Floe

Floe — CS2 Stats

PL76561198364637359[U:1:404371631]Steam profile ↗✓ No bans

5,134Tracked matches52%Win rate2020Tracked since
9,536Hours in CS44Hrs last 2 wks
CSDB Rating7.3 StrongPositional Player
Premier CS Rating25,525Top 10% of 214,795 CSDB-tracked playersRed band · top ~2.7% of ranked players (population est.)
CSDB Leaderboard#17558 of 261120 tracked
FaceitLevel 10 · 2,896 ELOTop 12.4% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Nov 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 25,525 → 25,525
+133Faceit ELO · 2,763 → 2,896

Rating over time

Premier CS Rating: 25,525 +425 2 Aug – 11 Nov · 26 days played
25,00226,925peak 26,9252 Aug11 Nov
26,925Peak Premier in tracked matches
2,896Highest Faceit ELO seen on CSDB
36Days played since 2026-08-02

Faceit ELO

  • At peak — 2,896
  • Next: 3,000 ELO at 3,000 — 104 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-09-13
  • Level 10 first seen 2026-09-13

Premier CS Rating

  • 1,400 below peak (26,925)
  • -554 over 30 days · declining
  • -1,095 over 90 days
  • Next: Gold band at 30,000 — 4,475 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-13
  • Pink band first seen 2026-09-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches19——
Win rate74%——
K/D1.06——
Headshot %45%——

Measured 2 Nov 2026 → 11 Nov 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate54.5%50.9%
Shot accuracy11.5%13.7%
Kill/death ratio1.051.09
Match win rate41.2%48.4%

Share this profile

CSDB.GGFloeFACEITLevel 10 · 2,896 ELOSTANDINGTop 12.4% of rankedPREMIER25,525 · Red bandPEAK ELO2,896csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim93
Positioning64
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY54–42–4Last 10054%Win rateTWWTLLWWWL

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · −5.0pp headshot accuracy · +20ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–1–2 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 489ms

Last 10

  • 5–3–2 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 461ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 451ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim9.3
Utility3.9
Positioning6.4
Opening Duels5.6
Clutch3.6

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 88% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

T openings. 63% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning6.4
Utility3.9
Mechanics6.9
Opening Duels7.1
Win Impact5.6

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time446ms−35ms
first ⅓ avg 481ms → last ⅓ avg 446ms
Headshot accuracy22.4%−7.3%
first ⅓ avg 29.7% → last ⅓ avg 22.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.33Best match rating · 9–0 · inferno, 7 Aug →
58%Best headshot accuracy · 13–4 · nuke, 19 Sept →
281msFastest reaction time · 0–9 · inferno, 4 Sept →
13–0Biggest win · dust2, 16 Aug →

Across the last 100 tracked matches.

Highlights

9Longest win streak
7–3In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 71% over 7infernoWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
mirageB3016–1453%0.02
dust2A2011–955%0.00
anubisB179–853%0.01
nukeS128–467%0.03
infernoD113–827%0.03
ancientS75–271%0.01
cache—32–167%0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

223,419Lifetime kills
1.05K/D
14,102Matches
41.2%Match win rate
54.5%Headshot % · Top 50% of Level 10 players
11.5%Shot accuracy
26,865MVPs
4,654Hours (in match)
6,689Bombs planted
2,887Bombs defused

Most-used weapons

AK-4780,057
AWP27,465
Knife6,184
FAMAS3,284
SSG 083,157

Lifetime map wins

13,845inferno
13,334dust2
10,453nuke
5,384train
4,935vertigo
1,066cbble
83lake
45shorttrain

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

6,920Matches
50%Win rate
1.13Avg K/D
82.6ADR
52%Headshot %

Clutches & streaks

38%1v1 clutch win
22%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage116451%1.1916.9
Dust265350%1.1016.0
Nuke47451%1.1916.3
Anubis34253%1.1216.0
Inferno33051%1.1416.3
Ancient20345%1.0515.6
Vertigo11244%1.1317.6
Train11150%1.0816.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.2%Headshot accuracy
40.9%Accuracy (enemy spotted)
44.2%Spray accuracy
81.0%Counter-strafing
8.7°Preaim
451msReaction time
62.8%T opening success
54.0%CT opening success
0.41Enemies flashed / flash
3.3%Flash assists
6.54HE damage / grenade
2.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4138 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno8–8-0.0713%7 Nov →
ancient13–100.0416%7 Nov →
mirage13–50.0724%31 Oct →
dust215–15-0.0218%31 Oct →
inferno5–13-0.0125%31 Oct →
anubis9–13-0.0115%28 Oct →
anubis13–10-0.0019%28 Oct →
anubis13–80.009%24 Oct →
inferno9–00.1313%23 Oct →
inferno11–130.0417%23 Oct →
ancient10–130.0618%23 Oct →
anubis9–130.0812%23 Oct →
nuke13–11-0.0532%23 Oct →
anubis12–160.0123%23 Oct →
mirage13–60.0420%18 Oct →
dust26–130.0031%17 Oct →
mirage13–70.1025%16 Oct →
cache16–130.0619%16 Oct →
nuke13–40.0322%11 Oct →
inferno8–13-0.0416%10 Oct →
anubis5–10-0.0128%10 Oct →
mirage13–60.1419%4 Oct →
anubis7–13-0.0220%4 Oct →
mirage9–130.0021%3 Oct →
ancient13–50.0337%2 Oct →
dust213–7-0.0235%2 Oct →
anubis13–9-0.0121%2 Oct →
mirage3–13-0.0418%2 Oct →
nuke5–13-0.0132%30 Sept →
ancient13–6-0.0144%30 Sept →
nuke11–130.0728%29 Sept →
inferno9–20.1433%29 Sept →
mirage16–140.0118%27 Sept →
mirage13–10-0.0014%26 Sept →
dust213–20.0214%26 Sept →
dust26–13-0.0821%26 Sept →
dust213–5-0.0415%26 Sept →
mirage13–70.0627%26 Sept →
dust213–6-0.0129%21 Sept →
mirage7–13-0.0422%20 Sept →
anubis6–130.0638%19 Sept →
nuke13–40.0358%19 Sept →
mirage13–10-0.0127%13 Sept →
dust213–30.0432%12 Sept →
dust22–13-0.0128%12 Sept →
cache13–160.0821%11 Sept →
mirage2–50.0240%11 Sept →
mirage8–13-0.0224%5 Sept →
mirage9–10.0250%5 Sept →
dust210–13-0.0120%5 Sept →
ancient4–13-0.0936%5 Sept →
dust215–150.0131%5 Sept →
dust216–14-0.0226%4 Sept →
inferno0–9-0.2433%4 Sept →
mirage13–30.0419%4 Sept →
dust213–70.0619%4 Sept →
ancient13–90.0229%31 Aug →
mirage8–130.0323%30 Aug →
nuke13–11-0.0222%30 Aug →
mirage7–13-0.0533%29 Aug →
mirage13–160.0019%29 Aug →
anubis13–10-0.0018%29 Aug →
mirage13–10.0354%29 Aug →
dust27–130.0123%28 Aug →
ancient16–130.0124%27 Aug →
anubis13–5-0.0132%27 Aug →
dust28–13-0.0525%27 Aug →
nuke11–30.0942%22 Aug →
mirage4–130.0233%22 Aug →
inferno11–13-0.0326%22 Aug →
nuke4–13-0.0440%22 Aug →
mirage3–130.0344%22 Aug →
anubis16–14-0.0119%22 Aug →
inferno13–160.0536%21 Aug →
dust25–130.0923%21 Aug →
mirage13–100.1421%19 Aug →
anubis13–90.1223%19 Aug →
mirage4–13-0.0116%19 Aug →
mirage1–13-0.0545%19 Aug →
inferno8–80.0228%19 Aug →
anubis5–13-0.0526%16 Aug →
mirage10–130.0020%16 Aug →
dust213–90.0417%16 Aug →
mirage13–30.0417%16 Aug →
anubis13–4-0.0116%16 Aug →
dust213–00.0045%16 Aug →
mirage13–110.0632%16 Aug →
nuke13–40.0319%7 Aug →
inferno9–00.3333%7 Aug →
dust213–50.0421%2 Aug →
dust216–120.0234%2 Aug →
mirage1–13-0.0450%2 Aug →
anubis13–80.0022%2 Aug →
mirage13–60.0943%2 Aug →
mirage13–40.0139%2 Aug →
cache13–110.0136%2 Aug →
nuke13–10.0532%2 Aug →
nuke13–20.1727%2 Aug →
nuke9–130.0428%2 Aug →
anubis3–130.0128%2 Aug →

Match data via Leetify.

Milestones

Faceit Level 102.5K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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