Chiken

Chiken — CS2 Stats

GB76561198351540301[U:1:391274573]Steam profile ↗✓ No bans

865Tracked matches44%Win rate2021Tracked since
6,523Hours in CS4Hrs last 2 wks
CSDB Rating6.4 SolidOpening Duellist
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 865 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 35 days played since 18 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

16,084Peak Premier in tracked matches
35Days played since 2026-05-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches440
Win rate50%25%+25pp
K/D1.062.50−1.44
Headshot %33%55%−23pp

Measured 12 Sep 202617 Sep 2026; previous 3 Sep 2026 → 12 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim68
Positioning77
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY434512Last 10043%Win rateWTLWWLWLWW

Last 10 vs previous 10: +40pp win rate · +0.03 avg rating · −1.1pp headshot accuracy · +58ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 311 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 606ms

Last 10

  • 631 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 623ms

Last 20

  • 8102 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 594ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening DuellistWinning opening duels is what stands out in this profile (+1.3 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim6.8
Utility4.7
Positioning7.7
Opening Duels8.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 72% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning7.7
Utility4.7
Mechanics7.2
Opening Duels7.6
Win Impact3.1

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time622ms+30ms
first ⅓ avg 591ms → last ⅓ avg 622ms
Headshot accuracy21.1%+1.8%
first ⅓ avg 19.3% → last ⅓ avg 21.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–3 · eldorado, 9 Jul
41%Best headshot accuracy · 9–6 · poseidon, 7 Aug
391msFastest reaction time · 4–9 · inferno, 7 Aug
13–1Biggest win · train, 24 May

Across the last 100 tracked matches.

Highlights

3Longest win streak
97In matches decided by ≤2 rounds
3Overtime games

Map breakdown

eldoradoBest map · 80% over 5nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
cacheB28141450%0.00
infernoD2671927%-0.00
debrisC94544%0.02
mirageC73443%0.01
nukeD51420%-0.04
eldoradoS54180%0.06
poseidon42250%0.04
overpass440100%0.01
train41325%0.03
anubis31233%-0.01
dust22020%0.02
ancient21150%-0.00
sanctum110100%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

58,853Lifetime kills
1.47K/D · Top 5% of tracked players
1,872Matches
45.9%Match win rate · Top 50% of tracked players
47.6%Headshot % · Top 50% of tracked players
16.6%Shot accuracy · Top 25% of tracked players
4,668MVPs
828Hours (in match)
1,596Bombs planted
494Bombs defused

Most-used weapons

Lifetime map wins

10,330inferno
1,044dust2
705nuke
407train
291cbble
84vertigo
53lake
15safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.4%Headshot accuracy
34.7%Accuracy (enemy spotted)
33.0%Spray accuracy
82.4%Counter-strafing
9.9°Preaim
601msReaction time
56.6%T opening success
63.8%CT opening success
0.40Enemies flashed / flash
2.1%Flash assists
8.59HE damage / grenade
10.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3995 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–9-0.0516%12 Sept
dust215–150.0336%12 Sept
ancient11–130.008%12 Sept
inferno13–3-0.0118%12 Sept
anubis13–90.0613%10 Sept
cache6–13-0.0612%10 Sept
mirage13–110.0320%2 Sept
mirage11–130.0720%2 Sept
cache13–100.0415%29 Aug
inferno13–70.0217%29 Aug
cache13–40.0621%28 Aug
anubis10–130.0111%28 Aug
inferno4–130.0025%28 Aug
nuke6–13-0.0129%28 Aug
inferno15–15-0.0113%28 Aug
inferno3–13-0.0610%27 Aug
ancient13–11-0.0122%12 Aug
inferno13–160.0720%12 Aug
inferno4–9-0.0827%7 Aug
poseidon3–9-0.107%7 Aug
overpass13–50.0526%7 Aug
poseidon9–60.0241%7 Aug
debris8–8-0.0626%7 Aug
debris9–40.0224%25 Jul
inferno7–130.0616%25 Jul
inferno3–80.0423%25 Jul
eldorado9–70.0324%25 Jul
poseidon8–80.0441%25 Jul
dust28–130.0122%17 Jul
cache13–30.0730%17 Jul
debris9–70.0424%17 Jul
nuke11–13-0.0123%17 Jul
inferno13–90.0815%17 Jul
cache13–60.0816%17 Jul
cache10–13-0.0211%12 Jul
eldorado4–9-0.0426%11 Jul
poseidon9–10.1923%11 Jul
debris9–50.0012%11 Jul
debris4–9-0.0517%11 Jul
inferno9–13-0.0117%10 Jul
eldorado9–30.0128%10 Jul
debris7–90.0234%10 Jul
debris8–80.1421%10 Jul
eldorado9–70.0920%10 Jul
debris9–4-0.0113%9 Jul
debris8–80.0325%9 Jul
eldorado9–30.2025%9 Jul
nuke4–9-0.139%8 Jul
inferno8–80.0236%8 Jul
inferno4–9-0.0616%8 Jul
nuke9–20.1816%6 Jul
nuke3–9-0.2313%6 Jul
overpass9–70.0614%6 Jul
inferno8–80.0714%6 Jul
inferno12–120.0113%4 Jul
cache5–13-0.0614%4 Jul
inferno9–60.1717%3 Jul
cache6–130.0217%3 Jul
inferno9–50.0818%3 Jul
inferno0–9-0.2711%3 Jul
mirage10–13-0.0017%21 Jun
inferno3–9-0.1112%20 Jun
inferno9–50.0235%20 Jun
cache13–10-0.0122%19 Jun
overpass13–8-0.0511%19 Jun
cache11–13-0.0214%17 Jun
cache13–2-0.0323%17 Jun
cache12–120.0623%15 Jun
cache13–50.0214%12 Jun
inferno7–13-0.0425%6 Jun
cache8–13-0.1129%6 Jun
mirage13–70.1020%6 Jun
inferno13–7-0.0220%6 Jun
overpass13–11-0.0415%5 Jun
mirage6–13-0.0115%5 Jun
cache7–13-0.0210%5 Jun
cache8–130.0721%2 Jun
mirage6–13-0.0422%2 Jun
mirage13–11-0.0712%25 May
train13–10.027%24 May
train8–13-0.0032%24 May
cache13–50.1015%24 May
inferno12–120.0210%24 May
cache13–30.0826%23 May
anubis9–13-0.0924%23 May
cache5–13-0.0419%23 May
cache3–9-0.090%23 May
cache13–10-0.0327%23 May
cache13–40.1923%22 May
sanctum9–4-0.0431%22 May
train9–130.0622%22 May
cache9–13-0.0028%22 May
cache11–13-0.0119%21 May
train12–120.0514%20 May
cache6–130.0111%20 May
cache13–11-0.068%19 May
cache13–10-0.0615%18 May
inferno6–13-0.0335%18 May
inferno2–9-0.1535%18 May
inferno7–90.1014%18 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →