Egg

Egg — CS2 Stats

76561198202896684[U:1:242630956]Steam profile ↗✓ No bans

158Tracked matches38%Win rate2021Tracked since
172Hours in CS1Hrs last 2 wks
CSDB Rating0.7 LearningPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

+1Tracked matches · now 158
+3.5ppWin rate · 34.5% → 37.9%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 1 day observed since 1 Sep 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

1Days observed since 2026-09-01

CSDB’s own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim7
Positioning16
Utility2

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim0.7
Utility0.2
Positioning1.6
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 76% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 667ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 44% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim0.7
Positioning1.6
Utility0.2
Mechanics0.0
Opening Duels0.0
Win Impact1.0

Composite 0.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

2,914Lifetime kills
0.52K/D
266Matches
29.3%Match win rate
48.9%Headshot % · Top 50% of tracked players
12.7%Shot accuracy · Top 50% of tracked players
303MVPs
103Hours (in match)
516Bombs planted
22Bombs defused

Most-used weapons

Lifetime map wins

475inferno
335dust2
177nuke
49vertigo
20safehouse
17train
16cbble
8assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.8%Headshot accuracy
23.8%Accuracy (enemy spotted)
24.6%Spray accuracy
43.9%Counter-strafing
11.8°Preaim
667msReaction time
2.6%T opening success
16.9%CT opening success
0.03Enemies flashed / flash
0.0%Flash assists
1.26HE damage / grenade
0.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Movement Guide

    Under half your shots are taken fully stopped, so the bullets are going where the spread sends them rather than where you aim.

    Counter-strafing 43.9498% — below the 45% mark we flag

    Practice Config
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.7876% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0315 — below the 0.5 mark we flag

    Grenade Lineups

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →