aX

aX — CS2 Stats

76561198071671326[U:1:111405598]Steam profile ↗✓ No bans

661Tracked matches57%Win rate2020Tracked since
CSDB Rating6.8 SolidAll-Rounder
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 661 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 10 Sep 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 23,251 +1,201 10 Sept25 May · 16 days played
22,02423,703peak 23,70310 Sept25 May
23,881Peak Premier in tracked matches
29Days played since 2025-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGaXFACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim84
Positioning62
Utility55

0–100 skill scores via Leetify.

Recent form

COLD5743Last 10057%Win rateLLWLWLLLLW

Last 10 vs previous 10: −40pp win rate · −0.01 avg rating · +0.6pp headshot accuracy · +5ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 24%
  • Avg reaction 592ms

Last 10

  • 37 · 30% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 27%
  • Avg reaction 613ms

Last 20

  • 1010 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 27%
  • Avg reaction 610ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim8.4
Utility5.5
Positioning6.2
Opening Duels5.1
Clutch6.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 94% playstyle similarity

Most alike: opening-duel success, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 61% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 599ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning6.2
Utility5.5
Mechanics7.7
Opening Duels3.8
Win Impact7.2

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time609ms−41ms
first ⅓ avg 650ms → last ⅓ avg 609ms
Headshot accuracy25.6%+2.3%
first ⅓ avg 23.3% → last ⅓ avg 25.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–8 · warden, 5 Apr
47%Best headshot accuracy · 9–1 · cache, 18 May
375msFastest reaction time · 2–13 · cache, 2 May
13–1Biggest win · ancient, 6 Jun

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
79In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 80% over 15mirageWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
ancientB21101148%-0.00
dust2A1811761%0.00
cacheS1512380%0.01
nukeC125742%0.01
overpassA95456%0.00
anubisS75271%0.03
mirageD62433%0.01
trainS54180%0.00
inferno4040%-0.03
alpine110100%0.02
warden110100%0.12
office110100%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

392Matches
56%Win rate
1.18Avg K/D
74.0ADR
50%Headshot %

Clutches & streaks

50%1v1 clutch win
14%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient978%1.3015.8
Anubis967%1.0114.8
Dust240%0.7114.0
Vertigo367%0.9217.3
Inferno3100%1.1314.7
Nuke333%0.9814.7
Mirage250%1.2214.0
Cache1100%0.8814.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.8%Headshot accuracy
36.0%Accuracy (enemy spotted)
36.4%Spray accuracy
84.7%Counter-strafing
8.4°Preaim
599msReaction time
28.2%T opening success
60.6%CT opening success
0.57Enemies flashed / flash
8.3%Flash assists
10.29HE damage / grenade
7.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.2401% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust26–13-0.0428%25 Jun
dust216–190.0122%7 Jun
ancient13–20.0520%7 Jun
nuke15–19-0.0618%7 Jun
ancient13–10.0632%6 Jun
overpass14–16-0.0225%6 Jun
ancient16–19-0.0033%6 Jun
overpass6–13-0.0437%6 Jun
inferno4–130.0437%6 Jun
ancient13–7-0.0016%25 May
dust216–140.0522%25 May
ancient11–13-0.0318%25 May
mirage13–100.0425%24 May
cache13–10-0.0132%18 May
cache13–50.0019%18 May
cache13–50.0423%18 May
cache9–10.0247%18 May
nuke11–13-0.0220%14 May
anubis13–110.0423%14 May
cache2–13-0.0633%12 May
cache13–70.0727%12 May
cache13–70.0127%12 May
cache13–70.0212%5 May
cache13–4-0.0623%5 May
cache13–10-0.0018%5 May
nuke5–13-0.0324%5 May
dust213–110.0226%5 May
cache2–13-0.0722%2 May
cache13–60.0216%2 May
cache7–13-0.0239%2 May
cache13–40.0941%2 May
anubis9–130.0422%28 Apr
dust21–13-0.0421%28 Apr
cache13–90.0222%26 Apr
ancient13–110.0115%26 Apr
anubis13–9-0.0312%26 Apr
overpass4–130.0029%21 Apr
mirage13–3-0.0131%21 Apr
ancient5–130.0438%21 Apr
nuke13–90.0616%21 Apr
ancient13–40.0521%20 Apr
anubis13–6-0.036%20 Apr
dust213–40.0535%20 Apr
dust24–13-0.0625%20 Apr
anubis13–110.0729%19 Apr
ancient0–13-0.0810%19 Apr
dust213–100.0129%19 Apr
nuke13–70.0114%19 Apr
anubis7–130.0318%19 Apr
dust210–130.0031%6 Apr
overpass10–13-0.0137%6 Apr
alpine13–30.0230%5 Apr
warden13–80.1229%5 Apr
office13–80.0138%5 Apr
nuke6–13-0.069%4 Apr
dust213–8-0.0027%4 Apr
ancient11–13-0.0317%4 Apr
nuke13–80.0415%4 Apr
inferno9–13-0.0418%4 Apr
anubis13–20.0924%4 Apr
ancient5–13-0.1017%4 Apr
dust213–4-0.0030%4 Apr
ancient13–7-0.0417%8 Mar
dust213–80.0716%17 Jan
overpass13–100.0611%27 Sept
overpass16–140.0119%27 Sept
ancient8–130.0122%27 Sept
train13–7-0.0119%27 Sept
mirage14–16-0.0527%27 Sept
overpass13–80.0034%27 Sept
inferno9–13-0.0622%27 Sept
mirage4–130.0223%26 Sept
nuke6–130.0430%26 Sept
train13–50.0431%26 Sept
overpass13–40.0216%26 Sept
dust29–130.0515%23 Sept
inferno9–13-0.0823%23 Sept
ancient13–90.0028%23 Sept
nuke13–50.0330%20 Sept
dust213–70.0217%20 Sept
ancient11–13-0.0117%20 Sept
ancient16–130.0110%20 Sept
mirage9–130.0343%19 Sept
dust216–12-0.0322%19 Sept
ancient8–130.0221%19 Sept
nuke11–13-0.0024%15 Sept
ancient5–13-0.0119%15 Sept
overpass13–9-0.0117%14 Sept
dust213–10-0.0231%14 Sept
train13–7-0.0627%14 Sept
ancient13–5-0.0218%14 Sept
train11–13-0.0125%11 Sept
train13–10.0517%11 Sept
ancient13–110.0515%11 Sept
dust213–16-0.0226%11 Sept
nuke11–13-0.0127%10 Sept
nuke13–10.0714%10 Sept
dust213–50.0127%10 Sept
ancient4–130.0235%10 Sept
mirage10–130.0019%10 Sept

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →