Cmon

Cmon — CS2 Stats

76561198051614698[U:1:91348970]Steam profile ↗✓ No bans

1,189Tracked matches52%Win rate2021Tracked since
2,372Hours in CS10Hrs last 2 wks
CSDB Rating5.5 SolidPositional Player
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (25 days ago). Ranks are recorded once per day this page is viewed.

+24Tracked matches · now 1,189
+0.1ppWin rate · 51.7% → 51.8%

Rating over time

Premier CS Rating: 14,583 -417 26 Aug – 7 Jan · 24 days played
14,43716,325peak 16,32526 Aug7 Jan
16,325Peak Premier in tracked matches
1,301Highest Faceit ELO seen on CSDB
61Days played since 2025-08-26

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches33——
Win rate55%——
K/D0.93——
Headshot %36%——

Measured 3 Sep 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,868), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate41.4%44.8%45.7%4.3% short
Shot accuracy16.6%12.4%12.7%above
Kill/death ratio0.951.031.050.10 short
Match win rate34.5%45.2%45.7%11.2% short

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCmonFACEITLevel 6STANDINGTop 54.0% of rankedPEAK ELO1,301csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim55
Positioning58
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY51–45–4Last 10051%Win rateTWWWLWWLLL

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · +0.4pp headshot accuracy · +53ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 627ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 680ms

Last 20

  • 11–7–2 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 653ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim5.5
Utility5.3
Positioning5.8
Opening Duels2.4
Clutch1.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 641ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning5.8
Utility5.3
Mechanics7.0
Opening Duels3.3
Win Impact5.6

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time647ms−1ms
first ⅓ avg 648ms → last ⅓ avg 647ms
Headshot accuracy12.9%+0.8%
first ⅓ avg 12.1% → last ⅓ avg 12.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–8 · mirage, 28 Aug →
43%Best headshot accuracy · 8–1 · nuke, 13 Jun →
484msFastest reaction time · 1–13 · ancient, 18 Sept →
13–2Biggest win · dust2, 26 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
8–5In matches decided by ≤2 rounds
12Overtime games

Map breakdown

overpassBest map · 67% over 9ancientWeakest map · 41% over 17
MapGradePlayedRecordWin rateAvg rating
infernoB2211–1150%-0.01
mirageA2011–955%-0.00
ancientC177–1041%-0.01
overpassS96–367%0.01
dust2C94–544%-0.01
nukeB84–450%0.00
cacheC73–443%-0.01
anubisS64–267%-0.03
shelter—10–10%-0.00
debris—11–0100%0.09

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (41% over 17). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

78,272Lifetime kills
0.95K/D
4,265Matches
34.5%Match win rate
41.4%Headshot %
16.6%Shot accuracy · Top 25% of Level 6 players
7,658MVPs
1,448Hours (in match)
3,100Bombs planted
677Bombs defused

Most-used weapons

AK-4723,976
AWP3,676
P2503,107
MP92,241
MAC-101,538

Lifetime map wins

5,609inferno
2,949dust2
1,034vertigo
800nuke
306cbble
254lake
136train
100safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

156Matches
55%Win rate
1.03Avg K/D
77.6ADR
39%Headshot %

Clutches & streaks

29%1v1 clutch win
22%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage4257%1.0316.0
Inferno4052%1.0415.5
Anubis3070%1.0115.8
Ancient1040%1.1315.8
Dust2743%0.8714.7
Nuke757%1.0817.7
Overpass650%1.1411.2
Vertigo250%1.1015.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.4%Headshot accuracy
35.3%Accuracy (enemy spotted)
40.6%Spray accuracy
81.6%Counter-strafing
12.5°Preaim
641msReaction time
37.8%T opening success
48.7%CT opening success
0.56Enemies flashed / flash
4.8%Flash assists
9.32HE damage / grenade
6.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.5294° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.4178% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke15–15-0.0017%30 Sept →
overpass13–80.019%27 Sept →
anubis13–9-0.0613%27 Sept →
mirage13–6-0.0312%27 Sept →
nuke8–13-0.0014%26 Sept →
dust213–2-0.0613%26 Sept →
dust213–20.063%24 Sept →
mirage2–13-0.0710%24 Sept →
shelter1–5-0.0025%22 Sept →
anubis10–13-0.0213%20 Sept →
inferno8–13-0.0418%20 Sept →
debris9–50.099%19 Sept →
inferno16–14-0.0114%18 Sept →
ancient1–13-0.070%18 Sept →
cache13–50.0213%16 Sept →
mirage16–13-0.0417%16 Sept →
inferno16–13-0.0413%13 Sept →
dust29–13-0.0710%12 Sept →
cache15–15-0.0013%12 Sept →
anubis13–10-0.0417%12 Sept →
cache10–130.0721%11 Sept →
inferno4–13-0.1216%11 Sept →
mirage7–13-0.0714%10 Sept →
mirage13–40.0928%10 Sept →
ancient13–60.014%3 Sept →
inferno10–13-0.059%3 Sept →
ancient13–11-0.0317%29 Jul →
ancient9–13-0.024%9 Jul →
dust29–13-0.0221%7 Jul →
mirage15–15-0.0211%6 Jul →
mirage13–4-0.0120%6 Jul →
nuke4–13-0.074%24 Jun →
cache13–11-0.048%17 Jun →
overpass13–40.0513%17 Jun →
ancient10–13-0.108%13 Jun →
dust213–11-0.0414%13 Jun →
nuke13–50.0317%13 Jun →
nuke8–1-0.0143%13 Jun →
inferno13–20.0224%13 Jun →
ancient11–13-0.036%24 May →
cache1–13-0.1019%15 May →
cache13–20.0521%4 May →
cache3–13-0.068%2 May →
mirage4–130.019%28 Mar →
inferno9–60.0822%19 Mar →
dust211–13-0.0513%13 Mar →
inferno5–13-0.0015%4 Feb →
ancient13–100.009%30 Jan →
inferno13–60.0410%30 Jan →
inferno8–13-0.0014%29 Jan →
anubis13–90.0111%29 Jan →
anubis13–3-0.0417%20 Jan →
anubis10–13-0.0512%13 Jan →
overpass13–9-0.0418%7 Jan →
inferno7–13-0.089%19 Dec →
ancient13–100.0913%18 Dec →
dust213–60.0810%18 Dec →
overpass3–13-0.0311%18 Dec →
nuke9–13-0.038%14 Dec →
mirage13–11-0.0230%11 Dec →
inferno13–60.009%23 Nov →
nuke13–100.0110%11 Nov →
inferno13–8-0.0221%2 Nov →
overpass6–130.0419%25 Oct →
mirage14–16-0.0121%25 Oct →
ancient16–120.0312%25 Oct →
mirage13–100.0119%21 Oct →
ancient8–130.0315%21 Oct →
inferno10–130.0211%13 Oct →
overpass15–15-0.038%9 Oct →
inferno13–16-0.0414%9 Oct →
nuke7–00.0813%7 Oct →
inferno13–60.0211%7 Oct →
mirage9–13-0.0013%5 Oct →
dust26–13-0.076%5 Oct →
overpass13–90.0211%4 Oct →
ancient11–130.0118%4 Oct →
mirage13–6-0.0211%4 Oct →
inferno9–13-0.037%4 Oct →
mirage11–13-0.0310%3 Oct →
inferno13–80.012%3 Oct →
overpass13–90.0122%2 Oct →
ancient10–13-0.0110%2 Oct →
inferno3–13-0.0212%30 Sept →
ancient13–10-0.054%30 Sept →
dust210–130.0518%28 Sept →
mirage12–16-0.0422%25 Sept →
ancient6–13-0.049%16 Sept →
mirage10–13-0.035%16 Sept →
overpass13–30.0715%14 Sept →
ancient2–13-0.0215%14 Sept →
inferno13–110.0113%14 Sept →
mirage13–11-0.0512%11 Sept →
mirage13–110.0912%4 Sept →
ancient8–130.0113%2 Sept →
mirage13–40.0219%30 Aug →
ancient16–130.028%30 Aug →
inferno13–10-0.0216%28 Aug →
mirage13–80.1717%28 Aug →
inferno9–13-0.058%26 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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