foolger — CS2 Stats
76561198322729828[U:1:362464100]✓ No bans
How this compares with the same rank
Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 10 median | vs Level 10 |
|---|---|---|---|
| Headshot rate | 67.3% | 52.8% | above |
| Shot accuracy | 14.7% | 13.7% | above |
| Kill/death ratio | 1.05 | 1.08 | 0.04 short |
| Match win rate | 51.2% | 49.2% | above |
This profile matches the typical Level 10 player on 3 of 4 comparable metrics.
Widest gap: Kill/death ratio. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Recent form
Last 10 vs previous 10: -20pp win rate · -0.01 avg rating
Player DNA
Primary style: Aggressive Rifler — Takes opening fights often, backed by a strong aim profile.
Sharp aimerEffective flashesLimited utility dependence
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like b1t 94% playstyle similarity
Most alike: opening-fight frequency, aim profile.
Where you differ: lower utility contribution.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Strengths
Aim. Aim score of 94 — the mechanical foundation is a clear strength.
Areas to improve
Positioning. Positioning trails aim by 40 points — deaths here waste a strong aim profile.
Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.
Trends
Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.
Highlights
Map breakdown
| Map | Grade | Played | Record | Win rate | Avg rating |
|---|---|---|---|---|---|
| S | 40 | 27–13 | 68% | 0.01 | |
| S | 24 | 17–7 | 71% | 0.02 | |
| S | 17 | 12–5 | 71% | 0.02 | |
| S | 12 | 9–3 | 75% | 0.02 | |
| S | 5 | 4–1 | 80% | 0.01 | |
| — | 1 | 1–0 | 100% | 0.02 | |
| — | 1 | 0–1 | 0% | -0.07 |
Across the last 100 tracked matches.
Mirage is currently your weakest sufficiently-sampled map (68% over 40). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsLLLWL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 229 | 54% | 1.17 | 16.8 |
| Dust2 | 97 | 65% | 1.16 | 16.5 |
| Anubis | 85 | 55% | 1.15 | 17.0 |
| Ancient | 38 | 42% | 0.99 | 15.8 |
| Inferno | 23 | 43% | 0.97 | 15.5 |
| Vertigo | 15 | 67% | 1.55 | 19.0 |
| Overpass | 10 | 50% | 1.37 | 22.8 |
| Cache | 9 | 67% | 0.93 | 15.6 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Grenades & UtilityGrenade Lineups →
You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.
Flashes per match 3.7496 — below the 4 mark we flag
Recent matches
| Map | Score | Rating | HS% | Date | |
|---|---|---|---|---|---|
| 11–13 | 0.03 | 29% | 28 Aug → | ||
| 11–13 | -0.02 | 12% | 28 Aug → | ||
| 13–0 | 0.10 | 26% | 27 Aug → | ||
| 13–11 | 0.02 | 29% | 27 Aug → | ||
| 5–13 | -0.01 | 24% | 26 Aug → | ||
| 8–13 | -0.01 | 29% | 26 Aug → | ||
| 13–16 | -0.03 | 33% | 26 Aug → | ||
| 13–5 | 0.10 | 27% | 26 Aug → | ||
| 11–13 | -0.10 | 35% | 25 Aug → | ||
| 13–11 | -0.00 | 20% | 25 Aug → | ||
| 4–13 | -0.08 | 19% | 23 Aug → | ||
| 13–9 | 0.15 | 34% | 22 Aug → | ||
| 13–10 | 0.06 | 25% | 22 Aug → | ||
| 9–13 | -0.03 | 11% | 21 Aug → | ||
| 13–6 | -0.01 | 27% | 21 Aug → | ||
| 6–13 | -0.03 | 23% | 21 Aug → | ||
| 10–13 | 0.02 | 23% | 20 Aug → | ||
| 13–2 | 0.08 | 15% | 20 Aug → | ||
| 13–9 | 0.02 | 18% | 19 Aug → | ||
| 13–3 | 0.02 | 26% | 19 Aug → | ||
| 13–8 | -0.00 | 27% | 19 Aug → | ||
| 13–7 | 0.07 | 32% | 17 Aug → | ||
| 13–3 | 0.04 | 19% | 17 Aug → | ||
| 8–13 | 0.01 | 16% | 16 Aug → | ||
| 2–13 | -0.10 | 23% | 16 Aug → | ||
| 13–7 | -0.01 | 18% | 16 Aug → | ||
| 7–13 | -0.07 | 27% | 16 Aug → | ||
| 9–13 | 0.07 | 37% | 14 Aug → | ||
| 13–11 | 0.00 | 20% | 14 Aug → | ||
| 6–13 | -0.07 | 21% | 14 Aug → | ||
| 13–2 | 0.01 | 25% | 14 Aug → | ||
| 13–6 | -0.01 | 14% | 13 Aug → | ||
| 11–13 | 0.03 | 20% | 13 Aug → | ||
| 13–2 | 0.07 | 27% | 13 Aug → | ||
| 13–4 | 0.06 | 13% | 12 Aug → | ||
| 13–9 | -0.03 | 22% | 12 Aug → | ||
| 9–13 | -0.04 | 19% | 12 Aug → | ||
| 11–3 | -0.03 | 24% | 12 Aug → | ||
| 13–6 | 0.01 | 25% | 11 Aug → | ||
| 13–11 | 0.06 | 24% | 10 Aug → | ||
| 10–13 | -0.02 | 14% | 10 Aug → | ||
| 13–10 | -0.01 | 22% | 10 Aug → | ||
| 6–13 | -0.07 | 25% | 10 Aug → | ||
| 5–13 | 0.01 | 25% | 9 Aug → | ||
| 13–7 | 0.07 | 20% | 9 Aug → | ||
| 7–13 | -0.01 | 14% | 9 Aug → | ||
| 13–2 | 0.10 | 39% | 9 Aug → | ||
| 13–10 | -0.02 | 18% | 9 Aug → | ||
| 13–11 | -0.02 | 24% | 9 Aug → | ||
| 15–19 | -0.01 | 15% | 7 Aug → | ||
| 16–14 | 0.03 | 23% | 7 Aug → | ||
| 13–7 | 0.04 | 15% | 7 Aug → | ||
| 5–13 | -0.05 | 17% | 7 Aug → | ||
| 13–5 | 0.06 | 24% | 7 Aug → | ||
| 13–10 | -0.01 | 20% | 7 Aug → | ||
| 13–5 | 0.03 | 28% | 7 Aug → | ||
| 13–7 | -0.02 | 44% | 7 Aug → | ||
| 13–10 | 0.02 | 12% | 4 Aug → | ||
| 13–9 | 0.05 | 25% | 3 Aug → | ||
| 13–5 | 0.06 | 37% | 3 Aug → | ||
| 13–9 | 0.07 | 24% | 3 Aug → | ||
| 13–9 | -0.05 | 15% | 2 Aug → | ||
| 3–0 | 0.00 | 0% | 2 Aug → | ||
| 13–11 | 0.09 | 28% | 2 Aug → | ||
| 13–6 | -0.01 | 34% | 1 Aug → | ||
| 13–4 | 0.06 | 24% | 1 Aug → | ||
| 13–2 | -0.01 | 21% | 1 Aug → | ||
| 9–13 | -0.00 | 25% | 31 Jul → | ||
| 13–11 | 0.06 | 29% | 31 Jul → | ||
| 16–14 | 0.07 | 26% | 31 Jul → | ||
| 13–10 | 0.02 | 12% | 29 Jul → | ||
| 8–13 | -0.04 | 21% | 29 Jul → | ||
| 13–8 | 0.02 | 29% | 29 Jul → | ||
| 13–4 | 0.05 | 21% | 29 Jul → | ||
| 13–7 | 0.05 | 11% | 29 Jul → | ||
| 13–5 | 0.07 | 24% | 29 Jul → | ||
| 13–8 | 0.01 | 21% | 28 Jul → | ||
| 13–1 | 0.02 | 19% | 28 Jul → | ||
| 13–11 | 0.04 | 24% | 28 Jul → | ||
| 13–11 | -0.03 | 18% | 26 Jul → | ||
| 13–11 | 0.04 | 27% | 26 Jul → | ||
| 13–9 | 0.03 | 18% | 26 Jul → | ||
| 15–15 | 0.05 | 25% | 26 Jul → | ||
| 13–10 | -0.02 | 23% | 25 Jul → | ||
| 15–15 | 0.01 | 18% | 25 Jul → | ||
| 13–5 | 0.01 | 26% | 25 Jul → | ||
| 13–5 | 0.03 | 21% | 25 Jul → | ||
| 13–5 | 0.14 | 23% | 24 Jul → | ||
| 8–13 | -0.06 | 12% | 24 Jul → | ||
| 13–3 | 0.14 | 19% | 24 Jul → | ||
| 13–11 | 0.09 | 24% | 23 Jul → | ||
| 13–8 | 0.02 | 32% | 23 Jul → | ||
| 0–13 | -0.05 | 100% | 23 Jul → | ||
| 13–7 | 0.01 | 35% | 23 Jul → | ||
| 13–6 | 0.07 | 19% | 23 Jul → | ||
| 13–10 | 0.04 | 21% | 23 Jul → | ||
| 13–9 | -0.07 | 17% | 17 Jul → | ||
| 13–6 | -0.03 | 13% | 17 Jul → | ||
| 13–7 | 0.05 | 18% | 17 Jul → | ||
| 5–13 | -0.02 | 42% | 17 Jul → |
Match data via Leetify.