denial

denial — CS2 Stats

JP76561198370309952[U:1:410044224]Steam profile ↗✓ No bans

530Tracked matches48%Win rate2023Tracked since
904Hours in CS0Hrs last 2 wks
CSDB Rating6.3 SolidAll-Rounder
Premier CS Rating18,550Purple band · top ~14.3% of ranked players (population est.)
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (25 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 530 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,550 +715 20 Jul – 21 Sept · 28 days played
17,83520,735peak 20,73520 Jul21 Sept
21,019Peak Premier in tracked matches
31Days played since 2026-07-20

Premier CS Rating

  • 2,185 below peak (20,735)
  • -918 over 30 days · declining
  • Next: Pink band at 20,000 — 1,450 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-29
  • Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches5——
Win rate80%——
K/D1.38——
Headshot %49%——

Measured 19 Sep 2026 → 16 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,088), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate61.1%46.8%48.2%above
Shot accuracy6.5%13.0%13.2%6.7% short
Kill/death ratio1.191.061.07above
Match win rate42.5%46.3%46.9%4.4% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGdenialFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER18,550 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim91
Positioning54
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY50–45–5Last 10050%Win rateWLWWLLWWLL

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · −8.9pp headshot accuracy · +21ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 525ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 512ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 501ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim9.1
Utility5.2
Positioning5.4
Opening Duels3.3
Clutch5.4

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 91% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 37 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 47% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning5.4
Utility5.2
Mechanics6.7
Opening Duels2.2
Win Impact4.4

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.01
Reaction time524ms−56ms
first ⅓ avg 580ms → last ⅓ avg 524ms
Headshot accuracy24.0%+3.9%
first ⅓ avg 20.1% → last ⅓ avg 24.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–3 · inferno, 23 Jul →
48%Best headshot accuracy · 13–5 · cache, 27 Aug →
391msFastest reaction time · 13–2 · mirage, 13 Sept →
13–1Biggest win · anubis, 4 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
4–4In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 73% over 15ancientWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
cacheA2415–963%-0.00
infernoC229–1341%-0.02
nukeS1511–473%-0.02
dust2B147–750%-0.02
ancientD144–1029%-0.03
anubisD62–433%-0.04
mirage—31–233%-0.03
vertigo—10–10%-0.04
fachwerk—11–0100%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

28,329Lifetime kills
1.19K/D · Top 25% of Level 8 players
1,208Matches
42.5%Match win rate
61.1%Headshot % · Top 10% of Level 8 players
6.5%Shot accuracy
2,285MVPs
698Hours (in match)
979Bombs planted
647Bombs defused

Most-used weapons

Lifetime map wins

2,466dust2
1,315inferno
1,085nuke
219vertigo
126train
87cbble
59lake
53office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

107Matches
62%Win rate
1.06Avg K/D
70.1ADR
56%Headshot %

Clutches & streaks

47%1v1 clutch win
32%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Dust22458%1.0814.3
Inferno1947%0.9914.3
Cache1573%1.2414.1
Nuke1267%0.9113.3
Mirage1173%1.2813.6
Ancient1164%1.1215.3
Anubis1164%0.9713.6
Vertigo250%0.9311.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.7%Headshot accuracy
40.1%Accuracy (enemy spotted)
47.5%Spray accuracy
80.0%Counter-strafing
9.2°Preaim
525msReaction time
30.2%T opening success
47.5%CT opening success
0.48Enemies flashed / flash
6.5%Flash assists
10.94HE damage / grenade
5.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4819 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.2421% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–2-0.0017%13 Sept →
vertigo8–13-0.049%11 Sept →
cache13–30.0420%11 Sept →
dust213–3-0.035%10 Sept →
dust28–13-0.076%10 Sept →
inferno8–13-0.0119%9 Sept →
nuke13–11-0.0416%9 Sept →
anubis13–50.0122%8 Sept →
cache7–13-0.0113%6 Sept →
cache8–13-0.0223%6 Sept →
ancient2–13-0.1235%6 Sept →
ancient15–15-0.0320%5 Sept →
dust213–30.0620%5 Sept →
inferno4–130.0020%4 Sept →
cache13–9-0.0221%4 Sept →
inferno5–13-0.0211%4 Sept →
anubis13–1-0.0024%4 Sept →
nuke13–5-0.0224%3 Sept →
nuke13–80.0240%3 Sept →
ancient10–13-0.0024%31 Aug →
dust213–40.0336%31 Aug →
cache6–13-0.0532%31 Aug →
dust27–13-0.0631%30 Aug →
inferno13–9-0.0123%30 Aug →
cache13–8-0.0333%28 Aug →
nuke11–130.0132%28 Aug →
inferno7–13-0.0133%28 Aug →
inferno10–130.0218%28 Aug →
cache13–50.0648%27 Aug →
cache8–130.0738%27 Aug →
anubis14–16-0.0613%26 Aug →
nuke13–6-0.0342%26 Aug →
ancient16–12-0.0223%26 Aug →
cache13–8-0.0334%18 Aug →
nuke13–100.0313%16 Aug →
mirage9–13-0.0517%11 Aug →
ancient9–13-0.0414%6 Aug →
ancient8–13-0.0511%6 Aug →
inferno4–13-0.0325%6 Aug →
dust210–130.0128%6 Aug →
dust213–60.0223%6 Aug →
ancient8–13-0.0927%6 Aug →
anubis11–13-0.0314%5 Aug →
inferno13–4-0.0523%5 Aug →
inferno5–13-0.0516%5 Aug →
cache13–100.0333%5 Aug →
inferno13–80.0529%5 Aug →
cache13–20.0627%5 Aug →
inferno7–130.0025%5 Aug →
nuke10–13-0.0718%4 Aug →
cache13–6-0.0522%4 Aug →
nuke13–8-0.0514%4 Aug →
ancient15–15-0.0519%2 Aug →
dust21–13-0.0325%2 Aug →
dust213–6-0.0619%2 Aug →
nuke13–70.0321%2 Aug →
mirage0–13-0.0519%2 Aug →
ancient7–13-0.0518%2 Aug →
dust211–130.0315%2 Aug →
cache10–130.0320%2 Aug →
cache13–100.0025%1 Aug →
cache13–4-0.0221%31 Jul →
cache9–130.0617%31 Jul →
nuke13–50.0326%31 Jul →
inferno13–8-0.0327%31 Jul →
nuke9–13-0.0216%29 Jul →
ancient13–60.0120%29 Jul →
fachwerk13–110.0116%28 Jul →
inferno13–10-0.0941%26 Jul →
cache12–12-0.0121%26 Jul →
ancient13–80.0623%26 Jul →
cache7–13-0.0511%26 Jul →
inferno9–13-0.0518%26 Jul →
dust27–13-0.089%24 Jul →
dust24–13-0.0912%24 Jul →
ancient10–13-0.0117%24 Jul →
cache13–11-0.0311%24 Jul →
inferno13–6-0.0115%24 Jul →
ancient13–70.0515%24 Jul →
dust213–8-0.0123%24 Jul →
inferno10–13-0.0714%23 Jul →
nuke4–13-0.1331%23 Jul →
nuke13–7-0.0226%23 Jul →
dust213–40.0533%23 Jul →
cache13–40.0034%23 Jul →
inferno13–30.0932%23 Jul →
inferno15–15-0.0118%23 Jul →
inferno13–100.0023%23 Jul →
ancient15–15-0.0611%22 Jul →
inferno8–13-0.1116%22 Jul →
cache13–70.0111%22 Jul →
anubis4–13-0.0621%22 Jul →
nuke13–11-0.0230%22 Jul →
cache7–13-0.0218%22 Jul →
inferno9–13-0.079%22 Jul →
anubis4–13-0.0813%22 Jul →
cache13–10-0.0113%22 Jul →
inferno13–100.0426%21 Jul →
nuke13–8-0.0126%21 Jul →
cache16–13-0.0525%20 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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