Sultan

Sultan — CS2 Stats

VI76561198306220707[U:1:345954979]Steam profile ↗✓ No bans

2,662Tracked matches43%Win rate2020Tracked since
5,848Hours in CS
CSDB Rating6.0 SolidSupport
Premier CS Rating24,908Top 25% of 204,316 CSDB-tracked playersPink band · top ~3.1% of ranked players (population est.)
CSDB Leaderboard#22785 of 251443 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (25 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,662 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,908 +570 10 Apr – 19 Sept · 27 days played
23,71326,570peak 26,57010 Apr19 Sept
Faceit ELO: 2,116 +0 30 Aug – 19 Sept · 5 observations
2,1162,116peak 2,11630 Aug19 Sept
26,570Peak Premier in tracked matches
2,116Highest Faceit ELO seen on CSDB
26Days played since 2026-04-10

Faceit ELO

  • At peak — 2,116
  • Next: 2,500 ELO at 2,500 — 384 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-30
  • Level 9 first seen 2026-08-30

Premier CS Rating

  • 1,662 below peak (26,570)
  • -1,001 over 90 days
  • Next: Red band at 25,000 — 92 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

No matches recorded between 14 Sep 2026 and 14 Oct 2026.

Measured 14 Sep 2026 → 14 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate52.5%46.9%49.2%above
Shot accuracy16.6%13.0%13.4%above
Kill/death ratio1.071.081.120.06 short
Match win rate58.8%46.7%48.5%above

This profile matches the typical Red band player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSultanPREMIER24,908 · Pink bandPEAK ELO2,116csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning49
Utility66

0–100 skill scores via Leetify.

Recent form

STEADY57–42–1Last 10057%Win rateLWWLWLLLWL

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · −0.8pp headshot accuracy · −9ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 575ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 599ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 604ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2 against its own average).

Aim7.8
Utility6.6
Positioning4.9
Opening Duels4.1
Clutch2.8

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 86% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning4.9
Utility6.6
Mechanics6.8
Opening Duels2.5
Win Impact2.8

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time597ms−17ms
first ⅓ avg 614ms → last ⅓ avg 597ms
Headshot accuracy21.5%+0.2%
first ⅓ avg 21.3% → last ⅓ avg 21.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–2 · dust2, 3 May →
45%Best headshot accuracy · 9–1 · cache, 18 May →
328msFastest reaction time · 5–13 · nuke, 5 May →
13–1Biggest win · dust2, 10 Jun →

Across the last 100 tracked matches.

Highlights

7Longest win streak
8–9In matches decided by ≤2 rounds
4Overtime games

Map breakdown

cacheBest map · 71% over 28nukeWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
cacheS2820–871%-0.00
dust2A1810–856%0.00
nukeD134–931%-0.01
ancientA116–555%0.01
anubisB115–645%-0.00
mirageA74–357%-0.01
overpassS75–271%-0.01
vertigo—31–233%0.02
inferno—22–0100%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

327,711Lifetime kills
1.07K/D
17,686Matches
58.8%Match win rate · Top 5% of Pink band
52.5%Headshot % · Top 50% of Pink band
16.6%Shot accuracy · Top 25% of Pink band
44,705MVPs
5,848Hours (in match)
8,336Bombs planted
6,173Bombs defused

Most-used weapons

AK-47122,025
AWP18,939
Glock-1810,414
MP77,410
MP96,056
MAC-104,346

Lifetime map wins

24,052inferno
20,230dust2
12,658nuke
8,232vertigo
7,060train
3,894cbble
843office
362lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,443Matches
52%Win rate
1.03Avg K/D
78.7ADR
46%Headshot %

Clutches & streaks

34%1v1 clutch win
27%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient9961%1.0716.3
Anubis7247%1.0216.2
Nuke4549%1.0415.6
Dust23444%1.0216.3
Overpass2654%1.0415.4
Train2250%1.1018.6
Vertigo2045%0.9415.0
Mirage1724%1.0214.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.0%Headshot accuracy
35.6%Accuracy (enemy spotted)
39.9%Spray accuracy
80.8%Counter-strafing
9.4°Preaim
586msReaction time
33.4%T opening success
46.3%CT opening success
0.74Enemies flashed / flash
15.1%Flash assists
10.27HE damage / grenade
5.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.3747% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo9–130.0428%2 Aug →
vertigo13–60.0120%2 Aug →
mirage13–50.0020%1 Jul →
ancient11–13-0.0212%1 Jul →
nuke13–90.0222%1 Jul →
anubis7–13-0.0416%1 Jul →
overpass9–13-0.0313%13 Jun →
dust21–13-0.009%13 Jun →
anubis13–70.0532%13 Jun →
dust27–13-0.0429%11 Jun →
anubis8–130.0022%11 Jun →
dust213–10.0829%10 Jun →
mirage9–13-0.0121%10 Jun →
dust213–80.0223%10 Jun →
anubis16–130.0518%6 Jun →
overpass13–70.0719%6 Jun →
ancient4–13-0.0117%5 Jun →
dust27–13-0.0724%5 Jun →
mirage4–13-0.1217%5 Jun →
overpass8–13-0.0620%5 Jun →
anubis5–130.0117%5 Jun →
cache13–3-0.0319%5 Jun →
ancient13–70.0220%31 May →
anubis7–13-0.0321%31 May →
ancient13–90.0527%31 May →
dust216–14-0.0424%30 May →
nuke10–13-0.0324%30 May →
mirage13–3-0.0318%30 May →
nuke6–13-0.0321%30 May →
dust26–13-0.0526%30 May →
nuke13–80.0321%30 May →
mirage13–80.0433%30 May →
cache13–70.0828%25 May →
cache13–9-0.0129%25 May →
overpass13–50.0224%25 May →
ancient13–70.0218%25 May →
dust216–140.0429%25 May →
ancient11–130.0323%25 May →
dust211–130.0624%23 May →
ancient13–7-0.0122%23 May →
nuke5–13-0.0316%23 May →
cache13–10-0.0019%18 May →
cache13–50.0729%18 May →
cache13–5-0.0235%18 May →
cache9–10.0645%18 May →
mirage13–30.0043%16 May →
cache13–9-0.0415%16 May →
cache7–13-0.0319%16 May →
cache13–9-0.0920%16 May →
cache13–30.0317%16 May →
mirage5–130.0418%16 May →
nuke7–9-0.1112%14 May →
nuke6–90.0718%14 May →
cache7–13-0.0124%14 May →
nuke11–13-0.0213%14 May →
anubis13–110.0030%14 May →
cache5–13-0.0219%7 May →
cache12–120.0126%7 May →
cache9–13-0.0028%7 May →
cache4–2-0.030%7 May →
cache13–11-0.0324%7 May →
vertigo7–90.0130%7 May →
nuke9–20.1043%7 May →
cache13–70.0633%7 May →
cache13–7-0.0132%5 May →
cache13–40.0626%5 May →
cache13–10-0.0121%5 May →
nuke5–13-0.068%5 May →
dust213–110.0216%5 May →
dust216–130.0729%4 May →
dust25–13-0.0030%3 May →
cache10–130.0426%3 May →
dust213–60.1018%3 May →
inferno13–40.0022%3 May →
dust213–20.1440%3 May →
dust213–7-0.0633%2 May →
cache13–9-0.0320%2 May →
cache2–13-0.0336%2 May →
cache13–8-0.0614%1 May →
cache9–13-0.0413%1 May →
cache13–100.0012%1 May →
cache13–9-0.0219%26 Apr →
ancient13–110.0121%26 Apr →
anubis13–9-0.019%26 Apr →
ancient4–8-0.0218%26 Apr →
nuke11–13-0.0223%22 Apr →
anubis10–13-0.0333%22 Apr →
ancient13–80.0520%22 Apr →
dust20–13-0.0833%22 Apr →
anubis13–11-0.0419%19 Apr →
ancient0–13-0.0317%19 Apr →
dust213–10-0.0428%19 Apr →
nuke13–7-0.0324%19 Apr →
nuke11–13-0.0121%15 Apr →
overpass13–10-0.0216%15 Apr →
dust22–13-0.126%12 Apr →
inferno13–80.0225%12 Apr →
anubis11–130.0314%12 Apr →
overpass13–3-0.0422%10 Apr →
overpass13–8-0.0118%10 Apr →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.