NakkiS

NakkiS — CS2 Stats

FI76561198295025139[U:1:334759411]Steam profile ↗✓ No bans

4,204Tracked matches45%Win rate2020Tracked since
CSDB Rating4.8 DevelopingPositional Player
Premier CS Rating14,392Blue band · top ~31.6% of ranked players (population est.)
FaceitLevel 5 · 1,287 ELOTop 67.6% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,392 -1,119 25 Jul – 11 Oct · 27 days played
13,67415,603peak 15,60325 Jul11 Oct
15,871Peak Premier in tracked matches
1,287Highest Faceit ELO seen on CSDB
30Days played since 2026-07-25

Faceit ELO

  • At peak — 1,287
  • Next: Level 7 at 1,351 — 64 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-01
  • Level 5 first seen 2026-09-01

Premier CS Rating

  • 1,211 below peak (15,603)
  • +24 over 30 days · steady
  • -1,119 over 90 days
  • Next: Purple band at 15,000 — 608 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-01
  • Light Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Share this profile

CSDB.GGNakkiSFACEITLevel 5 · 1,287 ELOSTANDINGTop 67.6% of rankedPREMIER14,392 · Blue bandPEAK ELO1,287csdb.gg/stats

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Performance scores

Aim52
Positioning61
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY48–50–2Last 10048%Win rateLWWLLWWLLL

Last 10 vs previous 10: +10pp win rate · −0.00 avg rating · −0.9pp headshot accuracy · −136ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 570ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 577ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 645ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim5.2
Utility5.4
Positioning6.1
Opening Duels4.2
Clutch3.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 77% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 646ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning6.1
Utility5.4
Mechanics3.5
Opening Duels6.2
Win Impact3.3

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time634ms+14ms
first ⅓ avg 620ms → last ⅓ avg 634ms
Headshot accuracy18.8%−0.6%
first ⅓ avg 19.4% → last ⅓ avg 18.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 9–2 · debris, 9 Aug →
34%Best headshot accuracy · 13–8 · anubis, 15 Aug →
422msFastest reaction time · 13–10 · inferno, 16 Aug →
13–2Biggest win · dust2, 21 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
5–12In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 60% over 10mirageWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
nukeA2514–1156%0.00
ancientA1911–858%0.01
infernoB147–750%-0.01
dust2B136–746%-0.00
cacheD102–820%0.01
anubisA106–460%-0.01
mirageD71–614%-0.01
vertigo—10–10%0.06
debris—11–0100%0.12

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (14% over 7). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

250Matches
52%Win rate
1.04Avg K/D
91.0ADR
47%Headshot %

Clutches & streaks

35%1v1 clutch win
27%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Nuke4558%1.0316.3
Anubis3738%0.9115.5
Ancient3557%1.1618.2
Inferno3060%1.2118.0
Dust22255%1.1919.8
Mirage1436%0.9015.1
Vertigo1145%0.8715.6
Cache933%1.0417.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
36.2%Accuracy (enemy spotted)
36.7%Spray accuracy
65.8%Counter-strafing
11.3°Preaim
646msReaction time
55.5%T opening success
54.1%CT opening success
0.69Enemies flashed / flash
7.4%Flash assists
13.59HE damage / grenade
3.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.3532 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust26–13-0.0712%11 Oct →
nuke13–100.0216%11 Oct →
nuke13–9-0.0112%11 Oct →
ancient3–13-0.0020%10 Oct →
ancient11–13-0.0218%10 Oct →
inferno13–90.0116%8 Oct →
ancient13–7-0.0429%8 Oct →
mirage5–13-0.0018%4 Oct →
cache9–130.0920%4 Oct →
inferno6–13-0.0617%3 Oct →
dust28–130.0214%3 Oct →
nuke13–60.0125%1 Oct →
mirage10–13-0.0116%1 Oct →
mirage11–130.0020%1 Oct →
cache13–50.0021%1 Oct →
inferno15–15-0.0221%28 Sept →
nuke10–13-0.0725%28 Sept →
dust27–130.0122%28 Sept →
mirage8–13-0.069%25 Sept →
nuke13–40.0412%25 Sept →
nuke13–11-0.0016%21 Sept →
dust213–20.0923%21 Sept →
nuke13–8-0.0512%21 Sept →
inferno13–5-0.0127%21 Sept →
nuke4–13-0.0316%21 Sept →
nuke13–80.0019%21 Sept →
cache11–130.0118%21 Sept →
dust23–13-0.0533%17 Sept →
nuke11–13-0.0126%17 Sept →
anubis13–60.0023%17 Sept →
anubis8–130.0320%8 Sept →
nuke10–13-0.0617%8 Sept →
dust24–13-0.096%8 Sept →
ancient10–130.0121%6 Sept →
anubis6–13-0.0518%2 Sept →
ancient16–130.009%2 Sept →
anubis13–9-0.0514%2 Sept →
dust211–130.0013%30 Aug →
ancient11–130.0512%30 Aug →
ancient13–100.016%30 Aug →
vertigo8–130.0619%30 Aug →
nuke6–13-0.0326%29 Aug →
cache13–10-0.0123%28 Aug →
inferno13–10-0.0013%28 Aug →
anubis6–13-0.037%27 Aug →
nuke13–9-0.0210%27 Aug →
dust213–60.0218%27 Aug →
nuke13–60.0421%26 Aug →
dust213–30.0614%26 Aug →
ancient13–60.0124%26 Aug →
nuke8–13-0.0329%25 Aug →
inferno11–13-0.0315%25 Aug →
dust213–70.0431%25 Aug →
dust213–70.0027%24 Aug →
ancient9–130.0318%16 Aug →
nuke13–160.0113%16 Aug →
anubis16–140.0126%16 Aug →
ancient13–80.0627%16 Aug →
inferno13–100.0025%16 Aug →
nuke6–13-0.0524%16 Aug →
cache14–16-0.0121%15 Aug →
nuke13–40.0417%15 Aug →
anubis13–80.0134%15 Aug →
ancient9–130.0415%15 Aug →
ancient8–130.0221%15 Aug →
ancient13–30.0824%15 Aug →
dust210–13-0.0124%15 Aug →
ancient13–10-0.0129%15 Aug →
mirage7–13-0.0314%14 Aug →
inferno16–12-0.0130%14 Aug →
anubis3–13-0.0333%14 Aug →
cache10–13-0.0113%14 Aug →
inferno13–11-0.0121%14 Aug →
nuke15–15-0.0022%14 Aug →
mirage13–40.1032%14 Aug →
ancient13–9-0.0321%14 Aug →
nuke13–30.1033%14 Aug →
anubis13–110.0215%13 Aug →
cache11–130.0820%13 Aug →
nuke10–130.0922%13 Aug →
ancient13–50.0116%13 Aug →
inferno8–13-0.0215%10 Aug →
dust213–8-0.0411%10 Aug →
cache9–13-0.0512%10 Aug →
mirage11–13-0.0721%10 Aug →
ancient13–10-0.0212%10 Aug →
nuke13–110.0212%10 Aug →
inferno11–13-0.0324%10 Aug →
nuke10–13-0.0120%10 Aug →
anubis13–10-0.0120%9 Aug →
ancient16–120.1023%9 Aug →
debris9–20.1214%9 Aug →
cache8–13-0.0016%9 Aug →
inferno13–10-0.0223%7 Aug →
nuke13–40.0125%7 Aug →
inferno9–13-0.0311%6 Aug →
cache11–13-0.017%6 Aug →
inferno10–130.0329%26 Jul →
nuke13–100.0915%26 Jul →
ancient10–13-0.0911%25 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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