lound

lound — CS2 Stats

76561198395241330[U:1:434975602]Steam profile ↗✓ No bans

1,436Tracked matches36%Win rate2020Tracked since
5,970Hours in CS24Hrs last 2 wks
CSDB Rating6.0 SolidPositional Player
Premier CS Rating20,076Top 50% of 213,211 CSDB-tracked playersPink band · top ~8.4% of ranked players (population est.)
CSDB Leaderboard#82449 of 259953 tracked
FaceitLevel 8 · 1,288 ELOTop 31.2% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,076 +1,156 1 Sept – 3 Nov · 29 days played
18,92024,015peak 24,0151 Sept3 Nov
Faceit ELO: 1,288 +0 1 Sept – 18 Sept · 3 observations
1,2881,288peak 1,2881 Sept18 Sept
24,015Peak Premier in tracked matches
1,288Highest Faceit ELO seen on CSDB
27Days played since 2026-09-01

Faceit ELO

  • At peak — 1,288
  • Next: Level 7 at 1,351 — 63 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-01
  • Level 5 first seen 2026-09-01

Premier CS Rating

  • 3,939 below peak (24,015)
  • -1,309 over 30 days · declining
  • Next: Red band at 25,000 — 4,924 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-18
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate49.3%46.8%48.2%above
Shot accuracy17.8%13.0%13.2%above
Kill/death ratio1.131.061.07above
Match win rate46.3%46.3%46.9%meets

Across every metric we can compare, this profile already matches the typical Level 9 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGloundFACEITLevel 8 · 1,288 ELOSTANDINGTop 31.2% of rankedPREMIER20,076 · Pink bandPEAK ELO1,288csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim88
Positioning55
Utility45

0–100 skill scores via Leetify.

Recent form

COLD46–51–3Last 10046%Win rateWLLLTWLLLL

Last 10 vs previous 10: −30pp win rate · +0.00 avg rating · −1.0pp headshot accuracy · +2ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 491ms

Last 10

  • 2–7–1 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 527ms

Last 20

  • 7–11–2 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 526ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim8.8
Utility4.5
Positioning5.5
Opening Duels1.8
Clutch2.6

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 95% playstyle similarity

Most alike: positioning profile, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning5.5
Utility4.5
Mechanics6.9
Opening Duels4.0
Win Impact0.2

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time538ms−54ms
first ⅓ avg 593ms → last ⅓ avg 538ms
Headshot accuracy23.6%+2.0%
first ⅓ avg 21.6% → last ⅓ avg 23.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–4 · dust2, 18 Oct →
65%Best headshot accuracy · 13–3 · mirage, 10 Oct →
375msFastest reaction time · 4–13 · inferno, 3 Nov →
13–0Biggest win · cache, 4 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
6–4In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 83% over 6ancientWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
mirageB2613–1350%0.01
dust2B189–950%0.02
ancientD165–1131%0.01
infernoC114–736%-0.04
nukeC114–736%0.01
anubisA95–456%0.00
cacheS65–183%0.00
vertigo—21–150%-0.09
overpass—10–10%-0.07

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

174,532Lifetime kills
1.13K/D · Top 50% of Level 8 players
7,630Matches
46.3%Match win rate
49.3%Headshot % · Top 50% of Level 8 players
17.8%Shot accuracy · Top 25% of Level 8 players
25,111MVPs
3,063Hours (in match)
7,813Bombs planted
1,872Bombs defused

Most-used weapons

AK-4747,620
AWP31,144
MP93,665
P903,045
MAC-103,040
FAMAS2,464

Lifetime map wins

10,226inferno
5,173dust2
2,155nuke
1,761vertigo
868train
588cbble
261lake
195office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

175Matches
53%Win rate
1.16Avg K/D
91.0ADR
48%Headshot %

Clutches & streaks

33%1v1 clutch win
37%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage5353%1.2418.8
Dust23962%1.1219.3
Ancient1856%1.2118.9
Anubis1443%1.0616.8
Inferno1346%1.0917.1
Nuke771%1.2517.4
Cache560%1.1615.6
Overpass425%1.3823.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.7%Headshot accuracy
39.2%Accuracy (enemy spotted)
42.8%Spray accuracy
81.0%Counter-strafing
9.4°Preaim
535msReaction time
51.4%T opening success
40.7%CT opening success
0.57Enemies flashed / flash
7.3%Flash assists
9.39HE damage / grenade
3.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.3988 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo9–7-0.119%4 Nov →
inferno8–130.0629%3 Nov →
inferno4–13-0.0329%3 Nov →
ancient8–13-0.0213%3 Nov →
dust215–15-0.0514%2 Nov →
ancient13–90.0422%2 Nov →
mirage7–130.0738%2 Nov →
ancient5–130.1035%1 Nov →
mirage3–13-0.0716%1 Nov →
mirage8–13-0.0521%1 Nov →
anubis10–13-0.0419%28 Oct →
inferno13–8-0.0411%26 Oct →
nuke11–130.0421%26 Oct →
cache13–11-0.0220%26 Oct →
anubis3–13-0.0321%26 Oct →
dust213–16-0.0227%26 Oct →
cache13–5-0.0623%26 Oct →
mirage13–50.0124%25 Oct →
ancient15–15-0.0225%25 Oct →
mirage13–30.0746%25 Oct →
anubis9–13-0.0033%25 Oct →
mirage5–130.0025%25 Oct →
inferno16–13-0.0411%25 Oct →
anubis13–11-0.0425%25 Oct →
mirage7–13-0.0729%24 Oct →
mirage13–100.0015%24 Oct →
mirage4–130.0344%24 Oct →
mirage7–13-0.0313%23 Oct →
ancient16–13-0.0223%23 Oct →
mirage11–13-0.0432%22 Oct →
ancient8–13-0.0325%21 Oct →
ancient10–13-0.0321%21 Oct →
ancient13–4-0.0319%21 Oct →
mirage13–7-0.0519%20 Oct →
anubis13–90.0319%19 Oct →
dust213–40.1945%18 Oct →
dust28–130.0932%18 Oct →
mirage11–130.0330%18 Oct →
ancient9–130.0832%18 Oct →
anubis13–100.0426%18 Oct →
anubis13–50.0413%18 Oct →
dust213–80.0335%18 Oct →
dust26–130.0125%17 Oct →
ancient13–60.1924%17 Oct →
nuke5–13-0.0126%17 Oct →
ancient4–13-0.0744%16 Oct →
ancient6–130.0117%16 Oct →
dust213–90.0738%15 Oct →
dust27–130.0740%15 Oct →
mirage6–130.0326%15 Oct →
inferno8–13-0.0821%15 Oct →
nuke13–7-0.0028%15 Oct →
mirage13–40.1024%15 Oct →
ancient9–13-0.0322%13 Oct →
dust213–80.0528%13 Oct →
ancient7–13-0.0714%12 Oct →
mirage4–13-0.0618%12 Oct →
nuke9–13-0.0413%12 Oct →
mirage13–90.1122%12 Oct →
nuke13–40.0328%12 Oct →
cache6–13-0.0119%12 Oct →
nuke7–130.0117%12 Oct →
mirage13–70.039%12 Oct →
dust26–13-0.0223%12 Oct →
vertigo6–13-0.0721%11 Oct →
mirage9–13-0.0636%11 Oct →
dust213–60.0717%11 Oct →
dust213–60.0119%11 Oct →
dust25–13-0.0627%11 Oct →
nuke13–70.0723%11 Oct →
cache13–110.0015%11 Oct →
mirage15–15-0.0229%10 Oct →
nuke4–13-0.0715%10 Oct →
nuke7–130.0624%10 Oct →
dust211–13-0.0227%10 Oct →
mirage13–30.0465%10 Oct →
overpass8–13-0.0726%9 Oct →
nuke13–11-0.028%9 Oct →
inferno13–7-0.0211%9 Oct →
ancient13–5-0.0020%9 Oct →
dust23–13-0.0021%9 Oct →
anubis13–60.0122%9 Oct →
inferno8–13-0.0323%7 Oct →
mirage13–50.0511%7 Oct →
dust216–130.0115%6 Oct →
mirage13–90.019%6 Oct →
nuke9–130.0621%6 Oct →
inferno13–9-0.0221%5 Oct →
ancient10–13-0.0021%5 Oct →
mirage13–90.0026%5 Oct →
cache13–60.0629%5 Oct →
inferno6–9-0.0711%5 Oct →
inferno2–9-0.1319%5 Oct →
cache13–00.0421%4 Oct →
mirage13–00.0515%4 Oct →
anubis9–130.0322%4 Oct →
dust213–5-0.0324%4 Oct →
inferno9–13-0.0734%4 Oct →
dust213–9-0.0124%4 Oct →
mirage13–110.0117%3 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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