Fred Williamson

Fred Williamson — CS2 Stats

76561198316716344[U:1:356450616]Steam profile ↗✓ No bans

1,345Tracked matches66%Win rate2020Tracked since
3,212Hours in CS2Hrs last 2 wks
CSDB Rating7.4 StrongPositional Player
Premier CS Rating24,863Top 25% of 213,542 CSDB-tracked playersPink band · top ~3.1% of ranked players (population est.)
CSDB Leaderboard#25041 of 260117 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Oct 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,863 +3,306 29 Oct – 26 Oct · 20 days played
20,47725,207peak 25,20729 Oct26 Oct
25,539Peak Premier in tracked matches
44Days played since 2025-10-14

Premier CS Rating

  • 344 below peak (25,207)
  • Next: Red band at 25,000 — 137 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate60.6%48.2%50.9%above
Shot accuracy19.0%13.2%13.7%above
Kill/death ratio1.141.071.09above
Match win rate45.9%46.9%48.4%2.5% short

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFred WilliamsonFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER24,863 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim91
Positioning68
Utility25

0–100 skill scores via Leetify.

Recent form

HOT54–43–3Last 10054%Win rateWWWWWWWWLL

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · −2.9pp headshot accuracy · −16ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 27%
  • Avg reaction 584ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 27%
  • Avg reaction 583ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 29%
  • Avg reaction 591ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.7 against its own average).

Aim9.1
Utility2.5
Positioning6.8
Opening Duels4.9
Clutch2.2

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 81% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

T openings. 65% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning6.8
Utility2.5
Mechanics7.6
Opening Duels6.8
Win Impact10.0

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time589ms−51ms
first ⅓ avg 640ms → last ⅓ avg 589ms
Headshot accuracy29.8%−1.8%
first ⅓ avg 31.6% → last ⅓ avg 29.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 6–2 · rush_001, 14 Oct →
62%Best headshot accuracy · 13–11 · cache, 2 Oct →
453msFastest reaction time · 10–13 · mirage, 24 Apr →
13–1Biggest win · cache, 26 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W8Current streak
9–5In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 70% over 10infernoWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB3015–1550%0.01
ancientA1911–858%0.01
dust2B126–650%0.01
nukeS107–370%0.02
anubisS96–367%0.02
infernoD62–433%0.03
rush_001A53–260%-0.02
cache—42–250%0.05
vertigo—41–325%-0.02
poseidon—11–0100%-0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

123,852Lifetime kills
1.14K/D · Top 50% of Level 9 players
3,860Matches
45.9%Match win rate
60.6%Headshot % · Top 10% of Level 9 players
19.0%Shot accuracy · Top 10% of Level 9 players
15,874MVPs
2,966Hours (in match)
2,405Bombs planted
1,157Bombs defused

Most-used weapons

AK-4755,850
AWP8,339
FAMAS1,881
MP91,223
Knife917

Lifetime map wins

5,289inferno
2,827vertigo
2,764train
2,675nuke
2,418dust2
231cbble
62office
57lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

940Matches
52%Win rate
1.14Avg K/D
80.6ADR
52%Headshot %

Clutches & streaks

31%1v1 clutch win
24%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage4551%1.1517.3
Ancient2339%1.0716.3
Dust21040%1.1017.2
Nuke838%1.0312.8
Anubis650%1.1917.8
Inferno250%1.3614.0
Overpass250%0.7812.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.1%Headshot accuracy
41.1%Accuracy (enemy spotted)
40.0%Spray accuracy
84.2%Counter-strafing
9.6°Preaim
579msReaction time
64.7%T opening success
49.8%CT opening success
0.40Enemies flashed / flash
2.4%Flash assists
2.88HE damage / grenade
4.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4013 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–10.1131%26 Oct →
ancient16–130.0323%26 Oct →
inferno13–11-0.0223%22 Oct →
anubis13–50.0831%22 Oct →
nuke13–80.0126%22 Oct →
mirage13–6-0.0330%22 Oct →
mirage13–50.1225%22 Oct →
anubis13–40.0220%22 Oct →
anubis14–160.0538%22 Oct →
dust22–13-0.0526%22 Oct →
dust211–13-0.0325%22 Oct →
ancient10–30.1120%22 Oct →
dust213–30.0720%22 Oct →
ancient7–130.0528%22 Oct →
rush_0016–20.1556%14 Oct →
rush_0017–3-0.0225%14 Oct →
rush_0017–8-0.0225%14 Oct →
rush_0011–5-0.1750%14 Oct →
rush_0018–6-0.0327%14 Oct →
dust213–100.1125%4 Oct →
mirage8–130.0232%3 Oct →
inferno13–100.0731%3 Oct →
mirage12–120.0033%2 Oct →
cache13–110.1162%2 Oct →
cache5–13-0.0241%26 Sept →
mirage6–130.0122%25 Sept →
mirage13–110.0323%25 Sept →
vertigo7–9-0.0433%28 Jun →
vertigo3–9-0.0526%23 Jun →
mirage16–140.0428%23 Jun →
nuke13–40.0233%23 Jun →
nuke13–50.1125%23 Jun →
anubis13–3-0.0020%22 Jun →
inferno6–130.0224%22 Jun →
mirage13–110.1226%22 Jun →
vertigo8–8-0.0434%1 May →
poseidon9–5-0.0742%29 Apr →
cache11–130.0129%29 Apr →
ancient6–13-0.079%28 Apr →
mirage13–70.0526%27 Apr →
mirage4–13-0.0229%27 Apr →
mirage13–70.0337%27 Apr →
nuke6–13-0.1041%26 Apr →
dust28–130.0230%24 Apr →
mirage10–130.0027%24 Apr →
anubis13–2-0.0118%24 Apr →
mirage1–4-0.1314%24 Apr →
mirage13–11-0.0328%24 Apr →
nuke13–5-0.0032%24 Apr →
dust213–60.0527%23 Apr →
nuke7–130.0116%23 Apr →
mirage13–2-0.0228%23 Apr →
mirage2–13-0.0721%23 Apr →
mirage10–130.0226%21 Apr →
mirage13–3-0.0226%21 Apr →
ancient5–13-0.1028%20 Apr →
ancient13–80.0618%20 Apr →
anubis9–130.0140%20 Apr →
mirage3–13-0.0232%20 Apr →
ancient4–13-0.0722%20 Apr →
ancient13–50.0022%20 Apr →
inferno12–160.0220%19 Apr →
anubis13–100.0513%19 Apr →
mirage8–13-0.0624%19 Apr →
mirage13–90.0429%19 Apr →
dust25–13-0.0733%18 Apr →
ancient3–13-0.0918%18 Apr →
dust213–3-0.0130%18 Apr →
mirage13–16-0.0728%17 Apr →
nuke13–110.0020%17 Apr →
mirage13–10-0.0416%17 Apr →
ancient13–3-0.0422%17 Apr →
nuke13–70.0930%17 Apr →
ancient16–13-0.0414%17 Apr →
mirage2–13-0.0144%16 Apr →
nuke13–100.0745%16 Apr →
ancient13–70.0434%14 Apr →
ancient13–90.1255%14 Apr →
dust213–10-0.0133%13 Apr →
mirage9–130.0437%13 Apr →
inferno5–90.0050%6 Apr →
ancient13–10.1047%6 Apr →
anubis0–6-0.070%29 Jan →
dust29–13-0.0241%29 Jan →
anubis13–110.0232%27 Jan →
vertigo13–60.0632%13 Jan →
mirage13–70.0528%24 Dec →
mirage5–130.0245%17 Dec →
nuke1–13-0.0133%1 Dec →
mirage13–70.0724%26 Nov →
inferno8–80.0730%5 Nov →
dust213–90.0731%4 Nov →
ancient9–130.0418%3 Nov →
mirage13–60.1239%2 Nov →
ancient10–13-0.0429%31 Oct →
ancient5–13-0.0231%30 Oct →
ancient13–100.0733%29 Oct →
mirage9–130.0741%26 Oct →
ancient13–60.0425%24 Oct →
dust24–13-0.0424%14 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.