rizz sing

rizz sing — CS2 Stats

MX76561198358257452[U:1:397991724]Steam profile ↗✓ No bans

1,034Tracked matches62%Win rate2023Tracked since
994Hours in CS1Hrs last 2 wks
CSDB Rating6.3 SolidAll-Rounder
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (43 days ago). Ranks are recorded once per day this page is viewed.

+1Tracked matches · now 1,034
0.0ppWin rate · 62.1% → 62.1%

Rating over time

Premier CS Rating: 14,889 +559 25 May – 13 Jun · 10 days played
13,56614,999peak 14,99925 May13 Jun
14,999Peak Premier in tracked matches
49Days played since 2026-05-25

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,185), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate43.4%44.8%45.7%2.3% short
Shot accuracy0.9%12.4%12.7%11.8% short
Kill/death ratio1.011.031.050.05 short
Match win rate40.4%45.2%45.7%5.3% short

This profile sits below the typical Level 7 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGrizz singFACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim66
Positioning56
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY56–41–3Last 10056%Win rateLWWWWLLLTW

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · −0.5pp headshot accuracy · +13ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 614ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 619ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 612ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim6.6
Utility5.6
Positioning5.6
Opening Duels5.0
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 84% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 619ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.6
Utility5.6
Mechanics6.7
Opening Duels4.5
Win Impact9.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time622ms−8ms
first ⅓ avg 630ms → last ⅓ avg 622ms
Headshot accuracy17.0%−0.2%
first ⅓ avg 17.2% → last ⅓ avg 17.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–2 · inferno, 22 Jun →
43%Best headshot accuracy · 2–2 · nuke, 18 Jun →
461msFastest reaction time · 13–8 · nuke, 17 Jun →
13–2Biggest win · nuke, 2 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
5–7In matches decided by ≤2 rounds
3Overtime games

Map breakdown

dust2Best map · 69% over 13nukeWeakest map · 51% over 47
MapGradePlayedRecordWin rateAvg rating
nukeB4724–2351%0.02
dust2S139–469%-0.01
mirageA127–558%0.01
cacheA116–555%0.02
infernoA85–363%0.01
overpass—42–250%0.03
ancient—42–250%0.03
anubis—11–0100%0.13

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (51% over 47). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

30,466Lifetime kills
1.01K/D
1,722Matches
40.4%Match win rate
43.4%Headshot %
0.9%Shot accuracy
3,204MVPs
598Hours (in match)
1,302Bombs planted
285Bombs defused

Most-used weapons

Lifetime map wins

2,542nuke
2,514inferno
1,982dust2
767vertigo
332train
114office
37ar_shoots
37ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

64Matches
59%Win rate
1.14Avg K/D
79.4ADR
42%Headshot %

Clutches & streaks

37%1v1 clutch win
12%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1844%1.0817.8
Dust21292%1.2417.6
Inferno967%1.2316.2
Nuke956%0.8712.6
Ancient967%0.8917.3
Overpass30%1.0018.3
Anubis2100%3.8513.0
Train10%0.274.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.9%Headshot accuracy
35.7%Accuracy (enemy spotted)
37.1%Spray accuracy
80.0%Counter-strafing
10.2°Preaim
619msReaction time
45.6%T opening success
50.6%CT opening success
0.61Enemies flashed / flash
8.5%Flash assists
5.63HE damage / grenade
12.51Flashes / match

Recent matches

MapScoreRatingHS%Date
nuke8–130.0416%17 Oct →
mirage13–8-0.0121%16 Aug →
inferno13–30.0711%16 Aug →
dust213–60.0019%16 Aug →
dust213–11-0.0017%16 Aug →
mirage4–13-0.0515%16 Aug →
nuke11–13-0.0526%12 Aug →
overpass4–130.0118%9 Aug →
nuke12–120.0615%9 Aug →
dust213–70.0212%4 Aug →
mirage13–40.0719%4 Aug →
nuke13–2-0.0111%2 Aug →
dust213–11-0.0125%30 Jul →
cache10–13-0.0624%19 Jul →
ancient4–13-0.0117%17 Jul →
nuke5–130.0021%17 Jul →
dust210–13-0.077%17 Jul →
nuke7–130.0826%17 Jul →
cache13–90.0613%16 Jul →
inferno13–80.0412%14 Jul →
cache13–70.0528%14 Jul →
nuke10–1-0.0217%13 Jul →
nuke13–100.1311%12 Jul →
nuke13–70.1219%12 Jul →
dust29–13-0.0218%12 Jul →
nuke13–9-0.0118%12 Jul →
cache13–30.0912%11 Jul →
dust216–140.0313%10 Jul →
nuke10–13-0.0011%10 Jul →
cache13–20.0515%10 Jul →
cache9–13-0.0218%7 Jul →
ancient13–90.0516%7 Jul →
mirage13–60.0421%7 Jul →
mirage7–130.0513%6 Jul →
nuke13–60.0116%6 Jul →
mirage8–130.0512%6 Jul →
cache13–100.0815%5 Jul →
cache9–13-0.0035%4 Jul →
cache13–90.0324%3 Jul →
cache8–130.0918%2 Jul →
nuke13–20.0323%1 Jul →
cache4–13-0.139%1 Jul →
nuke9–00.0722%27 Jun →
dust216–13-0.0418%24 Jun →
nuke9–130.0124%23 Jun →
inferno13–20.1421%22 Jun →
nuke13–50.0211%22 Jun →
nuke12–12-0.0112%21 Jun →
nuke3–13-0.0410%20 Jun →
nuke12–120.1119%19 Jun →
nuke2–20.0143%18 Jun →
nuke13–40.1016%18 Jun →
overpass13–20.0512%18 Jun →
anubis13–50.1315%17 Jun →
nuke13–9-0.0111%17 Jun →
nuke8–00.1019%17 Jun →
nuke13–80.0618%17 Jun →
nuke8–130.0312%15 Jun →
nuke13–70.1311%14 Jun →
nuke7–13-0.0821%14 Jun →
inferno11–13-0.0320%13 Jun →
overpass13–90.0622%13 Jun →
dust213–4-0.0116%13 Jun →
dust211–13-0.0317%12 Jun →
nuke13–9-0.0610%12 Jun →
mirage9–20.076%12 Jun →
nuke13–5-0.0614%9 Jun →
nuke8–13-0.0223%9 Jun →
nuke3–13-0.0013%9 Jun →
nuke13–110.0314%9 Jun →
mirage8–13-0.0313%8 Jun →
mirage13–9-0.0319%6 Jun →
nuke13–50.0715%5 Jun →
nuke3–13-0.0530%5 Jun →
dust213–6-0.0119%3 Jun →
inferno10–13-0.0523%3 Jun →
overpass9–13-0.0117%2 Jun →
nuke8–130.0322%2 Jun →
nuke11–13-0.0115%2 Jun →
nuke13–7-0.0219%2 Jun →
nuke6–130.0016%2 Jun →
nuke6–13-0.0210%1 Jun →
nuke13–100.0912%31 May →
nuke6–130.0022%31 May →
nuke13–6-0.0114%31 May →
mirage16–13-0.039%31 May →
dust210–130.0617%30 May →
mirage13–60.0210%30 May →
nuke10–13-0.0719%30 May →
inferno13–90.0119%29 May →
nuke13–80.0114%28 May →
nuke13–40.0628%28 May →
inferno10–13-0.0525%27 May →
ancient13–20.1017%27 May →
dust213–8-0.088%27 May →
nuke13–60.0420%27 May →
nuke11–13-0.0517%26 May →
inferno13–11-0.0711%26 May →
mirage4–10-0.0220%26 May →
ancient11–13-0.0315%25 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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