Meatlover72

Meatlover72 — CS2 Stats

76561198377847236[U:1:417581508]Steam profile ↗✓ No bans

983Tracked matches64%Win rate2020Tracked since
2,317Hours in CS2Hrs last 2 wks
CSDB Rating6.7 SolidHybrid Rifler
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=1,022), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate61.5%46.2%47.2%above
Shot accuracy11.8%12.5%12.3%0.5% short
Kill/death ratio1.091.061.07meets
Match win rate48.5%45.9%46.3%above

This profile matches the typical Level 8 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMeatlover72FACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

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Performance scores

Aim89
Positioning56
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY474211Last 10047%Win rateWLWWLWLLLL

Last 10 vs previous 10: -30pp win rate · +0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.9
Aggression4.5
Utility2.9
Positioning5.6
Opening Duels0.0
Clutch3.2

Sharp aimerExcellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 39% on CT to 19% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 584ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning5.6
Utility2.9
Mechanics9.1
Opening Duels1.2
Win Impact9.8

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time582ms−8ms
first ⅓ avg 590ms → last ⅓ avg 582ms
Headshot accuracy28.9%−1.6%
first ⅓ avg 30.5% → last ⅓ avg 28.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — cache 11–2
131Biggest win — ancient
6Longest win streak
16In matches decided by ≤2 rounds

Map breakdown

anubisBest map · 83% over 6nukeWeakest map · 10% over 10
MapGradePlayedRecordWin rateAvg rating
cacheB23111248%0.02
mirageA148657%-0.01
dust2B137654%0.00
ancientC114736%0.02
nukeD101910%0.03
vertigoD72529%-0.02
infernoS64267%0.01
anubisS65183%0.01
office21150%0.00
overpass21150%0.05
train21150%0.03
shelter110100%0.00
fachwerk110100%0.03
boulder1010%-0.02
warden1010%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (10% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

72,420Lifetime kills
1.09K/D · Top 50% of Level 7 players
2,699Matches
48.5%Match win rate · Top 50% of Level 7 players
61.5%Headshot % · Top 10% of Level 7 players
11.8%Shot accuracy
7,218MVPs
1,786Hours (in match)
1,776Bombs planted
1,091Bombs defused

Most-used weapons

AK-4733,143
AWP10,852
Knife525

Lifetime map wins

3,571inferno
2,508dust2
1,998nuke
1,733vertigo
1,259cbble
968train
258office
46lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

135Matches
56%Win rate
0.95Avg K/D
69.6ADR
49%Headshot %

Clutches & streaks

36%1v1 clutch win
23%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis1127%0.8113.4
Mirage1050%1.1015.0
Ancient862%1.0214.4
Nuke771%0.9712.1
Dust25100%0.9614.2
Overpass475%0.8717.0
Inferno475%1.4019.3
Train10%0.6511.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.6%Headshot accuracy
35.8%Accuracy (enemy spotted)
37.7%Spray accuracy
90.9%Counter-strafing
9.0°Preaim
584msReaction time
19.3%T opening success
39.3%CT opening success
0.29Enemies flashed / flash
3.0%Flash assists
8.01HE damage / grenade
4.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2926 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 19.2774% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

10% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
vertigo13–80.0628%21 Aug
ancient4–130.0225%17 Aug
mirage13–30.0215%17 Aug
ancient13–60.0128%13 Aug
mirage4–13-0.0635%13 Aug
inferno8–10.0940%9 Aug
dust26–13-0.0328%9 Aug
cache11–130.0341%4 Aug
vertigo11–13-0.0150%4 Aug
dust29–13-0.089%21 Jul
mirage5–00.03100%21 Jul
cache3–13-0.0238%10 Jul
shelter13–80.0024%10 Jul
fachwerk13–20.0316%10 Jul
boulder7–13-0.0223%10 Jul
mirage10–1-0.0225%8 Jul
cache13–5-0.0261%8 Jul
nuke12–120.0230%4 Jul
mirage13–8-0.0024%4 Jul
dust213–60.0424%4 Jul
cache13–60.0027%30 Jun
mirage13–60.0111%22 Jun
dust213–100.0220%22 Jun
nuke12–120.1229%11 Jun
office13–80.0324%11 Jun
anubis13–60.0510%4 Jun
nuke10–13-0.0326%4 Jun
ancient13–10.1027%4 Jun
mirage10–13-0.0322%4 Jun
dust213–30.0432%4 Jun
nuke10–130.0018%4 Jun
inferno13–40.0511%4 Jun
mirage13–60.0536%3 Jun
vertigo12–12-0.0324%3 Jun
vertigo6–9-0.1150%1 Jun
ancient11–13-0.0118%1 Jun
cache13–8-0.0217%1 Jun
anubis13–6-0.0113%1 Jun
ancient13–2-0.0214%1 Jun
mirage6–130.0025%27 May
cache7–13-0.0321%27 May
ancient5–13-0.0722%27 May
cache8–130.0223%27 May
dust213–40.0238%27 May
inferno13–20.0122%25 May
cache13–60.0231%25 May
mirage13–40.0232%25 May
anubis13–30.0432%25 May
nuke13–100.0327%25 May
vertigo3–13-0.0415%25 May
dust211–13-0.0217%25 May
cache8–13-0.028%25 May
ancient13–40.1729%23 May
cache13–8-0.0236%23 May
dust29–13-0.0126%22 May
nuke12–120.0119%22 May
mirage8–13-0.0410%22 May
cache11–20.1917%22 May
inferno13–110.0128%21 May
cache12–12-0.0214%21 May
dust213–60.0024%21 May
ancient9–130.0317%21 May
dust26–130.0527%20 May
anubis4–13-0.0620%20 May
ancient7–130.0420%20 May
inferno4–13-0.0213%20 May
cache10–130.0729%20 May
dust213–80.0127%20 May
cache6–130.0029%11 May
vertigo8–13-0.0115%11 May
cache13–100.1038%11 May
warden5–13-0.0235%10 May
mirage0–13-0.0519%5 May
nuke12–120.0526%5 May
office6–13-0.0320%5 May
inferno12–12-0.0636%1 May
mirage11–13-0.0333%1 May
cache13–90.0524%1 May
cache9–13-0.0436%1 May
cache13–40.0127%1 May
cache13–10-0.0250%1 May
cache13–20.1441%29 Apr
cache11–13-0.0235%29 Apr
cache12–12-0.0330%29 Apr
cache9–130.0018%29 Apr
dust213–10-0.0034%13 Mar
overpass12–120.0537%13 Mar
nuke6–130.0811%5 Mar
mirage13–5-0.0118%5 Mar
ancient7–13-0.0035%4 Mar
train8–130.0427%1 Mar
train13–60.0335%1 Mar
nuke12–12-0.0319%1 Mar
anubis13–80.0225%5 Feb
overpass13–100.0435%5 Feb
ancient4–13-0.0629%5 Feb
nuke12–120.0333%5 Feb
anubis13–100.0219%5 Feb
vertigo13–60.0257%1 Feb
dust24–13-0.0150%1 Feb

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →