Tunder

Tunder — CS2 Stats

76561198307282723[U:1:347016995]Steam profile ↗✓ No bans

684Tracked matches55%Win rate2021Tracked since
996Hours in CS
CSDB Rating5.8 SolidSupport
Premier CS Rating18,040Purple band · top ~16.3% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Oct 2026 (27 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 684 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,040 +539 23 Jul – 19 Oct · 6 days played
17,39018,040peak 18,04023 Jul19 Oct
Faceit ELO: 1,416 +0 22 Sept – 19 Oct · 2 observations
1,4161,416peak 1,41622 Sept19 Oct
18,040Peak Premier in tracked matches
1,416Highest Faceit ELO seen on CSDB
19Days played since 2026-06-19

Premier CS Rating

  • At peak — 18,040
  • 0 over 30 days · steady
  • +539 over 90 days
  • Next: Pink band at 20,000 — 1,960 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-22
  • Blue band first seen 2026-09-22

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

No matches recorded between 19 Oct 2026 and 15 Nov 2026.

Measured 19 Oct 2026 → 15 Nov 2026; previous 11 Sep 2026 → 19 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,948), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate52.2%45.7%46.8%above
Shot accuracy12.5%12.7%13.0%0.4% short
Kill/death ratio0.901.051.060.16 short
Match win rate43.6%45.7%46.3%2.8% short

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTunderFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER18,040 · Purple bandPEAK ELO1,416csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim68
Positioning54
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY43–42–15Last 10043%Win rateWLLWWLWWLW

Last 10 vs previous 10: +20pp win rate · −0.03 avg rating · −5.8pp headshot accuracy · −75ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 502ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 533ms

Last 20

  • 10–7–3 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 570ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1 against its own average).

Aim6.8
Utility5.7
Positioning5.4
Opening Duels3.5
Clutch4.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 87% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.4
Utility5.7
Mechanics5.8
Opening Duels2.8
Win Impact6.7

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time584ms−8ms
first ⅓ avg 592ms → last ⅓ avg 584ms
Headshot accuracy18.5%−1.2%
first ⅓ avg 19.7% → last ⅓ avg 18.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 9–3 · inferno, 21 Jul →
43%Best headshot accuracy · 3–9 · nuke, 19 Jul →
313msFastest reaction time · 1–9 · inferno, 19 Jul →
9–0Biggest win · nuke, 20 Jun →

Across the last 100 tracked matches.

Highlights

4Longest win streak
9–6In matches decided by ≤2 rounds
4Overtime games

Map breakdown

overpassBest map · 55% over 11vertigoWeakest map · 20% over 15
MapGradePlayedRecordWin rateAvg rating
infernoB3016–1453%0.02
nukeC2410–1442%0.01
vertigoD153–1220%-0.06
overpassA116–555%0.04
cacheB84–450%-0.03
ancientB63–350%0.01
dust2—20–20%-0.06
anubis—20–20%-0.03
poseidon—11–0100%0.01
mirage—10–10%0.01

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (20% over 15). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

56,031Lifetime kills
0.90K/D
3,458Matches
43.6%Match win rate
52.2%Headshot % · Top 25% of Level 7 players
12.5%Shot accuracy
10,307MVPs
996Hours (in match)
2,422Bombs planted
558Bombs defused

Most-used weapons

AK-4716,803
AWP5,368
MP91,711
MAC-101,229
FAMAS1,169

Lifetime map wins

6,826inferno
2,678vertigo
2,626dust2
2,577nuke
1,028cbble
890train
241lake
99office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

170Matches
52%Win rate
0.93Avg K/D
76.1ADR
53%Headshot %

Clutches & streaks

40%1v1 clutch win
24%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno4363%0.9513.5
Nuke2952%1.0116.3
Ancient2650%0.7611.8
Dust21953%0.9914.2
Overpass1443%0.9414.1
Mirage1242%0.8312.8
Anubis933%1.2316.1
Train250%0.6610.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
34.0%Accuracy (enemy spotted)
36.1%Spray accuracy
75.9%Counter-strafing
9.0°Preaim
597msReaction time
34.4%T opening success
47.9%CT opening success
0.72Enemies flashed / flash
2.8%Flash assists
7.83HE damage / grenade
5.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.3927% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo9–60.1418%5 Sept →
nuke3–9-0.1327%5 Sept →
inferno1–9-0.2210%5 Sept →
nuke9–60.1317%19 Aug →
overpass9–60.109%19 Aug →
vertigo1–9-0.1713%19 Aug →
inferno9–70.0119%19 Aug →
overpass9–6-0.0018%18 Aug →
inferno4–9-0.085%18 Aug →
vertigo9–70.0623%18 Aug →
nuke7–90.0216%18 Aug →
cache16–14-0.0014%16 Aug →
vertigo3–9-0.0823%16 Aug →
nuke8–80.0419%16 Aug →
inferno3–9-0.0524%16 Aug →
overpass9–50.1121%16 Aug →
vertigo8–8-0.0813%29 Jul →
overpass8–80.0429%29 Jul →
nuke9–40.0725%29 Jul →
inferno9–40.0732%29 Jul →
cache13–10-0.0416%27 Jul →
cache5–13-0.0611%27 Jul →
ancient9–13-0.0114%26 Jul →
inferno5–90.0519%26 Jul →
nuke9–20.1435%26 Jul →
nuke3–9-0.1218%25 Jul →
overpass7–9-0.1517%25 Jul →
vertigo2–9-0.1822%25 Jul →
nuke8–80.0717%25 Jul →
inferno5–90.0422%25 Jul →
cache13–8-0.0115%23 Jul →
inferno10–13-0.0414%23 Jul →
inferno13–100.0418%23 Jul →
cache3–13-0.0628%23 Jul →
poseidon9–60.0113%23 Jul →
inferno6–9-0.0614%22 Jul →
nuke8–8-0.0324%22 Jul →
overpass9–20.0424%22 Jul →
vertigo6–9-0.0723%22 Jul →
nuke9–70.0421%22 Jul →
inferno9–70.0419%22 Jul →
dust23–13-0.0813%22 Jul →
inferno13–11-0.0020%22 Jul →
nuke13–70.0329%21 Jul →
cache6–13-0.0316%21 Jul →
cache13–8-0.0417%21 Jul →
nuke13–110.0225%21 Jul →
nuke8–8-0.0325%21 Jul →
inferno9–30.2627%21 Jul →
overpass9–30.1218%21 Jul →
vertigo9–40.0729%21 Jul →
nuke6–90.0624%21 Jul →
inferno9–10.1638%21 Jul →
inferno13–10-0.0127%20 Jul →
cache15–15-0.0215%20 Jul →
ancient8–130.0527%20 Jul →
ancient16–130.0312%20 Jul →
inferno13–80.0116%20 Jul →
mirage10–130.0127%20 Jul →
anubis11–13-0.0514%19 Jul →
ancient13–80.0125%19 Jul →
ancient7–13-0.039%19 Jul →
nuke5–9-0.206%19 Jul →
inferno9–40.1425%19 Jul →
overpass8–80.0318%19 Jul →
inferno1–9-0.2618%19 Jul →
nuke3–9-0.0143%19 Jul →
vertigo2–9-0.2517%19 Jul →
dust24–13-0.0535%19 Jul →
vertigo8–8-0.0227%6 Jul →
overpass9–20.2515%6 Jul →
nuke7–9-0.1310%6 Jul →
inferno8–80.0018%6 Jul →
vertigo3–9-0.1518%4 Jul →
overpass8–8-0.0221%4 Jul →
nuke7–9-0.0518%4 Jul →
inferno9–40.1017%4 Jul →
ancient13–10-0.0023%4 Jul →
anubis8–13-0.0019%3 Jul →
nuke16–13-0.0414%3 Jul →
inferno11–130.0216%3 Jul →
inferno4–9-0.0632%3 Jul →
inferno5–9-0.109%3 Jul →
nuke6–9-0.0219%3 Jul →
vertigo4–9-0.069%3 Jul →
inferno9–50.1021%28 Jun →
vertigo4–9-0.0315%28 Jun →
inferno8–80.0215%28 Jun →
nuke9–10.1631%28 Jun →
nuke9–60.0132%20 Jun →
inferno9–7-0.0517%20 Jun →
vertigo1–9-0.1211%20 Jun →
inferno9–40.0817%20 Jun →
inferno13–60.0236%20 Jun →
inferno9–70.1224%20 Jun →
nuke9–00.2126%20 Jun →
overpass5–9-0.088%20 Jun →
vertigo8–80.0723%19 Jun →
inferno8–80.2021%19 Jun →
nuke8–80.0215%19 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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