Atlanta

Atlanta — CS2 Stats

US76561198383113432[U:1:422847704]Steam profile ↗✓ No bans

1,951Tracked matches55%Win rate2020Tracked since
2,633Hours in CS
CSDB Rating6.1 SolidSupport
Premier CS Rating19,999Top 50% of 205,416 CSDB-tracked playersPurple band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#82821 of 252676 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (23 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,999 -1,873 5 Aug – 24 Sept · 27 days played
19,86222,561peak 22,5615 Aug24 Sept
22,834Peak Premier in tracked matches
27Days played since 2026-08-04

Premier CS Rating

  • 2,562 below peak (22,561)
  • -2,562 over 30 days · declining
  • Next: Pink band at 20,000 — 1 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-02
  • Purple band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches1——
Win rate100%——
K/D1.10——
Headshot %47%——

Measured 15 Sep 2026 → 17 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,654), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate45.8%48.2%50.9%5.1% short
Shot accuracy8.5%13.2%13.7%5.2% short
Kill/death ratio0.921.071.090.17 short
Match win rate41.8%46.9%48.4%6.6% short

This profile sits below the typical Level 10 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAtlantaFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER19,999 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning48
Utility67

0–100 skill scores via Leetify.

Recent form

STEADY49–49–2Last 10049%Win rateWLLLWWLLWW

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · −2.5pp headshot accuracy · −84ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 522ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 13%
  • Avg reaction 523ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 14%
  • Avg reaction 565ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2 against its own average).

Aim7.8
Utility6.7
Positioning4.8
Opening Duels2.5
Clutch5.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 93% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning4.8
Utility6.7
Mechanics6.6
Opening Duels1.7
Win Impact6.7

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time566ms−22ms
first ⅓ avg 588ms → last ⅓ avg 566ms
Headshot accuracy15.8%−1.5%
first ⅓ avg 17.3% → last ⅓ avg 15.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–3 · ancient, 26 Aug →
100%Best headshot accuracy · 1–4 · inferno, 26 Aug →
336msFastest reaction time · 1–4 · inferno, 26 Aug →
11–0Biggest win · dust2, 8 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
5–7In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 67% over 9nukeWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
mirageB2513–1252%0.02
dust2C208–1240%-0.01
infernoB179–853%-0.00
nukeD124–833%-0.02
ancientA127–558%0.02
cacheS96–367%0.02
anubis—41–325%-0.02
train—11–0100%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

80,630Lifetime kills
0.92K/D
3,588Matches
41.8%Match win rate
45.8%Headshot %
8.5%Shot accuracy
7,596MVPs
2,633Hours (in match)
3,163Bombs planted
909Bombs defused

Most-used weapons

AK-4732,319
AWP7,054
MP92,470
Knife1,750
MAC-101,113

Lifetime map wins

7,444inferno
4,786dust2
2,714nuke
1,386vertigo
1,173train
271office
196cbble
34italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

804Matches
53%Win rate
1.16Avg K/D
82.0ADR
44%Headshot %

Clutches & streaks

45%1v1 clutch win
22%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage12746%1.0716.0
Inferno7159%1.2617.1
Ancient5751%1.2316.9
Anubis5457%1.0415.4
Dust24959%1.1916.2
Nuke3863%1.4217.9
Vertigo2650%0.9815.3
Cache1250%1.0715.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
37.7%Accuracy (enemy spotted)
46.5%Spray accuracy
79.6%Counter-strafing
10.3°Preaim
563msReaction time
32.3%T opening success
40.9%CT opening success
0.60Enemies flashed / flash
6.9%Flash assists
10.00HE damage / grenade
16.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.308% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–80.0024%24 Sept →
mirage7–130.037%20 Sept →
inferno8–13-0.0711%12 Sept →
nuke7–130.0114%12 Sept →
dust211–0-0.0111%8 Sept →
ancient13–30.0810%5 Sept →
mirage8–13-0.0115%5 Sept →
nuke6–13-0.067%5 Sept →
mirage13–100.0619%5 Sept →
mirage13–10-0.0213%5 Sept →
mirage13–90.0523%5 Sept →
ancient13–110.048%5 Sept →
anubis6–13-0.0610%2 Sept →
dust27–13-0.099%2 Sept →
mirage10–130.0412%2 Sept →
nuke3–13-0.0817%2 Sept →
inferno13–100.0613%1 Sept →
nuke15–150.0522%1 Sept →
mirage16–130.0121%1 Sept →
inferno13–110.0420%31 Aug →
mirage13–50.0613%31 Aug →
dust27–13-0.058%30 Aug →
ancient9–13-0.0519%30 Aug →
cache13–80.0322%30 Aug →
anubis13–70.0517%29 Aug →
mirage16–13-0.0210%29 Aug →
mirage4–13-0.0424%29 Aug →
ancient5–130.0722%29 Aug →
cache13–9-0.0216%29 Aug →
cache13–100.0323%29 Aug →
dust28–13-0.0425%29 Aug →
anubis12–16-0.0212%27 Aug →
dust25–130.0124%27 Aug →
inferno10–13-0.0219%27 Aug →
inferno2–13-0.0335%27 Aug →
inferno8–13-0.048%27 Aug →
inferno6–13-0.103%26 Aug →
nuke13–10-0.0111%26 Aug →
ancient13–30.1427%26 Aug →
inferno1–40.03100%26 Aug →
dust27–13-0.0511%25 Aug →
mirage13–60.018%25 Aug →
ancient13–100.0215%25 Aug →
cache11–130.0425%25 Aug →
nuke13–90.0123%23 Aug →
cache13–90.0711%23 Aug →
mirage8–13-0.0612%23 Aug →
dust213–70.0120%23 Aug →
dust29–13-0.0626%23 Aug →
nuke13–8-0.0417%23 Aug →
inferno13–6-0.0418%23 Aug →
inferno13–100.1017%23 Aug →
mirage13–90.078%23 Aug →
mirage13–70.0313%23 Aug →
train13–20.0213%22 Aug →
dust26–13-0.0927%22 Aug →
mirage13–16-0.0013%22 Aug →
cache13–11-0.0417%22 Aug →
dust213–5-0.0020%22 Aug →
dust213–50.0825%22 Aug →
dust213–50.1217%21 Aug →
nuke11–13-0.0215%21 Aug →
nuke13–40.0524%21 Aug →
dust213–80.0428%21 Aug →
cache10–130.0920%20 Aug →
mirage13–50.0516%20 Aug →
cache11–130.008%20 Aug →
dust26–13-0.0630%20 Aug →
mirage10–130.0713%19 Aug →
ancient8–13-0.0114%19 Aug →
mirage13–100.1121%18 Aug →
dust210–130.029%17 Aug →
mirage13–100.0523%17 Aug →
inferno14–16-0.0016%17 Aug →
inferno13–70.0113%16 Aug →
ancient13–100.0618%16 Aug →
mirage15–150.0615%15 Aug →
ancient10–13-0.0417%15 Aug →
dust213–80.0125%15 Aug →
inferno13–20.0218%15 Aug →
ancient13–16-0.0312%14 Aug →
dust211–13-0.0516%14 Aug →
ancient13–8-0.0113%14 Aug →
nuke14–16-0.0413%14 Aug →
mirage13–5-0.0217%14 Aug →
anubis6–13-0.047%13 Aug →
dust214–160.0320%13 Aug →
inferno13–60.0620%13 Aug →
mirage2–130.0216%13 Aug →
nuke6–13-0.0421%6 Aug →
inferno5–13-0.0211%6 Aug →
inferno13–4-0.0114%6 Aug →
ancient13–110.0125%6 Aug →
mirage2–13-0.1010%5 Aug →
dust25–130.0817%5 Aug →
mirage6–130.0227%5 Aug →
mirage12–160.0616%5 Aug →
nuke10–13-0.0222%5 Aug →
dust213–11-0.0228%5 Aug →
cache13–6-0.0011%4 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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