dex

dex — CS2 Stats

PS76561198364229720[U:1:403963992]Steam profile ↗✓ No bans

1,447Tracked matches69%Win rate2020Tracked since
6,215Hours in CS32Hrs last 2 wks
CSDB Rating6.5 SolidPositional Player
Premier CS Rating20,104Top 50% of 215,386 CSDB-tracked playersPink band · top ~8.4% of ranked players (population est.)
CSDB Leaderboard#82813 of 261515 tracked
FaceitLevel 8 · 1,641 ELOTop 31.2% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,104 +3,288 25 Sept – 13 Nov · 19 days played
16,81620,104peak 20,10425 Sept13 Nov
Faceit ELO: 1,641 +0 25 Sept – 27 Oct · 2 observations
1,6411,641peak 1,64125 Sept27 Oct
20,104Peak Premier in tracked matches
1,641Highest Faceit ELO seen on CSDB
18Days played since 2026-09-25

Faceit ELO

  • At peak — 1,641
  • 0 over 30 days · steady
  • Next: Level 9 at 1,751 — 110 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-25
  • Level 7 first seen 2026-09-25

Premier CS Rating

  • At peak — 20,104
  • +216 over 30 days · steady
  • Next: Red band at 25,000 — 4,896 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-25
  • Blue band first seen 2026-09-25

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate51.6%46.8%48.2%above
Shot accuracy13.9%13.0%13.2%above
Kill/death ratio0.861.061.070.21 short
Match win rate41.0%46.3%46.9%5.9% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGdexFACEITLevel 8 · 1,641 ELOSTANDINGTop 31.2% of rankedPREMIER20,104 · Pink band30 DAYS0 ELOPEAK ELO1,641csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim68
Positioning63
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY50–48–2Last 10050%Win rateWWWWWWLWLL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +2.4pp headshot accuracy · +94ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 641ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 644ms

Last 20

  • 15–5 · 75% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 17%
  • Avg reaction 597ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim6.8
Utility4.8
Positioning6.3
Opening Duels5.9
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 97% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning6.3
Utility4.8
Mechanics4.0
Opening Duels7.3
Win Impact10.0

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.03
first ⅓ avg -0.01 → last ⅓ avg 0.02
Reaction time582ms+18ms
first ⅓ avg 564ms → last ⅓ avg 582ms
Headshot accuracy16.3%−2.3%
first ⅓ avg 18.6% → last ⅓ avg 16.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–5 · anubis, 10 Nov →
43%Best headshot accuracy · 6–13 · mirage, 3 Nov →
422msFastest reaction time · 13–8 · anubis, 9 Nov →
13–1Biggest win · inferno, 13 Nov →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W6Current streak
5–10In matches decided by ≤2 rounds
13Overtime games

Map breakdown

anubisBest map · 63% over 16infernoWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
mirageA3318–1555%0.01
dust2B179–853%-0.01
anubisA1610–663%0.02
infernoD124–833%-0.02
cacheC94–544%0.00
nukeC94–544%0.02
ancient—41–325%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

137,299Lifetime kills
0.86K/D
14,300Matches
41.0%Match win rate
51.6%Headshot % · Top 50% of Level 8 players
13.9%Shot accuracy · Top 50% of Level 8 players
18,022MVPs
3,475Hours (in match)
5,384Bombs planted
1,249Bombs defused

Most-used weapons

AK-4742,143
AWP12,582
SSG 085,951
FAMAS2,282
Knife2,278
SG 5532,199

Lifetime map wins

11,251vertigo
10,945dust2
5,004inferno
1,855train
1,369nuke
596cbble
215lake
153safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,281Matches
50%Win rate
0.98Avg K/D
75.7ADR
46%Headshot %

Clutches & streaks

34%1v1 clutch win
17%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust217655%1.0315.7
Anubis17456%0.9515.0
Mirage15853%0.9214.1
Inferno8549%0.9315.1
Ancient6938%0.8914.3
Vertigo3238%1.0314.9
Nuke2339%0.8613.1
Cache1250%0.8714.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.3%Headshot accuracy
38.3%Accuracy (enemy spotted)
44.0%Spray accuracy
67.8%Counter-strafing
10.2°Preaim
585msReaction time
63.6%T opening success
54.6%CT opening success
0.44Enemies flashed / flash
7.6%Flash assists
9.07HE damage / grenade
6.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4397 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–10.0536%13 Nov →
cache13–110.018%13 Nov →
dust213–80.0718%13 Nov →
mirage13–90.0117%13 Nov →
dust213–10-0.0519%12 Nov →
mirage13–20.1317%12 Nov →
dust28–130.0122%12 Nov →
dust213–80.0217%12 Nov →
nuke8–13-0.0618%12 Nov →
dust29–130.059%11 Nov →
dust213–70.0110%11 Nov →
inferno10–13-0.0613%11 Nov →
cache13–100.0717%11 Nov →
mirage13–40.1321%11 Nov →
inferno13–100.0224%10 Nov →
anubis13–50.1619%10 Nov →
mirage13–30.048%10 Nov →
ancient13–9-0.0120%10 Nov →
anubis13–80.0310%9 Nov →
anubis11–130.0213%4 Nov →
nuke10–13-0.0115%4 Nov →
mirage6–13-0.0243%3 Nov →
cache13–70.0713%3 Nov →
mirage13–80.0021%3 Nov →
mirage15–150.0615%2 Nov →
cache5–130.0218%2 Nov →
ancient13–16-0.027%2 Nov →
inferno13–40.0017%2 Nov →
mirage13–6-0.0110%2 Nov →
anubis13–70.049%2 Nov →
nuke13–90.005%2 Nov →
cache14–16-0.0114%2 Nov →
mirage10–13-0.0517%2 Nov →
mirage8–13-0.039%2 Nov →
nuke8–70.0821%2 Nov →
mirage11–13-0.0613%2 Nov →
mirage6–13-0.0112%1 Nov →
anubis13–6-0.019%1 Nov →
inferno11–13-0.0511%1 Nov →
dust213–10-0.0320%1 Nov →
inferno6–13-0.0511%1 Nov →
mirage15–15-0.0416%1 Nov →
anubis13–110.1022%1 Nov →
mirage13–90.1016%1 Nov →
anubis16–140.0214%1 Nov →
ancient14–16-0.0711%28 Oct →
dust21–13-0.1118%28 Oct →
dust214–160.0215%28 Oct →
mirage13–60.0219%28 Oct →
mirage13–80.0713%28 Oct →
inferno12–16-0.0416%28 Oct →
mirage14–16-0.0114%27 Oct →
anubis2–13-0.077%27 Oct →
inferno13–50.019%27 Oct →
anubis9–130.0216%27 Oct →
dust213–9-0.017%27 Oct →
dust213–16-0.0512%27 Oct →
mirage13–4-0.0119%27 Oct →
anubis16–140.039%27 Oct →
mirage7–130.0424%27 Oct →
anubis3–130.0319%27 Oct →
mirage13–60.0721%27 Oct →
mirage7–13-0.0420%26 Oct →
cache12–16-0.0010%26 Oct →
dust213–4-0.0522%26 Oct →
anubis13–70.0512%26 Oct →
dust28–13-0.0620%23 Oct →
dust22–13-0.0219%23 Oct →
mirage5–13-0.026%23 Oct →
nuke11–130.0724%22 Oct →
anubis13–10-0.0510%22 Oct →
ancient7–13-0.0710%22 Oct →
cache13–30.017%22 Oct →
mirage13–60.0615%22 Oct →
mirage13–10-0.0120%22 Oct →
nuke13–40.0421%21 Oct →
nuke6–130.0231%21 Oct →
cache10–13-0.089%21 Oct →
inferno5–13-0.0822%21 Oct →
mirage5–130.0333%21 Oct →
mirage13–80.0518%21 Oct →
dust211–13-0.0116%20 Oct →
dust213–70.1024%20 Oct →
mirage10–13-0.0712%20 Oct →
mirage12–16-0.0311%20 Oct →
dust27–0-0.060%20 Oct →
inferno10–130.0722%20 Oct →
mirage13–4-0.0313%20 Oct →
anubis6–13-0.009%20 Oct →
mirage13–100.0417%20 Oct →
mirage6–13-0.0338%20 Oct →
anubis13–9-0.0219%20 Oct →
nuke9–13-0.0434%20 Oct →
mirage13–20.0625%20 Oct →
anubis5–13-0.0135%20 Oct →
mirage13–6-0.0021%20 Oct →
inferno11–13-0.0621%19 Oct →
nuke13–80.0619%19 Oct →
inferno6–13-0.0419%19 Oct →
cache7–13-0.0513%18 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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