IlBurgerlI

IlBurgerlI — CS2 Stats

DE76561198370018991[U:1:409753263]Steam profile ↗✓ No bans

563Tracked matches53%Win rate2021Tracked since
886Hours in CS6Hrs last 2 wks
CSDB Rating6.3 SolidPositional Player
Premier CS Rating20,006Top 50% of 205,052 CSDB-tracked playersPink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#80100 of 252262 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,006 +811 28 Jul – 15 Oct · 19 days played
18,43220,341peak 20,34128 Jul15 Oct
20,465Peak Premier in tracked matches
23Days played since 2026-07-28

Premier CS Rating

  • 335 below peak (20,341)
  • -1 over 30 days · steady
  • +811 over 90 days
  • Next: Red band at 25,000 — 4,994 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-25
  • Purple band first seen 2026-09-25

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches26——
Win rate42%——
K/D0.75——
Headshot %62%——

Measured 11 Sep 2026 → 16 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,195), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate51.9%45.7%46.8%above
Shot accuracy9.3%12.7%13.0%3.7% short
Kill/death ratio1.001.051.060.06 short
Match win rate45.7%45.7%46.3%meets

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGIlBurgerlIFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER20,006 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim85
Positioning61
Utility24

0–100 skill scores via Leetify.

Recent form

HOT53–42–5Last 10053%Win rateLWWWWWWLWW

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · +1.1pp headshot accuracy · +9ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 509ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 550ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 546ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.5
Utility2.4
Positioning6.1
Opening Duels3.3
Clutch5.8

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 79% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning6.1
Utility2.4
Mechanics7.3
Opening Duels3.9
Win Impact6.1

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time525ms−43ms
first ⅓ avg 569ms → last ⅓ avg 525ms
Headshot accuracy21.9%+1.4%
first ⅓ avg 20.5% → last ⅓ avg 21.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 9–2 · inferno, 1 Sept →
47%Best headshot accuracy · 4–13 · mirage, 4 Aug →
398msFastest reaction time · 13–5 · inferno, 24 Aug →
13–1Biggest win · ancient, 6 Aug →

Across the last 100 tracked matches.

Highlights

8Longest win streak
6–6In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 83% over 6dust2Weakest map · 38% over 32
MapGradePlayedRecordWin rateAvg rating
dust2C3212–2038%0.03
infernoB2714–1352%0.04
cacheA1912–763%0.02
mirageS107–370%0.03
ancientS65–183%0.02
nukeC52–340%0.01
vertigo—11–0100%-0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (38% over 32). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

20,584Lifetime kills
1.00K/D
1,090Matches
45.7%Match win rate · Top 50% of Level 7 players
51.9%Headshot % · Top 25% of Level 7 players
9.3%Shot accuracy
2,528MVPs
392Hours (in match)
1,146Bombs planted
213Bombs defused

Most-used weapons

Lifetime map wins

2,561inferno
1,869dust2
736nuke
173vertigo
70cbble
28train
23office
15bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

75Matches
53%Win rate
1.33Avg K/D
88.1ADR
51%Headshot %

Clutches & streaks

49%1v1 clutch win
29%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Dust21747%1.0017.2
Mirage1457%1.2319.1
Inferno1346%1.5219.6
Ancient1155%1.6919.1
Nuke875%1.6722.9
Cache633%1.1215.2
Anubis580%1.2416.2
Overpass10%1.1219.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.1%Headshot accuracy
36.4%Accuracy (enemy spotted)
35.8%Spray accuracy
82.8%Counter-strafing
8.4°Preaim
526msReaction time
41.5%T opening success
49.5%CT opening success
0.35Enemies flashed / flash
5.2%Flash assists
8.21HE damage / grenade
1.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3466 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 32 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust25–130.0438%15 Oct →
inferno13–90.0630%15 Oct →
ancient13–60.0015%14 Oct →
ancient13–100.0011%14 Oct →
dust213–100.0223%14 Oct →
mirage13–100.0023%14 Oct →
cache13–40.0110%14 Oct →
dust28–13-0.0329%14 Oct →
dust213–5-0.0128%9 Oct →
cache13–110.0129%9 Oct →
dust213–40.1127%13 Sept →
cache11–130.0228%13 Sept →
cache10–13-0.0333%13 Sept →
dust26–13-0.0617%11 Sept →
dust213–80.0821%11 Sept →
dust21–8-0.0510%11 Sept →
cache10–13-0.0513%1 Sept →
nuke13–90.0333%1 Sept →
cache13–40.0423%1 Sept →
inferno9–60.1523%1 Sept →
inferno9–20.1924%1 Sept →
inferno9–20.2527%1 Sept →
mirage13–110.1123%31 Aug →
dust211–130.0819%31 Aug →
inferno6–9-0.0014%31 Aug →
cache6–13-0.106%31 Aug →
dust26–130.0618%27 Aug →
inferno6–130.0117%27 Aug →
cache13–60.0528%26 Aug →
nuke6–130.0422%26 Aug →
mirage13–100.0112%26 Aug →
inferno13–60.0317%25 Aug →
dust27–130.0934%25 Aug →
inferno6–130.0419%25 Aug →
inferno8–80.0317%25 Aug →
inferno9–60.0334%25 Aug →
dust213–90.0514%24 Aug →
dust213–90.1111%24 Aug →
cache10–30.0229%24 Aug →
inferno16–14-0.0410%24 Aug →
dust213–90.0923%24 Aug →
dust213–90.1024%24 Aug →
inferno13–50.1535%24 Aug →
dust24–130.1126%23 Aug →
dust26–130.0322%23 Aug →
inferno14–16-0.0219%23 Aug →
dust212–12-0.0226%22 Aug →
cache13–50.0026%22 Aug →
inferno10–130.0318%22 Aug →
nuke13–70.0420%13 Aug →
dust213–60.078%12 Aug →
mirage12–16-0.0115%12 Aug →
inferno13–110.0531%12 Aug →
dust215–15-0.0315%6 Aug →
inferno9–13-0.0724%6 Aug →
ancient13–10.0522%6 Aug →
ancient13–20.0823%6 Aug →
dust213–80.0136%6 Aug →
dust211–130.0327%5 Aug →
cache13–20.1124%5 Aug →
nuke8–130.0623%5 Aug →
ancient2–13-0.0715%4 Aug →
cache13–50.1033%4 Aug →
inferno3–10-0.0436%4 Aug →
mirage4–130.1147%4 Aug →
inferno5–130.0421%4 Aug →
cache13–10.0617%4 Aug →
dust213–20.0029%4 Aug →
inferno12–120.1019%4 Aug →
dust24–13-0.0524%4 Aug →
mirage4–13-0.0523%4 Aug →
inferno6–13-0.0518%3 Aug →
mirage13–50.0922%3 Aug →
nuke0–5-0.090%3 Aug →
ancient13–70.0223%3 Aug →
dust27–130.0243%3 Aug →
inferno2–13-0.0322%3 Aug →
dust211–13-0.0122%3 Aug →
cache7–130.0422%3 Aug →
inferno13–40.0319%3 Aug →
dust29–130.0915%3 Aug →
cache15–150.0125%2 Aug →
dust27–13-0.0525%2 Aug →
cache5–13-0.0725%30 Jul →
inferno13–110.0113%30 Jul →
inferno13–110.065%30 Jul →
inferno13–40.039%29 Jul →
cache13–20.0417%29 Jul →
dust213–10.0734%29 Jul →
cache13–10.0236%29 Jul →
mirage13–7-0.0316%29 Jul →
dust29–13-0.0314%29 Jul →
cache13–70.0122%29 Jul →
vertigo13–4-0.0515%29 Jul →
dust211–130.0524%28 Jul →
mirage13–30.0927%28 Jul →
inferno2–90.0030%28 Jul →
dust28–130.0215%28 Jul →
inferno13–8-0.0118%28 Jul →
mirage13–10-0.036%28 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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