Zedra

Zedra — CS2 Stats

DE76561198356141060[U:1:395875332]Steam profile ↗✓ No bans

1,712Tracked matches33%Win rate2020Tracked since
4,666Hours in CS2Hrs last 2 wks
CSDB Rating4.5 DevelopingSupport
Premier CS Rating22,467Top 25% of 212,133 CSDB-tracked playersPink band · top ~5.8% of ranked players (population est.)
CSDB Leaderboard#50395 of 259137 tracked
FaceitLevel 8 · 1,435 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (22 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,467 +820 19 Jul – 10 Oct · 13 days played
21,64723,009peak 23,00919 Jul10 Oct
23,009Peak Premier in tracked matches
1,435Highest Faceit ELO seen on CSDB
38Days played since 2026-07-09

Faceit ELO

  • At peak — 1,435
  • Next: Level 8 at 1,531 — 96 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-20
  • Level 6 first seen 2026-09-20

Premier CS Rating

  • 542 below peak (23,009)
  • +820 over 90 days
  • Next: Red band at 25,000 — 2,533 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-20
  • Purple band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate53.4%46.8%48.2%above
Shot accuracy11.4%13.0%13.2%1.8% short
Kill/death ratio1.451.061.07above
Match win rate45.2%46.3%46.9%1.7% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGZedraFACEITLevel 8 · 1,435 ELOSTANDINGTop 31.2% of rankedPREMIER22,467 · Pink bandPEAK ELO1,435csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim52
Positioning49
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY41–58–1Last 10041%Win rateWLLWLLLLWW

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −2.1pp headshot accuracy · −77ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 483ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 13%
  • Avg reaction 526ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 565ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim5.2
Utility5.4
Positioning4.9
Opening Duels0.1
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 71% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 53% on T to 31% on CT — first contacts on the defending side are being lost.

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning4.9
Utility5.4
Mechanics4.9
Opening Duels3.0
Win Impact0.0

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time575ms−42ms
first ⅓ avg 617ms → last ⅓ avg 575ms
Headshot accuracy14.8%−2.5%
first ⅓ avg 17.3% → last ⅓ avg 14.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–5 · nuke, 3 Oct →
34%Best headshot accuracy · 10–13 · cache, 2 Aug →
422msFastest reaction time · 0–13 · cache, 6 Oct →
13–3Biggest win · cache, 20 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–4In matches decided by ≤2 rounds
3Overtime games

Map breakdown

ancientBest map · 60% over 15anubisWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
cacheB2312–1152%-0.01
dust2D186–1233%-0.01
ancientA159–660%-0.01
mirageC135–838%-0.01
anubisD112–918%-0.03
infernoC83–538%-0.01
nukeB84–450%-0.00
vertigo—10–10%-0.01
italy—10–10%-0.00
train—10–10%-0.05
shelter—10–10%-0.03

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

150,155Lifetime kills
1.45K/D · Top 10% of Level 8 players
4,984Matches
45.2%Match win rate
53.4%Headshot % · Top 25% of Level 8 players
11.4%Shot accuracy
11,439MVPs
2,397Hours (in match)
4,916Bombs planted
1,699Bombs defused

Most-used weapons

AK-4762,741
AWP14,879
Knife3,100
Tec-93,078
MAC-102,839
FAMAS2,830

Lifetime map wins

7,699inferno
7,042dust2
3,405nuke
1,893cbble
1,791vertigo
1,078train
385office
83lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,083Matches
51%Win rate
0.99Avg K/D
71.0ADR
34%Headshot %

Clutches & streaks

39%1v1 clutch win
21%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient8951%0.9313.6
Mirage7455%1.0614.5
Dust26053%1.0314.1
Inferno5046%0.9813.2
Anubis5050%0.8212.5
Nuke3253%1.1013.7
Overpass1369%1.1013.1
Cache1258%0.8512.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.0%Headshot accuracy
32.3%Accuracy (enemy spotted)
34.3%Spray accuracy
72.1%Counter-strafing
10.8°Preaim
563msReaction time
53.0%T opening success
31.3%CT opening success
0.61Enemies flashed / flash
7.5%Flash assists
9.04HE damage / grenade
8.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9931% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 31.2942% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–10-0.0312%20 Oct →
mirage10–130.0514%20 Oct →
inferno6–13-0.0516%10 Oct →
ancient13–11-0.017%10 Oct →
cache0–13-0.1025%6 Oct →
nuke10–13-0.0712%4 Oct →
cache7–130.019%4 Oct →
mirage10–13-0.037%3 Oct →
cache13–80.0817%3 Oct →
ancient13–100.1511%3 Oct →
cache11–5-0.0629%3 Oct →
inferno7–13-0.0212%3 Oct →
nuke13–50.1517%3 Oct →
inferno9–13-0.0116%1 Oct →
nuke13–6-0.089%29 Sept →
anubis5–13-0.046%29 Sept →
dust210–13-0.0215%29 Sept →
cache8–130.0113%29 Sept →
cache13–11-0.0115%26 Sept →
anubis4–13-0.0519%25 Sept →
vertigo3–13-0.019%25 Sept →
anubis6–130.0513%25 Sept →
dust26–13-0.0123%25 Sept →
cache13–6-0.0115%25 Sept →
anubis3–13-0.137%24 Sept →
cache0–3-0.1025%24 Sept →
cache3–130.0033%23 Sept →
cache3–13-0.0710%22 Sept →
cache8–20.0215%22 Sept →
cache7–13-0.0810%20 Sept →
nuke10–13-0.0212%20 Sept →
ancient13–11-0.0017%20 Sept →
nuke7–90.0219%17 Sept →
ancient3–13-0.025%12 Sept →
dust27–13-0.0532%12 Sept →
mirage8–13-0.0222%12 Sept →
inferno13–5-0.0410%12 Sept →
italy6–13-0.008%11 Sept →
dust26–13-0.0121%11 Sept →
ancient13–7-0.0725%10 Sept →
anubis5–13-0.038%6 Sept →
inferno4–130.0215%6 Sept →
ancient13–11-0.0522%3 Sept →
ancient8–13-0.0822%3 Sept →
mirage16–19-0.0216%3 Sept →
cache12–120.0127%26 Aug →
cache13–3-0.0833%20 Aug →
mirage13–110.0311%20 Aug →
dust210–130.0922%11 Aug →
cache13–6-0.0118%4 Aug →
cache13–100.0615%4 Aug →
anubis13–30.003%4 Aug →
mirage5–13-0.0614%4 Aug →
ancient13–70.038%2 Aug →
cache10–13-0.0634%2 Aug →
dust213–100.0114%2 Aug →
mirage13–40.0313%2 Aug →
dust211–130.0221%31 Jul →
dust213–100.0113%31 Jul →
cache13–70.0215%30 Jul →
mirage7–13-0.0618%28 Jul →
anubis4–13-0.134%28 Jul →
ancient5–13-0.0411%28 Jul →
dust25–13-0.094%28 Jul →
anubis2–130.0110%26 Jul →
dust23–130.0016%26 Jul →
ancient3–13-0.054%26 Jul →
ancient13–60.0021%21 Jul →
cache13–160.0322%21 Jul →
anubis13–9-0.0115%20 Jul →
ancient13–60.0412%20 Jul →
mirage13–100.0018%19 Jul →
nuke16–130.0313%19 Jul →
ancient13–11-0.0123%19 Jul →
dust20–13-0.0527%19 Jul →
dust213–6-0.0413%19 Jul →
cache13–70.0111%17 Jul →
mirage5–13-0.0123%17 Jul →
inferno13–70.0313%16 Jul →
train6–13-0.0520%16 Jul →
dust211–130.0318%15 Jul →
mirage13–3-0.0133%14 Jul →
ancient6–130.0113%14 Jul →
anubis6–13-0.012%14 Jul →
mirage9–130.0327%14 Jul →
ancient4–130.0120%14 Jul →
dust23–13-0.0719%14 Jul →
cache9–130.0017%14 Jul →
dust213–8-0.0517%14 Jul →
cache13–70.0030%14 Jul →
mirage13–7-0.0319%13 Jul →
dust213–70.017%13 Jul →
nuke3–13-0.0423%13 Jul →
nuke13–6-0.0212%11 Jul →
inferno13–9-0.0114%11 Jul →
anubis4–13-0.0213%11 Jul →
dust210–13-0.0118%11 Jul →
inferno6–13-0.0313%9 Jul →
cache13–60.0911%9 Jul →
shelter11–13-0.0315%9 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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