Lord Hotdog

Lord Hotdog — CS2 Stats

76561198371202495[U:1:410936767]Steam profile ↗✓ No bans

1,025Tracked matches38%Win rate2025Tracked since
1,294Hours in CS37Hrs last 2 wks
CSDB Rating5.5 SolidClutch Specialist
Premier CS Rating22,133Top 50% of 201,197 CSDB-tracked playersPink band · top ~6.2% of ranked players (population est.)
CSDB Leaderboard#51857 of 247980 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,133 -79 29 Jul – 1 Oct · 8 days played
22,03723,010peak 23,01029 Jul1 Oct
23,010Peak Premier in tracked matches
1,058Highest Faceit ELO seen on CSDB
33Days played since 2026-07-18

Faceit ELO

  • At peak — 1,058
  • Next: Level 6 at 1,201 — 143 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-03
  • Level 4 first seen 2026-09-03

Premier CS Rating

  • 877 below peak (23,010)
  • +96 over 30 days · steady
  • Next: Red band at 25,000 — 2,867 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-03
  • Purple band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches132——
Win rate25%——
K/D1.12——
Headshot %34%——

Measured 3 Sep 2026 → 3 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate31.5%46.9%49.2%17.7% short
Shot accuracy0.0%13.0%13.4%13.3% short
Kill/death ratio1.301.081.12above
Match win rate40.5%46.7%48.5%8.0% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLord HotdogPREMIER22,133 · Pink bandPEAK ELO1,058csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning63
Utility31

0–100 skill scores via Leetify.

Recent form

COLD49–45–6Last 10049%Win rateLWLWLLTLLL

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · +1.2pp headshot accuracy · +8ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 452ms

Last 10

  • 2–7–1 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 476ms

Last 20

  • 4–14–2 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 13%
  • Avg reaction 472ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+4.2 against its own average).

Aim7.6
Utility3.1
Positioning6.3
Opening Duels2.1
Clutch9.4

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 85% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 56% on T to 36% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning6.3
Utility3.1
Mechanics5.8
Opening Duels4.1
Win Impact1.0

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.04
first ⅓ avg 0.04 → last ⅓ avg 0.01
Reaction time477ms−21ms
first ⅓ avg 499ms → last ⅓ avg 477ms
Headshot accuracy13.4%−3.5%
first ⅓ avg 17.0% → last ⅓ avg 13.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 11–13 · ancient, 23 Jul →
50%Best headshot accuracy · 7–3 · office, 26 Aug →
328msFastest reaction time · 8–13 · office, 14 Aug →
13–1Biggest win · train, 18 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
8–3In matches decided by ≤2 rounds
4Overtime games

Map breakdown

anubisBest map · 60% over 5dust2Weakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
officeA1911–858%0.02
cacheB158–753%0.01
infernoD113–827%-0.02
ancientC94–544%0.06
dust2D81–713%0.02
nukeD62–433%0.03
anubisA53–260%0.03
vertigoA53–260%0.06
mirage—43–175%0.02
shelter—43–175%0.05
overpass—41–325%0.01
boulder—32–167%0.07
poseidon—20–20%-0.02
train—22–0100%-0.01
fachwerk—22–0100%0.01
italy—11–0100%0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

43,335Lifetime kills
1.30K/D · Top 25% of Pink band
2,302Matches
40.5%Match win rate
31.5%Headshot %
0.0%Shot accuracy
4,513MVPs
723Hours (in match)
893Bombs planted
338Bombs defused

Most-used weapons

AWP12,183
AK-474,864
MP71,259
XM10141,229
SSG 081,222
MAG-71,031

Lifetime map wins

3,264office
2,670dust2
1,641vertigo
1,386inferno
1,033nuke
598train
443italy
90ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

16Matches
44%Win rate
1.17Avg K/D
77.6ADR
26%Headshot %

Clutches & streaks

67%1v1 clutch win
20%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Dust2540%1.6114.4
Mirage333%0.8810.7
Ancient250%1.3123.0
Inferno250%0.9816.5
Cache250%0.6010.5
Nuke10%0.8815.0
Anubis1100%1.4021.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.9%Headshot accuracy
36.7%Accuracy (enemy spotted)
32.2%Spray accuracy
76.1%Counter-strafing
7.9°Preaim
482msReaction time
56.4%T opening success
36.1%CT opening success
0.50Enemies flashed / flash
3.0%Flash assists
6.27HE damage / grenade
4.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.8593% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.0906% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis2–130.040%1 Oct →
office13–30.087%1 Oct →
office2–13-0.0024%1 Oct →
office13–11-0.0422%30 Sept →
mirage10–13-0.045%29 Sept →
nuke7–13-0.0219%29 Sept →
dust212–12-0.0323%28 Sept →
cache8–13-0.0413%28 Sept →
anubis1–13-0.0312%28 Sept →
inferno11–13-0.0410%27 Sept →
inferno0–13-0.084%27 Sept →
inferno10–130.0216%27 Sept →
poseidon8–80.0310%27 Sept →
cache8–13-0.027%27 Sept →
office6–13-0.005%25 Sept →
ancient7–130.0321%25 Sept →
shelter8–130.1033%25 Sept →
nuke13–110.0112%24 Sept →
vertigo2–130.0113%23 Sept →
shelter13–80.044%23 Sept →
inferno7–13-0.025%22 Sept →
overpass13–50.046%22 Sept →
dust213–5-0.050%22 Sept →
mirage13–80.0416%22 Sept →
dust22–13-0.0527%22 Sept →
overpass1–13-0.0114%22 Sept →
cache13–110.0520%21 Sept →
nuke4–13-0.0030%21 Sept →
office6–10.020%21 Sept →
cache16–140.0613%16 Sept →
ancient13–30.0922%16 Sept →
ancient9–130.0921%13 Sept →
dust210–13-0.019%12 Sept →
italy13–100.0233%11 Sept →
office13–90.0416%11 Sept →
overpass7–130.0730%27 Aug →
office10–130.0520%27 Aug →
office12–12-0.069%26 Aug →
office13–30.0240%26 Aug →
office7–30.0650%26 Aug →
cache13–4-0.0514%24 Aug →
overpass6–13-0.0811%24 Aug →
office2–9-0.0833%20 Aug →
office7–130.0912%20 Aug →
cache5–13-0.0315%15 Aug →
office13–80.0325%15 Aug →
vertigo9–130.0131%14 Aug →
anubis13–70.0214%14 Aug →
office13–70.0342%14 Aug →
office8–13-0.0125%14 Aug →
dust26–130.0415%2 Aug →
cache2–13-0.0526%2 Aug →
cache13–11-0.0113%1 Aug →
inferno6–9-0.1312%31 Jul →
inferno9–4-0.0215%31 Jul →
vertigo9–70.1014%31 Jul →
ancient15–150.0615%31 Jul →
office9–13-0.0313%30 Jul →
inferno4–9-0.1017%29 Jul →
anubis13–70.0418%29 Jul →
nuke13–90.1113%29 Jul →
nuke8–130.0628%29 Jul →
dust215–150.1315%28 Jul →
mirage13–80.0920%28 Jul →
cache8–130.0120%28 Jul →
ancient13–5-0.0417%27 Jul →
dust214–160.1022%27 Jul →
ancient13–90.0310%27 Jul →
cache13–100.099%27 Jul →
shelter13–8-0.045%27 Jul →
ancient13–9-0.0116%26 Jul →
anubis13–90.0821%26 Jul →
dust22–130.0332%26 Jul →
inferno13–100.0221%26 Jul →
cache5–13-0.0131%26 Jul →
cache13–50.0017%26 Jul →
cache13–50.0618%26 Jul →
train13–8-0.038%23 Jul →
ancient11–130.2211%23 Jul →
office13–30.0730%23 Jul →
ancient8–130.0718%22 Jul →
cache6–130.0218%22 Jul →
office13–100.0532%20 Jul →
vertigo13–70.0210%20 Jul →
office13–40.1226%19 Jul →
boulder13–60.0913%19 Jul →
boulder13–80.0910%19 Jul →
fachwerk13–90.0118%19 Jul →
boulder12–120.0231%19 Jul →
fachwerk13–100.0115%19 Jul →
nuke8–130.069%19 Jul →
train13–10.020%18 Jul →
inferno13–110.0919%18 Jul →
poseidon4–9-0.0813%18 Jul →
vertigo9–70.1815%18 Jul →
inferno8–130.0522%18 Jul →
cache13–90.0617%18 Jul →
mirage13–10.0022%18 Jul →
shelter13–30.1216%18 Jul →
inferno1–13-0.066%18 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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