Xialma

Xialma — CS2 Stats

76561198308639946[U:1:348374218]Steam profile ↗✓ No bans

2,529Tracked matches18%Win rate2024Tracked since
1,949Hours in CS
CSDB Rating3.2 LearningSupport
WingmanSilver III
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 1,613 +543 23 Jun – 1 Jul · 6 days played
1,0701,868peak 1,86823 Jun1 Jul
1,868Peak Premier in tracked matches
26Days played since 2026-06-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim32
Positioning32
Utility36

0–100 skill scores via Leetify.

Recent form

COLD32–64–4Last 10032%Win rateLLLLLLWLWW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · −2.1pp headshot accuracy · −74ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 9%
  • Avg reaction 563ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 10%
  • Avg reaction 608ms

Last 20

  • 4–16 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 11%
  • Avg reaction 645ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim3.2
Utility3.6
Positioning3.2
Opening Duels0.3

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 76% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 661ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.2
Positioning3.2
Utility3.6
Mechanics6.4
Opening Duels0.7
Win Impact0.0

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.04
Reaction time656ms−2ms
first ⅓ avg 658ms → last ⅓ avg 656ms
Headshot accuracy12.4%−0.8%
first ⅓ avg 13.2% → last ⅓ avg 12.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–5 · ancient, 16 Jul →
29%Best headshot accuracy · 1–13 · dust2, 1 Jul →
453msFastest reaction time · 13–11 · ancient, 1 Jul →
13–3Biggest win · nuke, 17 Jul →

Across the last 100 tracked matches.

Highlights

3Longest win streak
L6Current streak
4–7In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 67% over 9infernoWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
dust2D317–2423%-0.03
mirageC166–1038%-0.03
nukeS96–367%-0.02
anubisC94–544%-0.02
infernoD81–713%-0.05
ancientC83–538%-0.01
cacheC52–340%-0.04
shelter—31–233%-0.06
italy—30–30%-0.08
fachwerk—20–20%-0.08
train—20–20%-0.03
eldorado—11–0100%0.08
overpass—10–10%-0.07
boulder—10–10%-0.09
office—11–0100%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

84,677Lifetime kills
0.80K/D
6,774Matches
27.5%Match win rate
30.2%Headshot %
0.0%Shot accuracy
4,727MVPs
1,949Hours (in match)
3,482Bombs planted
421Bombs defused

Most-used weapons

AK-4717,043
AWP9,558
MAC-104,340
P904,036
MP73,905
SG 5532,487
SCAR-202,473

Lifetime map wins

14,708dust2
6,509inferno
2,935nuke
1,214vertigo
856train
791office
394italy
348ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.5%Headshot accuracy
28.4%Accuracy (enemy spotted)
30.1%Spray accuracy
78.6%Counter-strafing
12.1°Preaim
661msReaction time
25.3%T opening success
35.6%CT opening success
0.48Enemies flashed / flash
2.3%Flash assists
3.89HE damage / grenade
7.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1158° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.4756% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4792 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust26–130.0111%31 Aug →
fachwerk4–13-0.048%31 Aug →
shelter7–13-0.057%31 Aug →
dust211–13-0.069%21 Aug →
italy4–13-0.1411%21 Aug →
dust27–13-0.0513%15 Aug →
nuke13–90.006%15 Aug →
mirage6–13-0.0811%15 Aug →
eldorado9–30.088%15 Aug →
anubis13–7-0.0320%2 Aug →
dust210–13-0.0217%2 Aug →
nuke5–13-0.0510%2 Aug →
overpass11–13-0.0713%2 Aug →
mirage13–6-0.0611%2 Aug →
train3–13-0.0314%2 Aug →
nuke7–13-0.0618%23 Jul →
cache11–13-0.069%23 Jul →
inferno8–13-0.092%23 Jul →
ancient8–13-0.0115%23 Jul →
dust28–13-0.0215%22 Jul →
dust210–13-0.0520%22 Jul →
dust23–13-0.0813%22 Jul →
dust28–13-0.0016%21 Jul →
mirage8–130.0111%21 Jul →
dust215–15-0.039%21 Jul →
ancient11–13-0.0516%20 Jul →
dust21–13-0.0416%20 Jul →
anubis3–13-0.0721%20 Jul →
dust216–13-0.0110%20 Jul →
dust215–15-0.0411%17 Jul →
nuke13–7-0.0515%17 Jul →
nuke13–3-0.043%17 Jul →
mirage11–13-0.0319%17 Jul →
ancient13–50.086%16 Jul →
dust29–13-0.0411%16 Jul →
mirage4–13-0.0118%16 Jul →
mirage10–13-0.047%15 Jul →
inferno4–13-0.037%15 Jul →
dust25–13-0.0213%14 Jul →
inferno7–13-0.046%14 Jul →
dust213–7-0.006%14 Jul →
dust26–13-0.036%14 Jul →
mirage3–13-0.0414%14 Jul →
anubis3–13-0.1013%14 Jul →
anubis4–130.0412%13 Jul →
inferno7–13-0.0827%13 Jul →
inferno8–13-0.1115%12 Jul →
cache13–90.0014%12 Jul →
dust26–13-0.1016%12 Jul →
shelter13–11-0.066%10 Jul →
fachwerk5–13-0.115%10 Jul →
boulder7–13-0.0910%10 Jul →
dust210–13-0.0419%10 Jul →
cache14–16-0.0411%10 Jul →
shelter0–13-0.088%9 Jul →
dust213–8-0.0010%9 Jul →
mirage13–9-0.0116%9 Jul →
anubis6–130.069%9 Jul →
mirage13–8-0.0213%9 Jul →
dust213–8-0.0017%4 Jul →
ancient1–7-0.0222%4 Jul →
mirage13–4-0.018%4 Jul →
mirage12–12-0.079%4 Jul →
cache6–13-0.090%3 Jul →
anubis13–8-0.0522%1 Jul →
dust21–13-0.0729%1 Jul →
ancient13–11-0.094%1 Jul →
mirage13–40.0211%30 Jun →
dust22–13-0.0421%30 Jun →
dust211–13-0.0328%30 Jun →
dust210–13-0.0217%30 Jun →
anubis13–30.028%30 Jun →
dust29–13-0.0312%29 Jun →
italy5–13-0.049%29 Jun →
mirage8–13-0.0415%29 Jun →
nuke13–50.0017%29 Jun →
inferno8–130.0313%29 Jun →
italy7–13-0.0820%28 Jun →
nuke13–50.057%28 Jun →
office13–100.028%28 Jun →
cache13–6-0.017%28 Jun →
ancient9–130.0117%28 Jun →
ancient9–13-0.0611%28 Jun →
anubis13–10-0.0111%26 Jun →
mirage13–100.0314%26 Jun →
dust216–12-0.0013%26 Jun →
train9–13-0.0311%25 Jun →
dust212–12-0.0213%25 Jun →
mirage4–13-0.0010%25 Jun →
dust213–4-0.0226%24 Jun →
dust29–13-0.058%24 Jun →
ancient13–110.0216%24 Jun →
inferno16–14-0.0118%24 Jun →
nuke13–10-0.023%24 Jun →
mirage8–13-0.0815%24 Jun →
dust211–50.0411%24 Jun →
dust29–130.0215%24 Jun →
anubis6–13-0.0613%23 Jun →
inferno6–13-0.086%23 Jun →
nuke9–13-0.0312%23 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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