Eugene

Eugene — CS2 Stats

PR76561198361795160[U:1:401529432]Steam profile ↗✓ No bans

1,096Tracked matches48%Win rate2021Tracked since
1,768Hours in CS9Hrs last 2 wks
CSDB Rating4.2 DevelopingSupport
Premier CS Rating14,915Blue band · top ~28.8% of ranked players (population est.)
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Nov 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 14,915 → 14,915
+4Tracked matches · now 1,096
+1.8ppWin rate · 46.2% → 48.0%

Rating over time

Premier CS Rating: 14,915 +24 8 Jun – 7 Nov · 16 days played
13,13814,915peak 14,9158 Jun7 Nov
Faceit ELO: 1,093 +0 5 Sept – 11 Sept · 2 observations
1,0931,093peak 1,0935 Sept11 Sept
14,915Peak Premier in tracked matches
1,093Highest Faceit ELO seen on CSDB
42Days played since 2026-06-08

Premier CS Rating

  • At peak — 14,915
  • Next: Purple band at 15,000 — 85 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-11
  • Light Blue band first seen 2026-09-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches4——
Win rate25%——
K/D0.80——
Headshot %39%——

Measured 7 Nov 2026 → 14 Nov 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate70.6%42.0%44.4%above
Shot accuracy15.0%9.6%11.9%above
Kill/death ratio1.670.981.03above
Match win rate44.3%43.8%45.2%0.9% short

This profile matches the typical Purple band player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGEugenePREMIER14,915 · Blue bandPEAK ELO1,093csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim59
Positioning43
Utility47

0–100 skill scores via Leetify.

Recent form

COLD34–58–8Last 10034%Win rateWLLTLWLWTL

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · −1.3pp headshot accuracy · −24ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 614ms

Last 10

  • 3–5–2 · 30% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 19%
  • Avg reaction 564ms

Last 20

  • 7–8–5 · 35% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 576ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.7 against its own average).

Aim5.9
Utility4.7
Positioning4.3
Opening Duels0.0
Clutch3.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 83% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 37% on CT to 19% on T — the same duels are being taken with worse setups on the attacking side.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning4.3
Utility4.7
Mechanics3.5
Opening Duels0.8
Win Impact4.3

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.03
first ⅓ avg -0.02 → last ⅓ avg 0.01
Reaction time555ms−24ms
first ⅓ avg 579ms → last ⅓ avg 555ms
Headshot accuracy19.8%+1.1%
first ⅓ avg 18.7% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–4 · inferno, 5 Aug →
50%Best headshot accuracy · 1–13 · dust2, 1 Sept →
391msFastest reaction time · 13–9 · office, 9 Sept →
13–2Biggest win · mirage, 24 Jun →

Across the last 100 tracked matches.

Highlights

3Longest win streak
8–15In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 60% over 5vertigoWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
mirageC239–1439%-0.00
officeC239–1439%0.01
nukeB168–850%0.00
dust2D122–1017%-0.03
vertigoD50–50%0.01
anubisA53–260%-0.02
cacheC52–340%-0.03
infernoD51–420%-0.01
ancientD50–50%-0.03
train—10–10%-0.00

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

69,770Lifetime kills
1.67K/D · Top 5% of Blue band
4,914Matches
44.3%Match win rate · Top 50% of Blue band
70.6%Headshot % · Top 1% of Blue band
15.0%Shot accuracy · Top 25% of Blue band
6,149MVPs
890Hours (in match)
2,264Bombs planted
332Bombs defused

Most-used weapons

AK-477,216
AWP2,888
MP72,720
SSG 082,259
P902,072

Lifetime map wins

4,605nuke
2,744dust2
2,293office
1,314train
1,290inferno
1,151vertigo
591italy
100safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

25Matches
56%Win rate
1.02Avg K/D
62.5ADR
39%Headshot %

Clutches & streaks

35%1v1 clutch win
14%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Dust2743%0.759.1
Mirage540%1.2511.6
Nuke3100%1.6816.3
Ancient1100%0.8113.0
Inferno10%0.5310.0
Anubis10%0.478.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.4%Headshot accuracy
33.7%Accuracy (enemy spotted)
36.1%Spray accuracy
65.6%Counter-strafing
11.0°Preaim
539msReaction time
19.4%T opening success
36.6%CT opening success
0.47Enemies flashed / flash
3.1%Flash assists
10.66HE damage / grenade
5.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4728 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 19.4081% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–50.0029%12 Nov →
nuke5–130.0533%12 Nov →
nuke10–130.0611%11 Nov →
office12–120.0513%11 Nov →
train0–7-0.0013%5 Nov →
office13–110.0622%5 Nov →
vertigo6–130.0121%3 Nov →
mirage13–70.0413%3 Nov →
nuke12–12-0.0421%3 Nov →
mirage11–130.0315%2 Nov →
dust211–13-0.0623%31 Oct →
nuke13–60.0216%31 Oct →
office12–12-0.0318%29 Oct →
office8–13-0.0321%14 Oct →
nuke12–120.0322%13 Oct →
vertigo12–120.0915%13 Oct →
office13–110.0438%13 Sept →
office3–00.010%13 Sept →
vertigo11–13-0.0238%13 Sept →
mirage13–90.0213%13 Sept →
office13–9-0.0613%9 Sept →
mirage10–130.0114%8 Sept →
mirage13–40.0223%6 Sept →
nuke6–13-0.0220%6 Sept →
mirage12–16-0.0517%6 Sept →
office13–80.0513%5 Sept →
mirage9–130.0721%5 Sept →
nuke13–11-0.0122%4 Sept →
office13–50.1021%4 Sept →
dust28–13-0.089%2 Sept →
office13–7-0.0224%2 Sept →
dust21–13-0.0750%1 Sept →
mirage8–13-0.0216%1 Sept →
office8–13-0.0810%1 Sept →
mirage10–13-0.077%18 Aug →
anubis13–4-0.0310%18 Aug →
mirage13–110.0319%18 Aug →
office10–130.0330%15 Aug →
mirage11–13-0.0621%12 Aug →
cache4–13-0.0024%12 Aug →
inferno10–13-0.0322%12 Aug →
dust27–13-0.0217%12 Aug →
mirage6–13-0.0114%5 Aug →
inferno13–40.1120%5 Aug →
nuke13–11-0.0221%5 Aug →
office12–120.0223%3 Aug →
cache13–100.0123%3 Aug →
dust211–13-0.0110%3 Aug →
mirage13–70.0015%31 Jul →
dust213–160.0326%31 Jul →
office12–12-0.0615%31 Jul →
dust216–14-0.0312%25 Jul →
office11–130.0634%23 Jul →
anubis13–10-0.0420%23 Jul →
office11–13-0.0115%21 Jul →
dust213–30.0724%14 Jul →
mirage5–130.0224%14 Jul →
nuke13–50.0213%14 Jul →
mirage10–13-0.0222%11 Jul →
office13–80.0141%11 Jul →
office8–130.0430%9 Jul →
ancient11–13-0.0630%9 Jul →
mirage13–70.0532%9 Jul →
cache9–13-0.0414%9 Jul →
mirage11–13-0.0823%8 Jul →
nuke13–70.0427%8 Jul →
mirage13–30.0211%8 Jul →
nuke4–130.0110%4 Jul →
vertigo1–13-0.0338%3 Jul →
nuke7–13-0.0424%3 Jul →
ancient6–130.0117%3 Jul →
office12–120.0531%2 Jul →
inferno14–16-0.0616%2 Jul →
mirage1–13-0.1031%2 Jul →
dust23–13-0.0411%2 Jul →
cache13–10-0.027%1 Jul →
office7–13-0.059%27 Jun →
office2–13-0.0818%27 Jun →
dust25–13-0.044%26 Jun →
anubis9–13-0.0513%26 Jun →
nuke13–11-0.0128%26 Jun →
dust22–13-0.069%26 Jun →
office6–120.0243%24 Jun →
nuke13–11-0.0526%24 Jun →
mirage13–20.0617%24 Jun →
anubis13–100.0919%24 Jun →
inferno11–13-0.0311%20 Jun →
cache6–13-0.0730%17 Jun →
ancient4–13-0.1018%17 Jun →
inferno7–13-0.0313%17 Jun →
vertigo2–13-0.0214%12 Jun →
office13–100.0318%12 Jun →
mirage11–13-0.0415%12 Jun →
ancient11–13-0.0218%12 Jun →
nuke14–16-0.0121%12 Jun →
nuke13–100.0218%12 Jun →
ancient11–130.0023%9 Jun →
dust210–13-0.0416%9 Jun →
mirage8–13-0.038%9 Jun →
anubis12–16-0.0721%8 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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