rylo

rylo — CS2 Stats

PK76561198326007177[U:1:365741449]Steam profile ↗✓ No bans

550Tracked matches50%Win rate2020Tracked since
518Hours in CS
CSDB Rating6.7 SolidAll-Rounder
Premier CS Rating16,349Purple band · top ~23% of ranked players (population est.)
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 550 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 23 days played since 6 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 16,349 -3,275 6 May15 Sept · 25 days played
15,83520,744peak 20,7446 May15 Sept
20,744Peak Premier in tracked matches
23Days played since 2026-05-06

Premier CS Rating

  • 4,395 below peak (20,744)
  • 0 over 90 days
  • Next: Pink band at 20,000 3,651 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-04
  • Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 8 Sep 2026 and 17 Sep 2026.

Measured 8 Sep 202617 Sep 2026; previous 4 Sep 2026 → 8 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=34,112), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate44.2%44.3%47.0%2.8% short
Shot accuracy12.5%11.8%13.0%0.4% short
Kill/death ratio1.021.031.080.06 short
Match win rate47.0%45.2%46.7%meets

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGryloPREMIER16,349 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning62
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY48493Last 10048%Win rateLLLLTWWWWW

Last 10 vs previous 10: +10pp win rate · −0.03 avg rating · +3.1pp headshot accuracy · +32ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 041 · 0% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 21%
  • Avg reaction 650ms

Last 10

  • 541 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 25%
  • Avg reaction 633ms

Last 20

  • 992 · 45% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 24%
  • Avg reaction 617ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim7.8
Utility6.4
Positioning6.2
Opening Duels6.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 89% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 64% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 629ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning6.2
Utility6.4
Mechanics7.7
Opening Duels5.1
Win Impact5.0

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.02
first ⅓ avg 0.02 → last ⅓ avg 0.04
Reaction time629ms−9ms
first ⅓ avg 639ms → last ⅓ avg 629ms
Headshot accuracy21.2%+0.1%
first ⅓ avg 21.1% → last ⅓ avg 21.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–2 · overpass, 25 May
67%Best headshot accuracy · 8–0 · ancient, 15 May
398msFastest reaction time · 8–0 · ancient, 15 May
13–1Biggest win · inferno, 18 May

Across the last 100 tracked matches.

Highlights

5Longest win streak
L4Current streak
612In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 64% over 14dust2Weakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
mirageB21101148%0.03
nukeA2112957%0.02
anubisA149564%0.03
overpassA127558%0.04
infernoD124833%0.01
ancientC114736%0.02
dust2D92722%-0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

17,009Lifetime kills
1.02K/D
1,058Matches
47.0%Match win rate · Top 50% of Purple band
44.2%Headshot %
12.5%Shot accuracy · Top 50% of Purple band
2,184MVPs
518Hours (in match)
1,049Bombs planted
265Bombs defused

Most-used weapons

Lifetime map wins

1,362nuke
895inferno
516dust2
54vertigo
20office
17train
12ar_shoots
5cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.8%Headshot accuracy
38.9%Accuracy (enemy spotted)
40.4%Spray accuracy
84.7%Counter-strafing
11.1°Preaim
629msReaction time
37.4%T opening success
63.6%CT opening success
0.67Enemies flashed / flash
10.1%Flash assists
9.74HE damage / grenade
8.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.3796% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage8–130.077%8 Jun
mirage10–130.0132%8 Jun
anubis10–130.0225%3 Jun
nuke11–13-0.1015%29 May
dust215–150.0124%29 May
anubis13–60.0425%29 May
nuke13–60.0033%28 May
overpass13–80.0333%27 May
nuke13–110.0530%27 May
mirage13–90.0228%27 May
inferno15–150.0326%25 May
mirage10–130.0227%25 May
anubis13–20.1330%25 May
nuke11–13-0.0318%25 May
overpass13–20.1733%25 May
mirage13–7-0.0224%23 May
nuke11–130.038%23 May
mirage13–80.0722%23 May
ancient6–130.0112%23 May
overpass9–130.0621%22 May
overpass13–90.0914%22 May
inferno5–13-0.0328%22 May
anubis13–60.1217%21 May
overpass13–10-0.0128%21 May
dust25–13-0.0014%19 May
inferno7–13-0.0011%19 May
mirage13–100.1121%18 May
nuke3–130.0210%18 May
nuke11–130.0011%18 May
inferno13–10.1232%18 May
nuke13–50.1112%18 May
overpass13–110.0916%17 May
mirage4–13-0.0514%17 May
dust23–13-0.0911%17 May
dust213–6-0.0125%16 May
inferno7–13-0.0420%16 May
nuke13–9-0.0232%16 May
ancient8–130.0235%15 May
mirage13–160.0322%15 May
nuke6–130.0318%15 May
ancient8–00.0567%15 May
anubis16–130.0320%15 May
dust210–130.0225%14 May
nuke13–110.0227%14 May
mirage2–13-0.0315%14 May
anubis13–11-0.0518%14 May
overpass13–60.0312%14 May
nuke11–130.058%14 May
anubis13–90.0620%14 May
nuke13–60.0312%13 May
ancient13–6-0.0430%13 May
inferno11–130.0617%13 May
overpass13–5-0.0214%13 May
mirage11–130.0818%13 May
nuke11–13-0.0720%13 May
dust29–13-0.0622%13 May
overpass10–130.0517%13 May
anubis9–00.0931%12 May
dust214–160.0325%12 May
mirage9–130.0131%12 May
mirage13–11-0.0423%12 May
inferno10–13-0.0521%12 May
inferno8–13-0.0523%11 May
overpass11–130.0319%11 May
dust213–90.0124%11 May
mirage13–100.0225%11 May
nuke12–20.0826%10 May
ancient10–130.0415%10 May
nuke13–70.0714%10 May
anubis11–130.0628%10 May
inferno13–100.0120%10 May
ancient7–13-0.018%10 May
anubis13–90.0018%10 May
mirage13–90.0018%9 May
ancient10–130.0220%9 May
mirage8–13-0.0116%9 May
nuke13–100.0029%9 May
inferno13–10-0.0018%9 May
ancient15–150.0924%9 May
anubis3–13-0.0726%9 May
anubis8–13-0.0519%9 May
inferno6–130.0121%9 May
dust29–130.0819%8 May
mirage11–130.0316%8 May
overpass9–13-0.0516%8 May
mirage9–13-0.0118%8 May
nuke1–13-0.0440%8 May
anubis10–13-0.0211%8 May
ancient13–60.0718%7 May
nuke16–120.0333%7 May
ancient4–13-0.0715%7 May
nuke13–40.049%7 May
anubis16–140.0623%7 May
mirage13–90.1127%7 May
overpass7–13-0.0567%6 May
inferno13–50.0420%6 May
mirage13–90.1127%6 May
ancient13–70.0020%6 May
mirage13–100.0113%6 May
nuke13–60.1113%6 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →