Bep

Bep — CS2 Stats

76561198330689567[U:1:370423839]Steam profile ↗1 game ban

476Tracked matches66%Win rate2023Tracked since
CSDB Rating6.7 SolidPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (29 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 476 tracked matches. Play, then come back: the next observation lands here.

Rating over time

13,515Peak Premier in tracked matches
44Days played since 2026-06-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim85
Positioning53
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY58–33–9Last 10058%Win rateWWLWWWWLTL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +0.8pp headshot accuracy · +4ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 24%
  • Avg reaction 578ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 26%
  • Avg reaction 649ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 647ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim8.5
Utility4.2
Positioning5.3
Opening Duels2.5

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 96% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 642ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning5.3
Utility4.2
Mechanics8.7
Opening Duels1.1
Win Impact10.0

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time636ms−43ms
first ⅓ avg 679ms → last ⅓ avg 636ms
Headshot accuracy26.7%−2.8%
first ⅓ avg 29.5% → last ⅓ avg 26.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–8 · cache, 17 Jun →
47%Best headshot accuracy · 9–13 · nuke, 8 Aug →
500msFastest reaction time · 13–6 · mirage, 24 Aug →
13–2Biggest win · ancient, 20 Jul →

Across the last 100 tracked matches.

Highlights

9Longest win streak
W2Current streak
3–3In matches decided by ≤2 rounds
3Overtime games

Map breakdown

vertigoBest map · 80% over 5cacheWeakest map · 48% over 21
MapGradePlayedRecordWin rateAvg rating
cacheB2110–1148%0.01
nukeS2014–670%0.01
mirageA2012–860%0.01
infernoB126–650%0.00
dust2A74–357%0.01
vertigoS54–180%0.02
ancientS54–180%-0.01
anubis—41–325%0.02
shelter—21–150%-0.02
office—21–150%0.04
poseidon—11–0100%0.06
fachwerk—10–10%0.03

Across the last 100 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.7%Headshot accuracy
36.7%Accuracy (enemy spotted)
39.9%Spray accuracy
88.9%Counter-strafing
9.5°Preaim
642msReaction time
34.1%T opening success
35.1%CT opening success
0.42Enemies flashed / flash
5.1%Flash assists
10.77HE damage / grenade
5.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4212 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.0919% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

48% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
nuke13–70.0633%31 Aug →
vertigo13–90.0523%25 Aug →
cache11–13-0.0222%24 Aug →
nuke16–130.0518%24 Aug →
mirage13–60.0525%24 Aug →
nuke13–60.0137%21 Aug →
nuke13–80.0129%20 Aug →
mirage10–130.0424%20 Aug →
mirage12–12-0.0222%19 Aug →
dust28–13-0.0226%19 Aug →
nuke6–130.0018%18 Aug →
dust211–130.0132%18 Aug →
mirage13–9-0.0119%17 Aug →
mirage7–13-0.0019%17 Aug →
vertigo8–130.0222%16 Aug →
dust213–8-0.0315%16 Aug →
dust213–100.0636%15 Aug →
nuke13–40.1325%15 Aug →
mirage13–7-0.0638%14 Aug →
dust213–10-0.0526%14 Aug →
nuke13–8-0.0224%12 Aug →
mirage13–40.0242%12 Aug →
mirage13–40.0136%12 Aug →
cache13–6-0.0128%11 Aug →
cache10–130.0327%10 Aug →
nuke7–130.0119%10 Aug →
nuke13–90.0223%10 Aug →
nuke9–13-0.0447%8 Aug →
vertigo13–50.0626%7 Aug →
mirage13–40.0028%7 Aug →
nuke13–60.0335%7 Aug →
cache13–11-0.0226%7 Aug →
anubis13–10-0.0313%6 Aug →
ancient13–6-0.0125%6 Aug →
ancient13–60.0224%6 Aug →
inferno10–13-0.0216%31 Jul →
ancient6–13-0.0419%31 Jul →
vertigo6–2-0.0133%31 Jul →
inferno9–30.1023%24 Jul →
poseidon9–00.0622%24 Jul →
cache13–7-0.0721%22 Jul →
cache7–13-0.0618%21 Jul →
inferno13–50.0323%21 Jul →
cache14–160.0326%21 Jul →
ancient13–10-0.0419%20 Jul →
nuke9–130.0632%20 Jul →
ancient13–20.0133%20 Jul →
inferno9–13-0.0329%20 Jul →
shelter13–8-0.0021%19 Jul →
mirage13–20.0320%19 Jul →
inferno13–7-0.0220%19 Jul →
cache12–12-0.0222%18 Jul →
mirage13–60.0245%18 Jul →
inferno13–5-0.0030%17 Jul →
cache4–13-0.0439%17 Jul →
inferno8–13-0.0238%16 Jul →
cache13–110.0633%16 Jul →
office13–50.0434%14 Jul →
office7–130.0331%14 Jul →
dust215–150.0737%13 Jul →
mirage8–13-0.0413%13 Jul →
nuke13–6-0.0033%12 Jul →
anubis10–130.0538%12 Jul →
cache13–9-0.0123%12 Jul →
mirage6–13-0.0126%11 Jul →
cache13–30.0618%11 Jul →
nuke13–100.0129%11 Jul →
fachwerk9–130.0335%10 Jul →
anubis12–120.0534%10 Jul →
mirage13–100.0429%9 Jul →
dust213–70.0419%9 Jul →
mirage3–130.0220%9 Jul →
vertigo13–4-0.0428%9 Jul →
nuke13–7-0.0226%9 Jul →
cache12–12-0.0139%9 Jul →
shelter12–12-0.0432%9 Jul →
cache13–110.0540%8 Jul →
mirage13–90.0328%7 Jul →
mirage13–60.1129%7 Jul →
inferno6–130.0330%7 Jul →
inferno8–13-0.0529%7 Jul →
inferno7–13-0.0521%6 Jul →
anubis8–13-0.0119%6 Jul →
nuke13–80.0122%6 Jul →
cache13–60.0534%6 Jul →
nuke13–80.0426%6 Jul →
cache8–13-0.0432%3 Jul →
cache12–120.0629%30 Jun →
cache13–9-0.0130%26 Jun →
mirage10–130.0522%19 Jun →
cache13–80.1435%17 Jun →
cache12–120.0539%17 Jun →
nuke9–13-0.0130%16 Jun →
inferno13–60.0231%15 Jun →
mirage7–1-0.0322%15 Jun →
nuke13–4-0.0440%15 Jun →
inferno13–20.0347%14 Jun →
nuke9–13-0.0921%14 Jun →
mirage12–12-0.0221%11 Jun →
cache10–130.0233%11 Jun →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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