jes

jes — CS2 Stats

CA76561198298520479[U:1:338254751]Steam profile ↗✓ No bans

872Tracked matches60%Win rate2020Tracked since
2,421Hours in CS1Hrs last 2 wks
CSDB Rating5.8 SolidPositional Player
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Aug 2026 (42 days ago). Ranks are recorded once per day this page is viewed.

+15Tracked matches · now 872
−4.3ppWin rate · 64.3% → 60.0%

Rating over time

52Days played since 2026-03-06

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches25——
Win rate76%——
K/D1.14——
Headshot %76%——

Measured 12 Sep 2026 → 11 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,051), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate46.2%41.8%42.7%above
Shot accuracy16.7%12.2%11.3%above
Kill/death ratio0.940.980.990.06 short
Match win rate48.0%43.3%43.9%above

This profile matches the typical Level 4 player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGjesFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim82
Positioning53
Utility10

0–100 skill scores via Leetify.

Recent form

HOT63–31–6Last 10063%Win rateWLWWLLWWWW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · +6.9pp headshot accuracy · +29ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 32%
  • Avg reaction 523ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 33%
  • Avg reaction 561ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 30%
  • Avg reaction 547ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.5 against its own average).

Aim8.2
Utility1.0
Positioning5.3
Opening Duels0.8
Clutch4.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 71% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 557ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.3
Utility1.0
Mechanics7.8
Opening Duels1.4
Win Impact8.3

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time556ms−105ms
first ⅓ avg 661ms → last ⅓ avg 556ms
Headshot accuracy28.9%+1.2%
first ⅓ avg 27.7% → last ⅓ avg 28.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–5 · dust2, 3 Apr →
50%Best headshot accuracy · 7–13 · inferno, 24 Sept →
422msFastest reaction time · 4–13 · ancient, 9 Sept →
13–1Biggest win · vertigo, 30 Jul →

Across the last 100 tracked matches.

Highlights

7Longest win streak
4–2In matches decided by ≤2 rounds
2Overtime games

Map breakdown

cacheBest map · 82% over 11infernoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeS2013–765%-0.02
ancientS1712–571%-0.01
dust2S1411–379%0.00
anubisA138–562%-0.02
cacheS119–282%0.00
vertigoD93–633%-0.01
infernoD51–420%-0.01
train—43–175%-0.01
shelter—20–20%-0.05
overpass—21–150%0.02
fachwerk—11–0100%-0.02
boulder—11–0100%-0.08
mirage—10–10%-0.08

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

57,347Lifetime kills
0.94K/D
3,471Matches
48.0%Match win rate · Top 25% of Level 3 players
46.2%Headshot % · Top 50% of Level 3 players
16.7%Shot accuracy · Top 25% of Level 3 players
9,090MVPs
1,304Hours (in match)
5,724Bombs planted
673Bombs defused

Most-used weapons

AK-4719,813
AWP2,625
MP91,961
P2501,720
MP71,074

Lifetime map wins

4,256dust2
3,009nuke
2,503office
2,166vertigo
1,927inferno
1,173train
462cbble
109lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

170Matches
53%Win rate
0.84Avg K/D
61.9ADR
47%Headshot %

Clutches & streaks

40%1v1 clutch win
29%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient6100%1.0113.7
Anubis4100%0.8112.0
Train367%0.739.3
Mirage250%0.5411.5
Dust2250%0.8812.0
Vertigo2100%1.3418.0
Nuke1100%1.2520.0
Inferno1100%2.0016.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.0%Headshot accuracy
32.7%Accuracy (enemy spotted)
27.5%Spray accuracy
85.1%Counter-strafing
8.5°Preaim
557msReaction time
28.8%T opening success
40.9%CT opening success
0.15Enemies flashed / flash
3.9%Flash assists
4.98HE damage / grenade
0.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1519 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.7569% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–8-0.0229%1 Oct →
inferno6–130.0124%24 Sept →
vertigo13–9-0.0022%24 Sept →
dust213–60.0336%24 Sept →
inferno7–13-0.0750%24 Sept →
anubis11–13-0.0325%23 Sept →
cache13–40.0840%23 Sept →
ancient13–80.0437%22 Sept →
ancient13–9-0.0431%19 Sept →
nuke13–100.0536%19 Sept →
cache13–100.0225%10 Sept →
dust213–6-0.0336%10 Sept →
nuke13–6-0.0323%9 Sept →
ancient4–13-0.0429%9 Sept →
ancient13–11-0.0428%1 Sept →
nuke13–30.0839%24 Aug →
nuke9–130.0120%23 Aug →
cache6–13-0.0724%23 Aug →
ancient13–9-0.0119%22 Aug →
nuke10–13-0.0517%22 Aug →
dust213–50.0725%22 Aug →
dust27–13-0.1313%16 Aug →
anubis13–80.0248%16 Aug →
ancient11–130.0419%16 Aug →
inferno7–13-0.0931%16 Aug →
train13–40.0422%16 Aug →
shelter8–13-0.0730%14 Aug →
dust213–30.0647%14 Aug →
nuke13–5-0.0526%14 Aug →
dust210–130.0030%8 Aug →
cache13–9-0.0432%4 Aug →
ancient13–8-0.0321%2 Aug →
cache13–4-0.0219%2 Aug →
anubis10–13-0.0318%2 Aug →
nuke12–12-0.0222%2 Aug →
vertigo13–10.0425%30 Jul →
ancient13–9-0.0028%28 Jul →
fachwerk13–10-0.0220%28 Jul →
nuke10–9-0.0643%28 Jul →
anubis13–10.0233%24 Jul →
vertigo7–13-0.0530%22 Jul →
vertigo12–12-0.0320%22 Jul →
nuke16–120.0341%21 Jul →
overpass13–2-0.0223%17 Jul →
nuke13–40.0119%17 Jul →
dust213–2-0.0417%17 Jul →
anubis13–7-0.0428%17 Jul →
anubis13–5-0.0237%16 Jul →
boulder13–6-0.0826%9 Jul →
shelter10–13-0.0317%9 Jul →
cache13–11-0.0228%4 Jul →
nuke13–6-0.0134%24 Jun →
anubis13–100.0431%23 Jun →
nuke10–1-0.0337%23 Jun →
ancient13–30.0327%23 Jun →
cache13–100.0532%23 Jun →
ancient13–160.0031%22 Jun →
anubis13–70.0313%21 Jun →
mirage0–13-0.0833%21 Jun →
anubis9–13-0.088%21 Jun →
inferno13–100.0216%20 Jun →
nuke13–50.0328%19 Jun →
ancient13–1-0.0338%19 Jun →
cache13–40.0125%19 Jun →
cache13–9-0.0026%14 Jun →
nuke13–9-0.0626%14 Jun →
nuke10–13-0.0631%9 Jun →
cache13–90.0728%8 Jun →
vertigo13–6-0.0240%8 Jun →
cache6–13-0.0621%4 May →
dust213–9-0.0417%3 May →
nuke4–13-0.1110%22 Apr →
dust213–10-0.0223%13 Apr →
vertigo12–120.0426%13 Apr →
vertigo7–130.0424%13 Apr →
dust213–50.0231%10 Apr →
dust212–12-0.0136%6 Apr →
ancient13–100.0233%6 Apr →
anubis13–7-0.0125%5 Apr →
ancient13–3-0.0232%5 Apr →
nuke13–40.0132%5 Apr →
train10–13-0.0333%3 Apr →
dust213–50.0936%3 Apr →
ancient4–13-0.0114%2 Apr →
nuke6–13-0.0730%2 Apr →
vertigo5–130.0138%28 Mar →
ancient13–70.0840%28 Mar →
dust213–4-0.0432%28 Mar →
ancient12–12-0.0323%26 Mar →
anubis5–13-0.0935%25 Mar →
vertigo6–13-0.1022%18 Mar →
train13–8-0.0230%15 Mar →
ancient2–2-0.050%15 Mar →
inferno7–130.0824%14 Mar →
dust213–20.0931%14 Mar →
nuke12–12-0.0224%9 Mar →
anubis13–8-0.0417%9 Mar →
anubis3–13-0.0426%7 Mar →
train13–4-0.0250%7 Mar →
overpass9–130.0632%6 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.