BOT Duivenreet

BOT Duivenreet — CS2 Stats

BE76561198330809443[U:1:370543715]Steam profile ↗✓ No bans

719Tracked matches47%Win rate2020Tracked since
1,514Hours in CS10Hrs last 2 wks
CSDB Rating6.9 SolidPositional Player
Premier CS Rating22,917Top 25% of 201,122 CSDB-tracked playersPink band · top ~5.3% of ranked players (population est.)
CSDB Leaderboard#42245 of 247984 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,917 -1,980 2 Aug – 30 Sept · 22 days played
21,59024,897peak 24,8972 Aug30 Sept
24,999Peak Premier in tracked matches
26Days played since 2026-08-02

Premier CS Rating

  • 1,980 below peak (24,897)
  • +180 over 30 days · steady
  • Next: Red band at 25,000 — 2,083 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches30——
Win rate43%——
K/D1.20——
Headshot %53%——

Measured 31 Aug 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,336), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate43.8%48.2%50.9%7.1% short
Shot accuracy16.9%13.3%13.8%above
Kill/death ratio1.201.071.09above
Match win rate51.9%46.9%48.4%above

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBOT DuivenreetFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER22,917 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim93
Positioning59
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY43–52–5Last 10043%Win rateWLWLLWLWLW

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +0.0pp headshot accuracy · −47ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 28%
  • Avg reaction 522ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 25%
  • Avg reaction 512ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 25%
  • Avg reaction 535ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim9.3
Utility4.6
Positioning5.9
Opening Duels3.7
Clutch4.6

Sharp aimerExcellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning5.9
Utility4.6
Mechanics8.8
Opening Duels4.0
Win Impact3.9

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.03
first ⅓ avg -0.01 → last ⅓ avg 0.02
Reaction time535ms−82ms
first ⅓ avg 617ms → last ⅓ avg 535ms
Headshot accuracy24.6%+4.3%
first ⅓ avg 20.3% → last ⅓ avg 24.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–5 · inferno, 24 Aug →
47%Best headshot accuracy · 2–13 · mirage, 19 Aug →
391msFastest reaction time · 11–1 · mirage, 18 Aug →
13–1Biggest win · inferno, 14 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
7–6In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 64% over 11dust2Weakest map · 29% over 24
MapGradePlayedRecordWin rateAvg rating
dust2D247–1729%-0.01
mirageB2211–1150%0.00
nukeC188–1044%0.02
cacheC167–944%0.02
infernoA117–464%0.05
ancientC52–340%-0.01
anubis—30–30%0.05
train—11–0100%0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (29% over 24). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

44,060Lifetime kills
1.20K/D · Top 25% of Level 9 players
1,920Matches
51.9%Match win rate · Top 25% of Level 9 players
43.8%Headshot %
16.9%Shot accuracy · Top 25% of Level 9 players
7,134MVPs
810Hours (in match)
1,605Bombs planted
709Bombs defused

Most-used weapons

Lifetime map wins

5,377inferno
2,539dust2
1,155nuke
110vertigo
108train
95cbble
29safehouse
18office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

98Matches
57%Win rate
1.61Avg K/D
100.8ADR
47%Headshot %

Clutches & streaks

43%1v1 clutch win
30%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Dust22255%1.6521.4
Mirage2157%1.6221.0
Nuke1553%1.6221.7
Inferno967%1.4219.7
Cache667%1.6617.7
Anubis5100%1.5819.4
Ancient20%1.5022.5
Vertigo1100%1.9327.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.0%Headshot accuracy
40.5%Accuracy (enemy spotted)
41.6%Spray accuracy
89.8%Counter-strafing
8.7°Preaim
526msReaction time
38.6%T opening success
53.0%CT opening success
0.61Enemies flashed / flash
5.3%Flash assists
10.56HE damage / grenade
2.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.9592 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.6323% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–80.0534%30 Sept →
mirage11–130.0432%27 Sept →
cache13–40.0720%23 Sept →
cache11–130.1225%23 Sept →
nuke7–130.0031%12 Sept →
inferno13–20.0432%8 Sept →
nuke11–130.0725%3 Sept →
dust213–9-0.0020%2 Sept →
nuke9–13-0.0316%31 Aug →
nuke13–40.0413%29 Aug →
nuke13–9-0.0010%25 Aug →
mirage13–90.0525%24 Aug →
inferno13–50.2128%24 Aug →
nuke9–130.0119%24 Aug →
mirage8–130.0320%24 Aug →
nuke13–80.0222%24 Aug →
ancient8–13-0.0933%23 Aug →
anubis8–130.0922%23 Aug →
dust210–130.0141%23 Aug →
nuke13–100.0231%23 Aug →
dust26–13-0.0414%23 Aug →
cache13–100.0126%22 Aug →
mirage13–11-0.0124%22 Aug →
mirage13–5-0.0424%22 Aug →
dust23–13-0.0321%22 Aug →
cache8–130.0616%22 Aug →
cache13–100.0127%22 Aug →
mirage8–13-0.0122%22 Aug →
inferno9–130.0722%22 Aug →
inferno9–13-0.0029%20 Aug →
mirage13–11-0.0210%20 Aug →
mirage2–13-0.0147%19 Aug →
nuke9–13-0.0530%19 Aug →
anubis4–100.0128%18 Aug →
cache13–50.016%18 Aug →
dust28–13-0.0219%18 Aug →
mirage11–10.060%18 Aug →
nuke13–70.0217%18 Aug →
inferno16–130.0916%18 Aug →
cache15–15-0.0014%17 Aug →
mirage8–13-0.0029%17 Aug →
dust210–130.0113%17 Aug →
nuke13–80.1021%17 Aug →
cache10–13-0.008%16 Aug →
mirage13–11-0.0112%16 Aug →
dust213–60.0313%16 Aug →
inferno13–70.0327%16 Aug →
dust215–15-0.0114%16 Aug →
cache15–15-0.0121%16 Aug →
cache13–80.0320%16 Aug →
nuke13–110.0613%16 Aug →
mirage6–13-0.0615%16 Aug →
cache16–140.0823%15 Aug →
dust210–13-0.0216%15 Aug →
mirage4–13-0.0712%15 Aug →
cache13–8-0.0218%15 Aug →
mirage13–70.0825%15 Aug →
mirage11–130.0316%15 Aug →
dust214–16-0.0514%15 Aug →
mirage13–100.0218%15 Aug →
dust26–13-0.0319%15 Aug →
nuke7–130.0110%14 Aug →
inferno13–60.1128%14 Aug →
inferno13–10.1016%14 Aug →
nuke15–150.0328%14 Aug →
dust213–6-0.0215%14 Aug →
ancient13–30.0416%14 Aug →
dust26–13-0.0521%13 Aug →
dust216–140.0328%13 Aug →
mirage15–15-0.0117%13 Aug →
dust213–16-0.0312%13 Aug →
cache7–13-0.0517%13 Aug →
ancient10–130.0123%12 Aug →
dust211–13-0.0312%12 Aug →
anubis4–130.0523%12 Aug →
mirage13–30.0736%12 Aug →
dust29–13-0.0522%12 Aug →
dust213–10-0.0426%12 Aug →
dust213–70.0226%12 Aug →
mirage10–130.0217%12 Aug →
dust25–130.0423%12 Aug →
ancient9–130.0116%11 Aug →
inferno13–110.0011%11 Aug →
nuke8–130.0219%11 Aug →
inferno10–13-0.0618%11 Aug →
dust21–8-0.046%11 Aug →
nuke7–130.0220%11 Aug →
mirage13–80.0428%11 Aug →
cache5–13-0.0127%11 Aug →
dust27–130.0015%11 Aug →
train13–70.0422%11 Aug →
dust23–13-0.0228%11 Aug →
ancient13–9-0.0217%4 Aug →
mirage13–9-0.0317%4 Aug →
cache13–16-0.0321%4 Aug →
cache8–130.0814%3 Aug →
nuke10–13-0.0115%3 Aug →
inferno9–13-0.0521%3 Aug →
dust213–5-0.0319%3 Aug →
mirage8–13-0.0735%2 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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