Bongo

Bongo — CS2 Stats

GB76561198299418285[U:1:339152557]Steam profile ↗✓ No bans

1,489Tracked matches46%Win rate2021Tracked since
1,468Hours in CS8Hrs last 2 wks
CSDB Rating4.0 DevelopingPositional Player
Premier CS Rating14,867Blue band · top ~29.1% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 62 days played since 27 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 14,867 -2,307 27 Apr13 Sept · 48 days played
14,69020,105peak 20,10527 Apr13 Sept
20,105Peak Premier in tracked matches
62Days played since 2026-04-27

Premier CS Rating

  • 5,238 below peak (20,105)
  • -18 over 30 days · steady
  • -2,213 over 90 days
  • Next: Purple band at 15,000 133 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=18,772), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate36.9%41.9%44.3%7.4% short
Shot accuracy11.4%9.6%11.8%0.4% short
Kill/death ratio0.740.981.030.30 short
Match win rate45.6%43.8%45.2%meets

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBongoPREMIER14,867 · Blue bandcsdb.gg/stats

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Performance scores

Aim61
Positioning41
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY43525Last 10043%Win rateLTWWLWLWWL

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating · +1.2pp headshot accuracy · −24ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 13%
  • Avg reaction 573ms

Last 10

  • 541 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 551ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 563ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.2 against its own average).

Aim6.1
Utility3.0
Positioning4.1
Opening Duels1.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 94% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning4.1
Utility3.0
Mechanics4.2
Opening Duels1.2
Win Impact3.8

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time564ms−65ms
first ⅓ avg 629ms → last ⅓ avg 564ms
Headshot accuracy14.0%−1.7%
first ⅓ avg 15.7% → last ⅓ avg 14.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–3 · inferno, 17 May
40%Best headshot accuracy · 6–13 · inferno, 17 Aug
414msFastest reaction time · 10–13 · anubis, 23 May
13–0Biggest win · inferno, 10 Aug

Across the last 100 tracked matches.

Highlights

7Longest win streak
1410In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 58% over 24anubisWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
ancientC27111641%-0.03
infernoA24141058%-0.02
mirageC2181338%-0.03
nukeC145936%-0.04
cacheD62433%-0.04
anubisD51420%-0.02
dust2220100%0.00
overpass1010%-0.05

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

24,241Lifetime kills
0.74K/D
1,723Matches
45.6%Match win rate · Top 50% of Blue band
36.9%Headshot %
11.4%Shot accuracy · Top 50% of Blue band
2,594MVPs
752Hours (in match)
1,418Bombs planted
325Bombs defused

Most-used weapons

Lifetime map wins

4,965inferno
1,782dust2
1,063nuke
992vertigo
111train
8lake
8safehouse
6ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.6%Headshot accuracy
35.2%Accuracy (enemy spotted)
36.9%Spray accuracy
68.8%Counter-strafing
9.3°Preaim
563msReaction time
31.2%T opening success
38.2%CT opening success
0.41Enemies flashed / flash
2.2%Flash assists
5.17HE damage / grenade
2.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.5535% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.411 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.2388% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage8–13-0.0615%13 Sept
inferno15–15-0.024%12 Sept
ancient13–11-0.0213%9 Sept
ancient13–20.0421%9 Sept
anubis8–130.0711%8 Sept
inferno13–9-0.0111%8 Sept
ancient11–13-0.0513%6 Sept
dust213–40.0223%6 Sept
ancient13–11-0.0413%5 Sept
nuke8–13-0.025%5 Sept
nuke1–13-0.050%2 Sept
ancient4–13-0.0226%2 Sept
mirage6–13-0.126%31 Aug
nuke10–13-0.0320%29 Aug
inferno5–13-0.086%29 Aug
cache13–70.0323%27 Aug
inferno4–13-0.0711%27 Aug
mirage13–16-0.0213%25 Aug
ancient13–3-0.053%23 Aug
inferno13–80.0110%23 Aug
inferno13–11-0.0714%21 Aug
mirage13–8-0.0529%20 Aug
inferno6–13-0.0440%17 Aug
nuke13–11-0.0411%17 Aug
inferno13–160.0410%14 Aug
mirage11–13-0.044%13 Aug
ancient14–16-0.0611%13 Aug
inferno15–15-0.019%12 Aug
inferno13–7-0.0322%11 Aug
inferno13–0-0.0525%10 Aug
nuke13–6-0.0116%10 Aug
inferno7–13-0.045%9 Aug
ancient13–60.0419%9 Aug
mirage13–60.0125%9 Aug
nuke13–8-0.089%5 Aug
nuke15–15-0.0514%4 Aug
anubis6–13-0.0415%3 Aug
ancient11–13-0.0615%2 Aug
nuke9–13-0.084%1 Aug
inferno5–13-0.059%1 Aug
cache3–13-0.0917%23 Jul
mirage13–60.0516%23 Jul
mirage10–13-0.0419%22 Jul
ancient13–11-0.0313%22 Jul
dust213–7-0.0118%18 Jul
mirage13–100.0112%17 Jul
nuke13–8-0.0127%17 Jul
cache5–13-0.0715%16 Jul
inferno13–5-0.096%14 Jul
ancient11–13-0.069%13 Jul
cache10–13-0.0910%13 Jul
cache13–60.0016%6 Jul
nuke7–13-0.0625%4 Jul
ancient13–7-0.024%3 Jul
inferno13–4-0.0312%3 Jul
anubis13–11-0.0513%3 Jul
mirage6–13-0.0510%27 Jun
mirage13–5-0.079%27 Jun
ancient10–13-0.0212%27 Jun
inferno13–60.037%24 Jun
mirage11–13-0.0218%24 Jun
inferno10–13-0.0711%23 Jun
mirage10–130.0330%23 Jun
ancient7–13-0.0710%22 Jun
ancient13–8-0.009%22 Jun
inferno13–90.0111%21 Jun
nuke13–16-0.0212%21 Jun
ancient11–130.0120%20 Jun
ancient9–13-0.018%20 Jun
ancient13–16-0.0214%13 Jun
nuke8–13-0.066%13 Jun
ancient10–13-0.0711%11 Jun
anubis4–13-0.0728%11 Jun
ancient8–13-0.0215%10 Jun
mirage8–13-0.0421%7 Jun
ancient9–13-0.0412%7 Jun
nuke13–11-0.0022%7 Jun
ancient15–15-0.078%6 Jun
mirage6–13-0.0911%5 Jun
ancient8–13-0.0615%5 Jun
mirage6–13-0.0520%4 Jun
ancient6–13-0.0411%4 Jun
mirage11–130.0622%3 Jun
nuke14–16-0.0213%2 Jun
ancient16–14-0.0611%31 May
mirage13–70.0113%27 May
inferno13–50.0038%27 May
inferno13–11-0.0522%26 May
mirage13–80.0423%26 May
inferno13–110.0419%25 May
mirage13–11-0.016%24 May
anubis10–13-0.0115%23 May
mirage6–13-0.098%23 May
inferno13–110.0213%17 May
inferno13–30.0915%17 May
overpass7–13-0.0513%17 May
ancient13–110.0020%15 May
cache12–12-0.0125%10 May
ancient13–11-0.0513%28 Apr
inferno11–13-0.049%27 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →