nonna

nonna — CS2 Stats

FI76561198340522569[U:1:380256841]Steam profile ↗✓ No bans

2,783Tracked matches46%Win rate2022Tracked since
2,176Hours in CS12Hrs last 2 wks
CSDB Rating5.7 SolidPositional Player
Premier CS Rating11,162Blue band · top ~48.7% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (21 days ago). Ranks are recorded once per day this page is viewed.

−2040Premier CS Rating · 13,202 → 11,162
+17Tracked matches · now 2,783
+8.5ppWin rate · 37.9% → 46.4%

Rating over time

Premier CS Rating: 13,202 +81 1 Sept – 22 Sept · 5 observations
12,79813,202peak 13,2021 Sept22 Sept
Faceit ELO: 1,196 +0 1 Sept – 12 Sept · 2 observations
1,1961,196peak 1,1961 Sept12 Sept
13,202Peak Premier on CSDB
1,196Highest Faceit ELO seen on CSDB
5Days observed since 2026-09-01

Premier CS Rating

  • 2,040 below peak (13,202)
  • Next: Purple band at 15,000 — 3,838 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-01
  • Light Blue band first seen 2026-09-01

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches27——
Win rate44%——
K/D0.88——
Headshot %27%——

Measured 12 Sep 2026 → 13 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate29.8%42.0%44.3%14.5% short
Shot accuracy5.7%9.6%11.9%6.2% short
Kill/death ratio0.850.981.030.18 short
Match win rate43.8%43.8%45.2%1.4% short

This profile sits below the typical Purple band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGnonnaPREMIER11,162 · Blue bandPEAK ELO1,196csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning55
Utility48

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim7.5
Utility4.8
Positioning5.5
Opening Duels3.1
Clutch1.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 96% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.5
Utility4.8
Mechanics7.2
Opening Duels5.0
Win Impact3.8

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

45,870Lifetime kills
0.85K/D
3,299Matches
43.8%Match win rate
29.8%Headshot %
5.7%Shot accuracy
5,854MVPs
1,303Hours (in match)
4,375Bombs planted
780Bombs defused

Most-used weapons

AK-4712,489
MAC-103,368
MP93,093
SG 5531,056
P90973
AWP891

Lifetime map wins

5,099nuke
4,866inferno
4,697dust2
1,414vertigo
858train
130office
38italy
26bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

201Matches
51%Win rate
1.03Avg K/D
82.9ADR
28%Headshot %

Clutches & streaks

28%1v1 clutch win
29%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient5157%1.0715.1
Inferno3358%1.0716.1
Nuke2857%1.2017.4
Dust22438%0.8814.8
Overpass2070%1.0815.6
Anubis1741%1.0814.1
Train825%1.0016.0
Mirage450%1.0212.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

8.6%Headshot accuracy
43.3%Accuracy (enemy spotted)
46.4%Spray accuracy
82.3%Counter-strafing
10.6°Preaim
603msReaction time
52.1%T opening success
47.9%CT opening success
0.43Enemies flashed / flash
3.2%Flash assists
9.18HE damage / grenade
8.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 8.6105% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4308 — below the 0.5 mark we flag

    Grenade Lineups →

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.