Rubz

Rubz — CS2 Stats

NO76561198316099331[U:1:355833603]Steam profile ↗✓ No bans

1,342Tracked matches67%Win rate2022Tracked since
1,107Hours in CS
CSDB Rating7.2 StrongPositional Player
Premier CS Rating21,249Top 50% of 199,032 CSDB-tracked playersPink band · top ~7.1% of ranked players (population est.)
CSDB Leaderboard#63056 of 246049 tracked
FaceitLevel 8 · 1,782 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 21,249 → 21,249
0Faceit ELO · 1,782 → 1,782
+9Tracked matches · now 1,342
+3.3ppWin rate · 63.3% → 66.7%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 46 days played since 27 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 21,249 -266 27 Apr – 20 Sept · 31 days played
19,53124,873peak 24,87327 Apr20 Sept
Faceit ELO: 1,782 +0 28 Aug – 20 Sept · 3 observations
1,7821,782peak 1,78228 Aug20 Sept
24,902Peak Premier in tracked matches
1,782Highest Faceit ELO seen on CSDB
46Days played since 2026-04-27

Faceit ELO

  • At peak — 1,782
  • 0 over 30 days · steady
  • Next: Level 10 at 2,001 — 219 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-28
  • Level 8 first seen 2026-08-28

Premier CS Rating

  • 3,624 below peak (24,873)
  • -1,515 over 90 days
  • Next: Red band at 25,000 — 3,751 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-17
  • Purple band first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches10——
Win rate80%——
K/D0.92——
Headshot %48%——

Measured 20 Sep 2026 → 26 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches35——
Win rate63%——
K/D1.09——
Headshot %51%——

Measured 28 Aug 2026 → 26 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,590), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate61.7%46.8%48.2%above
Shot accuracy0.3%13.0%13.3%13.0% short
Kill/death ratio1.151.061.07above
Match win rate47.8%46.3%46.9%meets

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRubzFACEITLevel 8 · 1,782 ELOSTANDINGTop 31.2% of rankedPREMIER21,249 · Pink band30 DAYS0 ELOPEAK ELO1,782csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim89
Positioning57
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY55–41–4Last 10055%Win rateWWWLWLWLLW

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · −3.3pp headshot accuracy · −5ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 563ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 551ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 553ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim8.9
Utility5.2
Positioning5.7
Opening Duels3.6
Clutch3.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 93% playstyle similarity

Most alike: opening-duel success, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning5.7
Utility5.2
Mechanics8.0
Opening Duels3.1
Win Impact10.0

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.03
first ⅓ avg -0.01 → last ⅓ avg 0.02
Reaction time575ms−50ms
first ⅓ avg 625ms → last ⅓ avg 575ms
Headshot accuracy19.0%+0.6%
first ⅓ avg 18.4% → last ⅓ avg 19.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–5 · inferno, 8 Jul →
44%Best headshot accuracy · 13–10 · cache, 8 Jul →
398msFastest reaction time · 13–9 · inferno, 12 Jun →
13–3Biggest win · mirage, 16 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W3Current streak
16–6In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 67% over 9dust2Weakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
nukeA1811–761%0.01
infernoA1811–761%-0.00
mirageB189–950%0.02
anubisB136–746%-0.02
dust2C125–742%0.00
ancientS96–367%0.01
cacheA85–363%0.03
overpass—32–167%0.03
train—10–10%0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

46,475Lifetime kills
1.15K/D · Top 50% of Level 8 players
1,854Matches
47.8%Match win rate · Top 50% of Level 8 players
61.7%Headshot % · Top 10% of Level 8 players
0.3%Shot accuracy
3,789MVPs
1,107Hours (in match)
2,615Bombs planted
519Bombs defused

Most-used weapons

Lifetime map wins

3,878inferno
3,321nuke
1,093dust2
840vertigo
352train
16militia
6aztec
1office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

475Matches
52%Win rate
1.08Avg K/D
76.6ADR
45%Headshot %

Clutches & streaks

35%1v1 clutch win
26%1v2 clutch win
13Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage11346%1.0514.8
Inferno9862%1.1115.6
Nuke6450%1.1515.6
Ancient6253%1.1416.1
Anubis5646%0.9714.9
Dust22556%1.0615.2
Overpass2467%1.2516.8
Vertigo2343%0.8914.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.8%Headshot accuracy
40.2%Accuracy (enemy spotted)
47.6%Spray accuracy
85.9%Counter-strafing
8.9°Preaim
563msReaction time
37.2%T opening success
47.7%CT opening success
0.45Enemies flashed / flash
6.0%Flash assists
9.23HE damage / grenade
9.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4463 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.1615% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–60.0017%25 Sept →
anubis13–80.0117%24 Sept →
overpass13–50.0520%18 Sept →
train8–130.0316%18 Sept →
inferno13–11-0.0318%18 Sept →
ancient8–130.0120%18 Sept →
mirage13–30.1016%16 Sept →
mirage11–130.0114%7 Sept →
anubis6–130.0725%5 Sept →
cache13–9-0.0316%5 Sept →
inferno13–11-0.0316%4 Sept →
dust213–10-0.0129%2 Sept →
inferno13–11-0.0120%2 Sept →
cache13–80.1028%2 Sept →
nuke11–130.0425%1 Sept →
ancient13–110.0716%1 Sept →
mirage8–130.0221%1 Sept →
nuke13–60.0715%31 Aug →
mirage13–50.1021%31 Aug →
mirage13–100.0520%29 Aug →
mirage4–13-0.0518%19 Aug →
mirage11–130.1014%8 Aug →
ancient13–90.0218%8 Aug →
nuke19–170.029%8 Aug →
cache13–50.088%8 Aug →
anubis28–26-0.0217%7 Aug →
nuke4–13-0.0821%6 Aug →
anubis13–110.0020%6 Aug →
mirage7–130.0127%6 Aug →
cache13–30.1236%6 Aug →
cache9–130.0011%6 Aug →
inferno13–90.0324%30 Jul →
cache11–13-0.0413%30 Jul →
dust210–13-0.0216%25 Jul →
nuke13–90.0813%25 Jul →
ancient13–9-0.016%22 Jul →
anubis4–13-0.0520%22 Jul →
nuke9–13-0.0616%22 Jul →
dust22–13-0.0423%20 Jul →
inferno13–90.0018%20 Jul →
mirage15–15-0.0020%20 Jul →
ancient13–40.0214%18 Jul →
dust215–15-0.0215%18 Jul →
inferno11–13-0.0617%17 Jul →
inferno2–13-0.0417%12 Jul →
dust213–110.0223%10 Jul →
nuke13–90.0524%10 Jul →
cache7–13-0.0317%10 Jul →
overpass12–120.0323%8 Jul →
cache13–100.0844%8 Jul →
inferno13–50.1728%8 Jul →
anubis4–13-0.156%24 Jun →
ancient11–130.0211%19 Jun →
anubis13–7-0.0114%19 Jun →
anubis6–13-0.0319%16 Jun →
anubis9–130.0517%16 Jun →
inferno13–90.0324%12 Jun →
inferno13–30.1221%12 Jun →
nuke9–130.0011%12 Jun →
mirage13–70.0018%11 Jun →
nuke13–80.0615%11 Jun →
mirage4–13-0.0140%11 Jun →
nuke13–16-0.0120%10 Jun →
mirage13–80.0415%10 Jun →
dust27–13-0.0115%8 Jun →
nuke13–60.057%8 Jun →
overpass13–11-0.0016%8 Jun →
inferno8–13-0.0416%5 Jun →
dust213–7-0.0324%5 Jun →
nuke5–13-0.0224%3 Jun →
mirage1–13-0.0335%3 Jun →
dust26–130.0624%3 Jun →
dust213–110.0224%3 Jun →
anubis10–13-0.068%2 Jun →
dust215–150.0537%2 Jun →
nuke13–90.0720%1 Jun →
inferno10–13-0.0411%31 May →
inferno13–10-0.0121%31 May →
anubis8–130.0025%31 May →
dust26–130.0121%30 May →
inferno13–50.056%30 May →
ancient0–13-0.070%29 May →
inferno13–9-0.0122%29 May →
inferno2–13-0.0818%27 May →
mirage16–14-0.0110%25 May →
inferno7–130.0413%25 May →
mirage16–14-0.0117%21 May →
anubis13–4-0.0322%21 May →
anubis13–6-0.039%21 May →
nuke13–100.0319%18 May →
dust213–30.0218%18 May →
nuke7–13-0.0317%18 May →
nuke16–14-0.0321%15 May →
inferno2–13-0.0924%15 May →
mirage13–70.0221%12 May →
nuke13–6-0.0417%12 May →
mirage13–11-0.0111%12 May →
mirage10–13-0.0524%28 Apr →
ancient13–11-0.0113%28 Apr →
ancient13–110.0516%27 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →