Hours in CS3Hrs last 2 wks
CSDB Rating6.0 SolidPositional Player
Premier CS Rating21,623Top 50% of 211,827 CSDB-tracked playersPink band · top ~6.7% of ranked players (population est.)
CSDB Leaderboard#61141 of 258688 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,623 +1,932 5 Jul – 25 Oct · 35 days played
19,69125,010peak 25,0105 Jul25 Oct
25,119Peak Premier in tracked matches
40Days played since 2026-07-04

Premier CS Rating

  • 3,387 below peak (25,010)
  • -113 over 30 days · steady
  • -1,868 over 90 days
  • Next: Red band at 25,000 — 3,377 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-03
  • Purple band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches2440−16
Win rate50%43%+8pp
K/D0.841.08−0.24
Headshot %48%48%−0pp

Measured 1 Oct 2026 → 30 Oct 2026; previous 3 Sep 2026 → 1 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate36.3%46.9%49.3%13.0% short
Shot accuracy17.2%13.0%13.4%above
Kill/death ratio1.071.081.120.05 short
Match win rate46.4%46.7%48.5%2.1% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGuppernPREMIER21,623 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning52
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY41–51–8Last 10041%Win rateWLLWLLWWLW

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +7.0pp headshot accuracy · −9ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 549ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 527ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 531ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.6 against its own average).

Aim8.7
Utility3.1
Positioning5.2
Opening Duels2.3
Clutch0.0

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 88% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning5.2
Utility3.1
Mechanics8.5
Opening Duels2.2
Win Impact2.6

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time530ms−80ms
first ⅓ avg 610ms → last ⅓ avg 530ms
Headshot accuracy17.1%−0.8%
first ⅓ avg 17.9% → last ⅓ avg 17.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–8 · dust2, 9 Jul →
50%Best headshot accuracy · 0–3 · anubis, 9 Oct →
328msFastest reaction time · 0–3 · anubis, 9 Oct →
13–1Biggest win · mirage, 6 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
5–2In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 53% over 17dust2Weakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
mirageC3212–2038%-0.01
cacheC249–1538%-0.02
infernoB179–853%-0.01
dust2D134–931%0.00
anubisC83–538%0.00
ancient—33–0100%-0.01
vertigo—11–0100%-0.01
eldorado—10–10%-0.05
debris—10–10%0.09

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

43,458Lifetime kills
1.07K/D
2,280Matches
46.4%Match win rate
36.3%Headshot %
17.2%Shot accuracy · Top 25% of Pink band
5,069MVPs
948Hours (in match)
3,336Bombs planted
583Bombs defused

Most-used weapons

Lifetime map wins

3,329inferno
2,112dust2
670train
543vertigo
350cbble
341nuke
253lake
122office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

27Matches
59%Win rate
1.34Avg K/D
82.5ADR
33%Headshot %

Clutches & streaks

0%1v1 clutch win
100%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Dust2250%1.0215.0
Mirage1100%1.2012.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
38.0%Accuracy (enemy spotted)
40.0%Spray accuracy
88.4%Counter-strafing
7.4°Preaim
543msReaction time
40.4%T opening success
37.3%CT opening success
0.44Enemies flashed / flash
3.4%Flash assists
6.39HE damage / grenade
3.81Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.444 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.3079% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–110.0418%25 Oct →
cache8–13-0.0721%17 Oct →
inferno9–13-0.0530%17 Oct →
mirage13–6-0.0523%13 Oct →
mirage3–130.0116%9 Oct →
anubis0–3-0.0450%9 Oct →
anubis13–20.018%8 Oct →
inferno13–70.0515%8 Oct →
anubis2–13-0.0229%3 Oct →
dust213–10-0.0017%3 Oct →
mirage12–12-0.0211%3 Oct →
dust213–9-0.0516%3 Oct →
anubis13–6-0.026%3 Oct →
inferno7–13-0.0629%3 Oct →
inferno13–60.0828%2 Oct →
mirage7–13-0.077%1 Oct →
mirage16–120.046%1 Oct →
inferno7–13-0.0519%1 Oct →
inferno5–13-0.0320%30 Sept →
vertigo13–10-0.0113%30 Sept →
inferno9–5-0.098%30 Sept →
mirage15–150.0116%30 Sept →
cache10–13-0.038%29 Sept →
anubis13–40.0320%29 Sept →
mirage0–4-0.020%27 Sept →
dust27–130.0213%27 Sept →
dust26–130.0621%27 Sept →
dust29–13-0.0219%27 Sept →
ancient13–7-0.0413%25 Sept →
dust28–13-0.0524%25 Sept →
cache5–13-0.0312%23 Sept →
cache4–13-0.0519%22 Sept →
mirage1–13-0.1013%22 Sept →
inferno13–110.0221%21 Sept →
mirage6–13-0.0421%20 Sept →
mirage11–13-0.0324%20 Sept →
inferno13–10-0.0212%20 Sept →
mirage13–10-0.0517%20 Sept →
dust24–130.0317%19 Sept →
cache9–13-0.0520%19 Sept →
anubis8–13-0.0130%14 Sept →
mirage13–80.0722%13 Sept →
cache13–7-0.0123%13 Sept →
mirage13–60.0225%13 Sept →
cache6–13-0.1113%13 Sept →
mirage15–150.0414%12 Sept →
cache3–13-0.026%31 Aug →
inferno13–7-0.0514%31 Aug →
inferno3–13-0.036%29 Aug →
mirage9–13-0.0415%29 Aug →
mirage13–1-0.0417%6 Aug →
cache13–40.1114%1 Aug →
mirage13–60.039%30 Jul →
dust213–100.0323%30 Jul →
mirage9–13-0.0833%30 Jul →
mirage10–130.0120%30 Jul →
cache13–70.0421%29 Jul →
dust210–13-0.0627%29 Jul →
mirage13–50.1020%29 Jul →
dust27–13-0.0317%29 Jul →
mirage0–13-0.1217%29 Jul →
mirage8–13-0.0219%26 Jul →
cache6–13-0.0532%26 Jul →
dust27–130.0124%25 Jul →
inferno8–13-0.0124%24 Jul →
cache7–13-0.0611%24 Jul →
dust23–13-0.0030%24 Jul →
mirage9–130.0020%24 Jul →
anubis2–130.0732%23 Jul →
cache7–13-0.0920%21 Jul →
ancient16–14-0.0016%21 Jul →
cache13–11-0.0623%14 Jul →
mirage6–13-0.0316%13 Jul →
inferno13–110.0015%13 Jul →
anubis13–16-0.0219%12 Jul →
mirage4–13-0.037%12 Jul →
inferno13–90.0014%12 Jul →
inferno15–150.0011%12 Jul →
cache13–60.0116%12 Jul →
mirage13–6-0.0217%12 Jul →
inferno13–6-0.0318%12 Jul →
cache12–120.0216%12 Jul →
mirage7–130.0124%11 Jul →
ancient13–20.0030%10 Jul →
inferno15–15-0.0024%10 Jul →
mirage10–130.0112%10 Jul →
eldorado7–9-0.0523%9 Jul →
cache9–00.058%9 Jul →
mirage13–10.0617%9 Jul →
debris8–80.0914%9 Jul →
cache16–12-0.0327%9 Jul →
dust213–80.1219%9 Jul →
mirage13–100.0121%9 Jul →
mirage10–13-0.0323%8 Jul →
cache7–130.0120%8 Jul →
cache4–13-0.0613%8 Jul →
cache13–100.0721%5 Jul →
mirage13–9-0.029%5 Jul →
cache6–13-0.0614%5 Jul →
cache12–120.0413%4 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.