Crallanking

Crallanking — CS2 Stats

76561198359059521[U:1:398793793]Steam profile ↗✓ No bans

763Tracked matches50%Win rate2021Tracked since
437Hours in CS
CSDB Rating6.0 SolidPositional Player
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 763 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 62 days played since 2 Aug 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 14,566 -1,957 6 Aug28 Apr · 37 days played
13,32117,698peak 17,6986 Aug28 Apr
17,811Peak Premier in tracked matches
62Days played since 2025-08-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=8,862), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate44.8%41.9%42.7%above
Shot accuracy9.9%12.2%11.2%1.4% short
Kill/death ratio1.060.981.00above
Match win rate45.4%43.3%43.9%above

This profile matches the typical Level 4 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCrallankingFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning61
Utility24

0–100 skill scores via Leetify.

Recent form

STEADY46486Last 10046%Win rateWLTWLLWWLW

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · +1.6pp headshot accuracy · −6ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 23%
  • Avg reaction 597ms

Last 10

  • 541 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 24%
  • Avg reaction 613ms

Last 20

  • 1181 · 55% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 23%
  • Avg reaction 616ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.4 against its own average).

Aim7.6
Utility2.4
Positioning6.1
Opening Duels5.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 90% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 634ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning6.1
Utility2.4
Mechanics7.6
Opening Duels4.9
Win Impact5.0

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time618ms−3ms
first ⅓ avg 621ms → last ⅓ avg 618ms
Headshot accuracy23.6%+2.8%
first ⅓ avg 20.9% → last ⅓ avg 23.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 9–0 · nuke, 12 Mar
42%Best headshot accuracy · 13–4 · nuke, 30 Mar
438msFastest reaction time · 7–13 · office, 8 Aug
13–2Biggest win · nuke, 10 Dec

Across the last 100 tracked matches.

Highlights

7Longest win streak
56In matches decided by ≤2 rounds
15Overtime games

Map breakdown

ancientBest map · 63% over 8mirageWeakest map · 41% over 27
MapGradePlayedRecordWin rateAvg rating
mirageC27111641%0.01
infernoB27131448%-0.00
nukeC23101343%0.01
ancientA85363%0.02
overpassA74357%0.00
office42250%0.03
cache21150%0.07
vertigo1010%-0.01
dust21010%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (41% over 27). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

23,459Lifetime kills
1.06K/D · Top 50% of Level 3 players
1,321Matches
45.4%Match win rate · Top 50% of Level 3 players
44.8%Headshot % · Top 50% of Level 3 players
9.9%Shot accuracy
3,292MVPs
437Hours (in match)
816Bombs planted
274Bombs defused

Most-used weapons

Lifetime map wins

2,674inferno
1,725nuke
1,368office
615vertigo
508dust2
227cbble
127train
99lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.7%Headshot accuracy
32.6%Accuracy (enemy spotted)
38.0%Spray accuracy
84.0%Counter-strafing
8.2°Preaim
634msReaction time
42.6%T opening success
56.2%CT opening success
0.38Enemies flashed / flash
2.6%Flash assists
6.55HE damage / grenade
3.73Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3825 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 27 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–100.0628%4 Sept
mirage10–130.0620%29 Aug
cache12–120.0720%2 May
ancient16–130.0623%28 Apr
mirage6–130.0222%28 Apr
nuke8–13-0.0713%9 Apr
nuke13–40.0542%30 Mar
mirage13–60.0824%30 Mar
mirage8–13-0.0319%30 Mar
ancient13–60.0828%29 Mar
nuke13–40.0539%29 Mar
mirage13–160.0315%27 Mar
inferno7–9-0.0817%12 Mar
inferno9–20.1624%12 Mar
inferno9–40.0430%12 Mar
nuke9–00.1914%12 Mar
inferno13–40.0122%11 Mar
nuke9–13-0.0420%11 Mar
mirage7–130.0026%9 Mar
inferno13–40.0314%7 Mar
inferno13–110.0025%7 Mar
nuke13–30.0733%26 Feb
overpass8–13-0.039%14 Feb
mirage13–10-0.0320%14 Feb
inferno10–13-0.0431%3 Feb
inferno2–9-0.1620%29 Jan
inferno3–9-0.1438%29 Jan
inferno9–50.0318%28 Jan
vertigo6–9-0.0136%28 Jan
inferno9–70.1015%28 Jan
nuke8–80.0823%27 Jan
inferno2–9-0.0429%27 Jan
nuke14–160.0327%24 Jan
mirage13–60.0126%18 Jan
ancient2–130.0131%18 Jan
mirage15–15-0.0217%11 Jan
overpass7–130.0020%11 Jan
mirage13–110.0227%11 Jan
nuke13–8-0.0522%9 Jan
inferno4–13-0.0114%9 Jan
nuke11–13-0.0120%5 Jan
mirage13–60.0337%5 Jan
mirage14–160.0424%4 Jan
mirage16–130.0516%2 Jan
inferno6–13-0.1014%2 Jan
mirage13–160.0235%28 Dec
inferno13–3-0.0019%28 Dec
overpass13–100.0917%28 Dec
ancient10–130.0115%27 Dec
inferno9–130.0225%26 Dec
mirage13–60.0524%25 Dec
inferno13–30.0833%25 Dec
inferno13–10-0.0430%23 Dec
overpass13–9-0.0022%21 Dec
inferno16–120.0730%19 Dec
mirage8–13-0.0617%16 Dec
overpass6–13-0.0410%15 Dec
nuke5–130.0413%15 Dec
mirage13–110.0422%11 Dec
inferno15–15-0.0014%10 Dec
nuke13–20.0221%10 Dec
inferno7–13-0.0712%10 Dec
inferno8–80.0521%5 Dec
mirage10–13-0.0124%4 Dec
ancient13–50.0617%3 Dec
nuke2–13-0.0419%29 Nov
ancient13–16-0.0518%26 Nov
ancient13–5-0.0124%25 Nov
nuke6–13-0.0229%25 Nov
nuke9–13-0.1233%24 Nov
mirage13–6-0.0126%24 Nov
ancient13–9-0.0116%24 Nov
mirage2–13-0.028%23 Nov
nuke14–16-0.0419%20 Nov
mirage9–13-0.0018%19 Nov
mirage10–13-0.0211%18 Nov
dust26–13-0.0117%16 Nov
mirage3–130.015%16 Nov
mirage13–20.0623%14 Nov
nuke15–150.0319%14 Nov
inferno3–13-0.0430%14 Nov
mirage7–13-0.0631%2 Nov
nuke4–13-0.0519%2 Nov
mirage13–90.0323%31 Oct
nuke13–80.0321%31 Oct
inferno11–13-0.0118%27 Oct
inferno8–13-0.0526%23 Aug
nuke13–9-0.0217%23 Aug
mirage13–160.0213%15 Aug
office7–13-0.0129%9 Aug
overpass13–50.0418%9 Aug
office7–130.0526%8 Aug
nuke13–110.0338%7 Aug
inferno16–13-0.0113%6 Aug
inferno13–60.0711%6 Aug
office13–70.0819%5 Aug
office7–1-0.0129%5 Aug
nuke13–70.0225%4 Aug
overpass16–13-0.0321%3 Aug
nuke10–13-0.0514%2 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →