Toyota Corolla 5.7 V10 Hybrid

Toyota Corolla 5.7 V10 Hybrid — CS2 Stats

76561198330812294[U:1:370546566]Steam profile ↗✓ No bans

417Tracked matches68%Win rate2020Tracked since
1,076Hours in CS11Hrs last 2 wks
CSDB Rating5.9 SolidClutch Specialist
Premier CS Rating12,419Blue band · top ~42.1% of ranked players (population est.)
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+249Premier CS Rating · 12,170 → 12,419

Rating over time

Premier CS Rating: 12,419 -2,188 28 Aug – 1 Oct · 21 days played
9,65514,973peak 14,97328 Aug1 Oct
14,973Peak Premier in tracked matches
43Days played since 2025-08-15

Premier CS Rating

  • 2,554 below peak (14,973)
  • +2,420 over 30 days · improving
  • Next: Purple band at 15,000 — 2,581 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches55——
Win rate55%——
K/D0.93——
Headshot %45%——

Measured 3 Sep 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate39.5%41.9%44.3%4.8% short
Shot accuracy15.5%9.6%11.9%above
Kill/death ratio0.780.981.030.25 short
Match win rate40.9%43.8%45.2%4.3% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGToyota Corolla 5.7 V10 Hy…PREMIER12,419 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning53
Utility50

0–100 skill scores via Leetify.

Recent form

COLD52–45–3Last 10052%Win rateWLTLLTLWLL

Last 10 vs previous 10: −50pp win rate · −0.02 avg rating · −7.0pp headshot accuracy · −64ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 589ms

Last 10

  • 2–6–2 · 20% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 11%
  • Avg reaction 574ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 14%
  • Avg reaction 606ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.4 against its own average).

Aim7.6
Utility5.0
Positioning5.3
Opening Duels0.9
Clutch7.0

Strong T-side openerReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 86% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 43% on T to 26% on CT — first contacts on the defending side are being lost.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.3
Utility5.0
Mechanics6.6
Opening Duels1.7
Win Impact10.0

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.04
Reaction time598ms−60ms
first ⅓ avg 659ms → last ⅓ avg 598ms
Headshot accuracy16.0%+0.2%
first ⅓ avg 15.8% → last ⅓ avg 16.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–1 · ancient, 27 Jul →
45%Best headshot accuracy · 13–0 · mirage, 27 Aug →
391msFastest reaction time · 4–9 · eldorado, 22 Sept →
13–0Biggest win · mirage, 27 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–7In matches decided by ≤2 rounds
5Overtime games

Map breakdown

overpassBest map · 86% over 7infernoWeakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
mirageA1811–761%-0.01
infernoC156–940%0.00
ancientC146–843%-0.01
dust2B115–645%0.02
cacheC94–544%-0.03
anubisS75–271%0.02
overpassS76–186%-0.02
nukeA53–260%-0.02
debrisC52–340%-0.10
eldoradoC52–340%-0.10
poseidon—21–150%-0.07
office—11–0100%-0.02
train—10–10%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

22,041Lifetime kills
0.78K/D
1,550Matches
40.9%Match win rate
39.5%Headshot %
15.5%Shot accuracy · Top 25% of Blue band
2,624MVPs
588Hours (in match)
2,563Bombs planted
268Bombs defused

Most-used weapons

Lifetime map wins

3,121inferno
759lake
411vertigo
352dust2
323nuke
223train
40cbble
38safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

32Matches
56%Win rate
0.87Avg K/D
64.9ADR
42%Headshot %

Clutches & streaks

55%1v1 clutch win
25%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1362%0.9911.8
Anubis667%0.7812.8
Inferno633%0.8614.8
Dust2367%0.8214.7
Ancient20%0.6410.5
Overpass1100%0.9212.0
Nuke1100%0.455.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.2%Headshot accuracy
37.9%Accuracy (enemy spotted)
44.5%Spray accuracy
79.6%Counter-strafing
10.0°Preaim
604msReaction time
43.5%T opening success
25.7%CT opening success
0.63Enemies flashed / flash
4.5%Flash assists
10.91HE damage / grenade
5.69Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 25.6612% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–11-0.0310%1 Oct →
cache11–130.0119%30 Sept →
nuke15–15-0.069%30 Sept →
dust24–13-0.0511%29 Sept →
dust29–130.0214%29 Sept →
debris8–8-0.106%27 Sept →
eldorado3–9-0.110%27 Sept →
anubis13–60.0216%22 Sept →
eldorado4–9-0.2310%22 Sept →
debris4–9-0.2414%22 Sept →
poseidon9–7-0.0420%22 Sept →
debris9–40.058%21 Sept →
eldorado9–7-0.0133%21 Sept →
eldorado9–6-0.0122%18 Sept →
poseidon6–9-0.1124%18 Sept →
debris6–9-0.1414%18 Sept →
debris9–3-0.0621%17 Sept →
eldorado4–9-0.138%17 Sept →
cache13–5-0.0714%16 Sept →
mirage16–13-0.0514%16 Sept →
mirage13–9-0.0414%14 Sept →
ancient13–8-0.0015%14 Sept →
inferno9–13-0.0911%10 Sept →
mirage7–13-0.0323%10 Sept →
dust213–80.1016%7 Sept →
inferno13–20.0724%7 Sept →
cache13–9-0.0318%7 Sept →
dust213–30.0313%6 Sept →
nuke13–9-0.0021%6 Sept →
dust27–130.0017%6 Sept →
ancient13–60.0026%3 Sept →
inferno10–13-0.0523%3 Sept →
inferno13–30.1523%28 Aug →
mirage7–13-0.0221%28 Aug →
mirage13–00.1145%27 Aug →
dust215–150.0213%27 Aug →
anubis13–60.0912%4 Aug →
mirage4–2-0.1025%4 Aug →
inferno7–10.0617%4 Aug →
mirage13–110.0414%4 Aug →
dust213–60.1323%4 Aug →
ancient11–130.0722%4 Aug →
dust25–130.0122%3 Aug →
mirage13–80.0221%3 Aug →
cache9–13-0.0714%29 Jul →
ancient13–11-0.0411%29 Jul →
anubis13–30.0622%29 Jul →
nuke8–130.0316%27 Jul →
inferno11–13-0.0113%27 Jul →
anubis13–9-0.0113%27 Jul →
dust26–30.1413%27 Jul →
ancient13–10.170%27 Jul →
cache9–130.009%27 Jul →
mirage11–13-0.0419%19 Jul →
cache11–130.0322%13 Jul →
inferno10–130.0716%9 Jul →
office13–4-0.0218%9 Jul →
cache13–10-0.0311%9 Jul →
ancient9–13-0.0328%9 Jul →
inferno9–130.0718%2 Jul →
anubis6–130.029%2 Jul →
dust216–13-0.0422%1 Jul →
mirage14–16-0.0726%25 Jun →
dust24–13-0.0910%25 Jun →
anubis13–80.0012%25 Jun →
cache13–11-0.0810%17 Jun →
overpass13–4-0.0226%17 Jun →
cache3–13-0.0931%28 May →
ancient6–13-0.0317%17 Mar →
anubis7–13-0.040%4 Feb →
inferno5–13-0.0311%4 Feb →
mirage13–7-0.0213%22 Dec →
overpass13–5-0.0018%22 Dec →
ancient6–13-0.047%22 Dec →
mirage13–60.0527%22 Dec →
ancient11–13-0.0316%22 Dec →
ancient13–7-0.0030%22 Dec →
mirage1–13-0.0613%22 Dec →
train1–13-0.0415%22 Dec →
mirage13–100.0119%15 Dec →
overpass13–90.0119%30 Nov →
inferno9–130.0220%17 Nov →
mirage2–13-0.0415%9 Nov →
mirage13–30.0311%9 Nov →
overpass13–70.0824%5 Nov →
ancient8–13-0.0715%5 Nov →
inferno13–100.079%2 Nov →
mirage13–70.1513%2 Nov →
ancient8–13-0.0220%21 Oct →
mirage7–13-0.0815%7 Oct →
nuke13–7-0.0421%7 Oct →
inferno0–9-0.1911%7 Sept →
overpass4–13-0.0812%7 Sept →
inferno13–10-0.0520%28 Aug →
overpass13–6-0.0327%16 Aug →
ancient13–8-0.0413%16 Aug →
inferno6–13-0.099%16 Aug →
overpass13–11-0.0810%15 Aug →
inferno13–90.0212%15 Aug →
ancient7–13-0.0310%15 Aug →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.