adrenaline

adrenaline — CS2 Stats

BY76561198387466892[U:1:427201164]Steam profile ↗✓ No bans

1,072Tracked matches57%Win rate2020Tracked since
2,880Hours in CS
CSDB Rating5.6 SolidAll-Rounder
Premier CS Rating18,763Purple band · top ~13.4% of ranked players (population est.)
CSDB Leaderboard#88113 of 219992 tracked
FaceitLevel 10 · 1,930 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Sep 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,072 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 26 days played since 20 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 18,763 -2,687 20 Apr4 Sept · 18 days played
18,76322,090peak 22,09020 Apr4 Sept
22,090Peak Premier in tracked matches
1,930Highest Faceit ELO seen on CSDB
26Days played since 2026-04-20

Faceit ELO

  • At peak — 1,930
  • Next: Level 10 at 2,001 71 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-04
  • Level 8 first seen 2026-09-04

Premier CS Rating

  • 3,327 below peak (22,090)
  • 0 over 90 days
  • Next: Pink band at 20,000 1,237 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-04
  • Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 10 Sep 2026 and 17 Sep 2026.

Measured 10 Sep 202617 Sep 2026; previous 4 Sep 2026 → 10 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=25,925), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate48.9%51.0%
Shot accuracy14.2%13.7%
Kill/death ratio0.891.09
Match win rate45.2%48.4%

Share this profile

CSDB.GGadrenalineFACEITLevel 10 · 1,930 ELOSTANDINGTop 12.4% of rankedPREMIER18,763 · Purple bandPEAK ELO1,930csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning48
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY51436Last 10051%Win rateWLLTWWWLLL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −0.7pp headshot accuracy · +7ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 29%
  • Avg reaction 661ms

Last 10

  • 451 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 30%
  • Avg reaction 648ms

Last 20

  • 992 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 30%
  • Avg reaction 644ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim7.0
Utility3.1
Positioning4.8
Opening Duels4.5
Clutch4.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 98% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 640ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning4.8
Utility3.1
Mechanics6.6
Opening Duels3.7
Win Impact7.4

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time645ms+3ms
first ⅓ avg 642ms → last ⅓ avg 645ms
Headshot accuracy29.4%+5.1%
first ⅓ avg 24.3% → last ⅓ avg 29.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–9 · inferno, 13 May
67%Best headshot accuracy · 9–13 · anubis, 27 May
492msFastest reaction time · 13–10 · anubis, 25 Apr
13–2Biggest win · mirage, 1 Jun

Across the last 100 tracked matches.

Highlights

7Longest win streak
57In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 64% over 14overpassWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB21101148%0.01
dust2A1911858%0.01
infernoA149564%-0.00
cacheC104640%0.02
ancientA95456%0.01
anubisC83538%-0.03
overpassD72529%-0.01
nuke42250%-0.01
train32167%0.04
vertigo31233%-0.07
office220100%-0.03

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

119,025Lifetime kills
0.89K/D
5,778Matches
45.2%Match win rate
48.9%Headshot %
14.2%Shot accuracy · Top 50% of Level 10 players
15,249MVPs
2,880Hours (in match)
4,389Bombs planted
1,173Bombs defused

Most-used weapons

AK-4736,949
AWP23,146
FAMAS2,978
Knife1,865
P2501,753

Lifetime map wins

11,818inferno
10,262dust2
3,657train
1,892vertigo
1,674nuke
893cbble
180office
63lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,346Matches
51%Win rate
0.99Avg K/D
83.7ADR
50%Headshot %

Clutches & streaks

44%1v1 clutch win
16%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage12150%1.0416.8
Dust25855%1.0617.1
Ancient4641%1.0517.0
Inferno2854%0.9315.2
Anubis1443%1.0416.8
Nuke1457%1.0518.2
Overpass1060%0.8816.7
Train3100%0.7613.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.7%Headshot accuracy
29.9%Accuracy (enemy spotted)
31.7%Spray accuracy
79.6%Counter-strafing
9.2°Preaim
640msReaction time
37.1%T opening success
52.1%CT opening success
0.39Enemies flashed / flash
5.1%Flash assists
9.20HE damage / grenade
4.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3866 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.1492% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
overpass13–5-0.0131%7 Jun
mirage10–130.0340%7 Jun
ancient11–13-0.0220%7 Jun
dust212–120.0030%7 Jun
train9–20.1222%7 Jun
vertigo13–11-0.0739%7 Jun
cache13–70.0734%7 Jun
anubis10–13-0.0431%6 Jun
overpass12–16-0.0122%6 Jun
mirage13–16-0.0631%5 Jun
mirage12–160.0118%4 Jun
inferno9–13-0.0221%3 Jun
mirage13–20.0649%1 Jun
dust213–60.0235%1 Jun
cache13–50.0844%1 Jun
dust212–16-0.0433%31 May
inferno9–130.0230%31 May
overpass12–120.0226%30 May
cache13–40.0022%30 May
inferno13–90.0128%30 May
mirage13–70.0432%30 May
nuke13–50.0423%30 May
dust213–80.1426%30 May
anubis11–13-0.0115%30 May
office13–8-0.0127%30 May
inferno13–2-0.0317%30 May
mirage13–60.0228%30 May
mirage10–130.0225%30 May
anubis9–13-0.0367%27 May
overpass13–9-0.0528%27 May
anubis9–13-0.0521%27 May
nuke7–13-0.0725%25 May
dust213–90.0731%20 May
inferno10–130.0433%20 May
mirage13–40.0211%20 May
mirage6–13-0.0318%20 May
mirage9–13-0.0419%17 May
mirage6–130.0129%17 May
mirage3–13-0.0617%16 May
ancient8–130.0518%16 May
dust213–10-0.0227%16 May
overpass5–13-0.0117%16 May
inferno9–13-0.0819%16 May
mirage16–14-0.0115%16 May
nuke8–13-0.0133%16 May
office13–9-0.0515%16 May
dust212–120.0126%16 May
cache10–13-0.0130%16 May
ancient13–100.0419%16 May
inferno13–80.0114%16 May
vertigo2–13-0.0714%16 May
dust213–11-0.0226%16 May
mirage12–120.0217%16 May
inferno13–90.1719%13 May
dust210–13-0.0320%13 May
dust25–110.0235%11 May
dust213–4-0.0319%7 May
nuke13–6-0.0121%7 May
anubis13–5-0.0720%7 May
inferno3–13-0.0945%7 May
cache6–13-0.0131%3 May
cache12–12-0.044%1 May
anubis16–14-0.0212%1 May
ancient9–13-0.0526%1 May
mirage13–60.0417%1 May
overpass11–13-0.0420%1 May
dust211–13-0.0125%1 May
mirage9–13-0.0517%1 May
cache11–130.0634%29 Apr
cache9–130.0527%29 Apr
cache13–90.0036%29 Apr
cache12–12-0.0013%29 Apr
mirage13–70.0726%26 Apr
mirage13–60.1230%25 Apr
inferno13–70.0219%25 Apr
overpass11–130.0428%25 Apr
train13–80.0230%25 Apr
ancient13–10-0.0120%25 Apr
dust213–110.0636%25 Apr
anubis13–10-0.0513%25 Apr
ancient16–120.0129%25 Apr
dust213–90.0221%25 Apr
inferno5–00.0040%25 Apr
anubis8–13-0.0123%24 Apr
inferno13–8-0.058%24 Apr
dust213–6-0.0238%24 Apr
ancient13–100.0326%23 Apr
inferno13–9-0.0421%23 Apr
dust213–90.0324%23 Apr
mirage11–13-0.0423%22 Apr
dust213–100.0226%22 Apr
ancient13–100.0424%22 Apr
dust25–13-0.0523%22 Apr
ancient7–13-0.0221%22 Apr
dust28–130.0323%21 Apr
mirage13–3-0.0425%21 Apr
vertigo5–13-0.0716%21 Apr
train10–13-0.0223%21 Apr
inferno13–5-0.0120%20 Apr
mirage13–80.0622%20 Apr

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →