Wilson

Wilson — CS2 Stats

RU76561198376106630[U:1:415840902]Steam profile ↗✓ No bans

509Tracked matches43%Win rate2020Tracked since
3,535Hours in CS1Hrs last 2 wks
CSDB Rating2.9 LearningPositional Player
FaceitLevel 3 · 766 ELOTop 90.6% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 766 → 766
+2Tracked matches · now 509
−6.7ppWin rate · 50.0% → 43.3%

Rating over time

Premier CS Rating: 9,655 +1,267 1 Apr – 6 Jul · 30 days played
7,22110,000peak 10,0001 Apr6 Jul
Faceit ELO: 766 +0 2 Sept – 25 Sept · 2 observations
766766peak 7662 Sept25 Sept
10,124Peak Premier in tracked matches
766Highest Faceit ELO seen on CSDB
47Days played since 2026-04-01

Faceit ELO

  • At peak — 766
  • 0 over 30 days · steady
  • Next: Level 4 at 901 — 135 to go
  • Reached: Level 3 · Level 2
  • Level 3 first seen 2026-09-02
  • Level 2 first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches6——
Win rate17%——
K/D0.62——
Headshot %43%——

Measured 13 Sep 2026 → 12 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,051), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate42.3%41.8%42.7%meets
Shot accuracy15.9%12.2%11.3%above
Kill/death ratio0.810.980.990.18 short
Match win rate42.8%43.3%43.9%1.1% short

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGWilsonFACEITLevel 3 · 766 ELOSTANDINGTop 90.6% of ranked30 DAYS0 ELOPEAK ELO766csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim32
Positioning41
Utility30

0–100 skill scores via Leetify.

Recent form

COLD51–49Last 10051%Win rateLLWLLLLLLL

Last 10 vs previous 10: −50pp win rate · +0.01 avg rating · −6.2pp headshot accuracy · −38ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 563ms

Last 10

  • 1–9 · 10% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 602ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 16%
  • Avg reaction 621ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim3.2
Utility3.0
Positioning4.1
Opening Duels1.3
Clutch0.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 75% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 646ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.2
Positioning4.1
Utility3.0
Mechanics4.2
Opening Duels0.9
Win Impact2.8

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time637ms−16ms
first ⅓ avg 653ms → last ⅓ avg 637ms
Headshot accuracy14.8%+0.1%
first ⅓ avg 14.7% → last ⅓ avg 14.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–4 · nuke, 21 Apr →
38%Best headshot accuracy · 11–13 · nuke, 18 May →
461msFastest reaction time · 10–13 · ancient, 18 Sept →
13–0Biggest win · dust2, 2 Jun →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
4–9In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 71% over 7overpassWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
mirageA2916–1355%-0.02
nukeB199–1047%-0.01
infernoC167–944%-0.03
ancientC94–544%-0.04
overpassC83–538%-0.02
anubisS75–271%-0.02
cacheB63–350%-0.05
dust2S64–267%0.00

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

68,387Lifetime kills
0.81K/D
4,114Matches
42.8%Match win rate
42.3%Headshot % · Top 50% of Level 3 players
15.9%Shot accuracy · Top 25% of Level 3 players
7,879MVPs
1,845Hours (in match)
4,046Bombs planted
804Bombs defused

Most-used weapons

AK-4718,537
AWP8,329
AUG1,913
FAMAS1,584
MP91,154

Lifetime map wins

3,314inferno
2,777nuke
2,153dust2
2,072train
1,894vertigo
1,172cbble
308office
224lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

456Matches
51%Win rate
1.01Avg K/D
67.8ADR
41%Headshot %

Clutches & streaks

24%1v1 clutch win
15%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage4448%0.7712.1
Nuke2045%0.8312.3
Vertigo1050%0.7011.6
Ancient743%0.9116.6
Dust2714%1.1819.0
Overpass6100%0.7710.8
Train333%0.658.0
Cache250%0.8612.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.7%Headshot accuracy
29.0%Accuracy (enemy spotted)
28.1%Spray accuracy
68.7%Counter-strafing
11.5°Preaim
646msReaction time
30.9%T opening success
36.0%CT opening success
0.34Enemies flashed / flash
4.7%Flash assists
9.45HE damage / grenade
2.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3382 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.9485% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache8–13-0.0613%3 Oct →
mirage11–130.016%3 Oct →
inferno9–5-0.0516%21 Sept →
ancient10–13-0.0610%18 Sept →
mirage6–13-0.0115%17 Sept →
nuke3–13-0.0319%17 Sept →
mirage9–13-0.090%17 Sept →
mirage13–16-0.0823%16 Sept →
inferno7–130.0310%9 Sept →
cache11–13-0.0215%8 Sept →
inferno7–9-0.099%8 Sept →
inferno1–13-0.0512%31 Aug →
nuke13–11-0.0123%31 Aug →
ancient13–11-0.0915%29 Aug →
ancient11–13-0.0224%28 Aug →
inferno13–7-0.0824%25 Aug →
mirage13–5-0.0126%19 Aug →
ancient6–13-0.0328%17 Aug →
inferno13–4-0.0813%17 Aug →
mirage16–12-0.0417%13 Jul →
cache7–1-0.150%13 Jul →
mirage10–13-0.0714%6 Jul →
ancient13–90.0115%29 Jun →
nuke1–13-0.097%29 Jun →
nuke6–13-0.074%28 Jun →
mirage9–130.0115%28 Jun →
mirage13–30.0421%28 Jun →
mirage13–70.0217%24 Jun →
nuke4–13-0.0117%24 Jun →
mirage13–10-0.0022%23 Jun →
overpass11–40.0513%14 Jun →
nuke13–80.0812%14 Jun →
overpass13–50.0217%14 Jun →
mirage13–11-0.047%14 Jun →
anubis13–40.006%14 Jun →
inferno13–80.0121%14 Jun →
cache13–10.0021%12 Jun →
inferno10–13-0.054%11 Jun →
overpass3–13-0.0627%11 Jun →
mirage13–110.0216%5 Jun →
nuke13–8-0.0710%5 Jun →
inferno7–13-0.036%3 Jun →
dust213–3-0.0525%3 Jun →
dust213–00.0613%2 Jun →
dust26–13-0.0422%2 Jun →
nuke13–100.0519%1 Jun →
ancient11–13-0.0819%29 May →
anubis2–13-0.0519%29 May →
mirage3–13-0.0218%29 May →
mirage9–13-0.0716%19 May →
inferno13–80.016%19 May →
mirage13–00.0013%19 May →
nuke11–130.0219%19 May →
nuke11–13-0.1038%18 May →
anubis13–3-0.0710%13 May →
inferno13–4-0.0211%13 May →
dust26–130.0211%2 May →
overpass5–13-0.0113%2 May →
cache13–9-0.0424%1 May →
cache5–13-0.0610%30 Apr →
mirage13–20.108%25 Apr →
overpass7–13-0.099%22 Apr →
mirage6–3-0.1111%22 Apr →
mirage13–50.1015%22 Apr →
mirage5–13-0.0311%22 Apr →
nuke11–130.0214%21 Apr →
inferno16–130.0616%21 Apr →
nuke13–40.1013%21 Apr →
inferno6–130.0313%21 Apr →
mirage13–10-0.0019%19 Apr →
dust211–30.0115%16 Apr →
mirage9–13-0.0311%15 Apr →
anubis11–13-0.0212%13 Apr →
nuke13–2-0.0318%10 Apr →
overpass9–13-0.0116%10 Apr →
mirage13–40.0424%8 Apr →
inferno8–13-0.0412%8 Apr →
mirage13–6-0.0224%8 Apr →
overpass13–80.0016%5 Apr →
nuke13–90.0328%5 Apr →
overpass7–13-0.0413%5 Apr →
dust213–70.0118%5 Apr →
anubis16–130.038%5 Apr →
ancient8–130.0018%5 Apr →
mirage6–13-0.0813%5 Apr →
ancient16–12-0.036%5 Apr →
mirage0–13-0.0815%4 Apr →
mirage13–5-0.046%3 Apr →
ancient13–6-0.0810%3 Apr →
nuke13–30.0614%3 Apr →
nuke13–6-0.036%3 Apr →
nuke7–130.0614%2 Apr →
mirage6–13-0.068%2 Apr →
nuke5–13-0.039%2 Apr →
anubis13–8-0.0217%2 Apr →
inferno6–13-0.0315%2 Apr →
nuke6–13-0.0425%2 Apr →
mirage13–8-0.0321%2 Apr →
inferno4–13-0.0617%1 Apr →
anubis16–12-0.0412%1 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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