AJ'07

AJ'07 — CS2 Stats

IN76561198306946421[U:1:346680693]Steam profile ↗✓ No bans

4,137Tracked matches76%Win rate2022Tracked since
6,715Hours in CS18Hrs last 2 wks
CSDB Rating8.1 StrongPositional Player
Premier CS Rating26,526Top 5% of 215,386 CSDB-tracked playersRed band · top ~2.3% of ranked players (population est.)
CSDB Leaderboard#10072 of 261571 tracked
FaceitLevel 10 · 2,175 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,526 +4,353 7 Sept – 12 Nov · 36 days played
20,79826,526peak 26,5267 Sept12 Nov
Faceit ELO: 2,175 +0 7 Sept – 10 Nov · 7 observations
2,1752,175peak 2,1757 Sept10 Nov
26,526Peak Premier in tracked matches
2,175Highest Faceit ELO seen on CSDB
33Days played since 2026-09-07

Faceit ELO

  • At peak — 2,175
  • 0 over 30 days · steady
  • Next: 2,500 ELO at 2,500 — 325 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-07
  • Level 9 first seen 2026-09-07

Premier CS Rating

  • At peak — 26,526
  • +1,702 over 30 days · improving
  • Next: Gold band at 30,000 — 3,474 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-11-10
  • Pink band first seen 2026-09-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate46.4%50.9%
Shot accuracy18.2%13.7%
Kill/death ratio1.121.09
Match win rate36.2%48.4%

Share this profile

CSDB.GGAJ'07FACEITLevel 10 · 2,175 ELOSTANDINGTop 12.4% of rankedPREMIER26,526 · Red band30 DAYS0 ELOPEAK ELO2,175csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim95
Positioning59
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY67–29–4Last 10067%Win rateWWWWLWWWLL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +3.2pp headshot accuracy · +27ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 30%
  • Avg reaction 583ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 32%
  • Avg reaction 602ms

Last 20

  • 15–5 · 75% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 31%
  • Avg reaction 588ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim9.5
Utility5.5
Positioning5.9
Opening Duels4.3
Clutch3.8

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: aim profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning5.9
Utility5.5
Mechanics7.8
Opening Duels6.8
Win Impact10.0

Composite 8.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time568ms+29ms
first ⅓ avg 539ms → last ⅓ avg 568ms
Headshot accuracy32.5%+1.3%
first ⅓ avg 31.1% → last ⅓ avg 32.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 1–13 · mirage, 1 Oct →
67%Best headshot accuracy · 13–5 · anubis, 2 Oct →
328msFastest reaction time · 3–13 · dust2, 20 Oct →
13–1Biggest win · ancient, 12 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W4Current streak
6–3In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 88% over 16dust2Weakest map · 46% over 13
MapGradePlayedRecordWin rateAvg rating
nukeS1916–384%0.02
ancientA1710–759%0.02
infernoS1614–288%0.01
anubisA148–657%0.01
dust2B136–746%-0.00
mirageB126–650%0.03
cacheS97–278%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (46% over 13). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

361,584Lifetime kills
1.12K/D · Top 50% of Level 10 players
11,596Matches
36.2%Match win rate
46.4%Headshot %
18.2%Shot accuracy · Top 25% of Level 10 players
23,243MVPs
4,303Hours (in match)
10,375Bombs planted
2,070Bombs defused

Most-used weapons

AK-47125,661
AWP59,016
Tec-98,174
Knife4,652
FAMAS3,654

Lifetime map wins

15,252dust2
13,263inferno
4,284nuke
2,227train
2,033vertigo
1,782cbble
101italy
100office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,175Matches
50%Win rate
1.08Avg K/D
78.0ADR
60%Headshot %

Clutches & streaks

39%1v1 clutch win
23%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage31952%1.1117.0
Ancient22748%1.0816.4
Anubis16046%1.0917.0
Inferno12852%1.0716.5
Dust27751%1.0316.1
Nuke5161%1.0115.7
Vertigo4452%1.0216.8
Train1346%1.0815.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

30.7%Headshot accuracy
39.7%Accuracy (enemy spotted)
44.6%Spray accuracy
85.2%Counter-strafing
7.9°Preaim
571msReaction time
62.1%T opening success
52.7%CT opening success
0.41Enemies flashed / flash
8.4%Flash assists
7.75HE damage / grenade
11.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4071 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

46% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–7-0.0120%12 Nov →
dust213–70.0330%12 Nov →
mirage13–80.0539%12 Nov →
inferno13–40.0530%12 Nov →
anubis11–13-0.0131%10 Nov →
dust213–6-0.0124%10 Nov →
mirage13–70.0326%10 Nov →
mirage13–60.0348%10 Nov →
cache6–13-0.0150%6 Nov →
dust210–13-0.0025%6 Nov →
anubis10–130.0126%6 Nov →
inferno13–50.0234%4 Nov →
cache13–90.0123%4 Nov →
ancient13–40.0941%3 Nov →
nuke13–50.0126%3 Nov →
anubis7–13-0.0225%3 Nov →
nuke16–130.0226%2 Nov →
anubis13–50.0222%2 Nov →
dust213–60.1021%2 Nov →
cache13–6-0.0547%1 Nov →
inferno13–100.0126%1 Nov →
dust211–13-0.0527%1 Nov →
anubis13–50.0648%31 Oct →
anubis13–10-0.0319%31 Oct →
cache13–50.0844%31 Oct →
nuke15–150.0539%30 Oct →
mirage13–20.0933%30 Oct →
mirage10–13-0.0220%30 Oct →
ancient13–70.0637%29 Oct →
nuke13–4-0.0322%26 Oct →
ancient4–13-0.0545%26 Oct →
inferno13–70.0555%26 Oct →
cache13–60.0342%25 Oct →
cache13–100.0041%25 Oct →
nuke13–60.0646%25 Oct →
dust213–90.0136%23 Oct →
mirage9–13-0.0426%23 Oct →
dust23–13-0.0835%20 Oct →
inferno13–80.0432%20 Oct →
dust215–150.0127%20 Oct →
ancient9–13-0.0129%19 Oct →
dust28–13-0.0416%19 Oct →
nuke16–120.0537%18 Oct →
mirage11–13-0.0147%18 Oct →
nuke13–40.0143%18 Oct →
cache13–7-0.0033%16 Oct →
inferno7–13-0.0536%15 Oct →
ancient9–13-0.0017%15 Oct →
inferno13–70.0134%15 Oct →
anubis10–130.0335%14 Oct →
mirage13–30.0418%14 Oct →
cache7–13-0.0233%14 Oct →
ancient13–80.0541%13 Oct →
nuke5–13-0.0346%13 Oct →
inferno13–60.0529%13 Oct →
ancient13–10.0953%12 Oct →
ancient13–50.0441%12 Oct →
anubis10–13-0.0333%12 Oct →
nuke13–60.0934%12 Oct →
dust213–20.1121%12 Oct →
anubis13–90.0136%11 Oct →
ancient16–130.0423%11 Oct →
nuke13–10-0.0324%11 Oct →
nuke13–20.0133%11 Oct →
nuke10–130.0034%8 Oct →
inferno13–11-0.0135%8 Oct →
cache13–100.0027%8 Oct →
inferno13–10.0333%8 Oct →
dust213–50.0029%8 Oct →
ancient8–13-0.0132%7 Oct →
nuke16–130.0232%7 Oct →
dust28–130.0329%7 Oct →
dust20–13-0.110%6 Oct →
inferno1–13-0.110%6 Oct →
ancient15–150.0228%6 Oct →
ancient9–13-0.0230%6 Oct →
nuke13–7-0.0517%6 Oct →
nuke16–120.0120%5 Oct →
inferno13–60.0233%5 Oct →
mirage6–13-0.0131%5 Oct →
ancient10–130.0024%4 Oct →
nuke16–140.0135%3 Oct →
inferno13–110.0730%3 Oct →
nuke13–40.0223%3 Oct →
ancient9–10.0528%3 Oct →
nuke13–50.0839%2 Oct →
anubis13–50.0767%2 Oct →
ancient13–20.0631%2 Oct →
mirage1–130.1550%1 Oct →
anubis13–80.0531%1 Oct →
inferno13–11-0.0038%1 Oct →
anubis13–100.0121%30 Sept →
ancient13–90.0232%30 Sept →
anubis16–14-0.0115%30 Sept →
inferno13–110.0444%30 Sept →
anubis15–150.0227%29 Sept →
mirage6–130.0336%29 Sept →
inferno13–6-0.0750%29 Sept →
mirage13–40.0445%27 Sept →
nuke13–20.0450%27 Sept →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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