AMKR GR0FF

AMKR GR0FF — CS2 Stats

HR76561198291581021[U:1:331315293]Steam profile ↗✓ No bans

1,153Tracked matches41%Win rate2020Tracked since
3,438Hours in CS26Hrs last 2 wks
CSDB Rating5.5 SolidClutch Specialist
Premier CS Rating25,755Top 10% of 215,386 CSDB-tracked playersRed band · top ~2.6% of ranked players (population est.)
CSDB Leaderboard#15576 of 261547 tracked
FaceitLevel 9 · 1,702 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Nov 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,755 -173 8 Aug – 7 Nov · 25 days played
25,27626,902peak 26,9028 Aug7 Nov
27,184Peak Premier in tracked matches
1,702Highest Faceit ELO seen on CSDB
29Days played since 2026-08-08

Faceit ELO

  • At peak — 1,702
  • Next: Level 9 at 1,751 — 49 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-10-19
  • Level 7 first seen 2026-10-19

Premier CS Rating

  • 1,147 below peak (26,902)
  • -498 over 30 days · declining
  • -45 over 90 days
  • Next: Gold band at 30,000 — 4,245 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-10-19
  • Pink band first seen 2026-10-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches65——
Win rate46%——
K/D1.70——
Headshot %46%——

Measured 19 Oct 2026 → 14 Nov 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate47.3%48.2%50.9%3.7% short
Shot accuracy9.8%13.2%13.7%3.9% short
Kill/death ratio1.251.071.09above
Match win rate42.2%46.9%48.4%6.2% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAMKR GR0FFFACEITLevel 9 · 1,702 ELOSTANDINGTop 20.7% of rankedPREMIER25,755 · Red bandPEAK ELO1,702csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning37
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY48–47–5Last 10048%Win rateWLLWWLLLLW

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · −9.1pp headshot accuracy · −59ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 489ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 478ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 507ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.1 against its own average).

Aim8.7
Utility4.2
Positioning3.7
Opening Duels0.0
Clutch5.4

Sharp aimerStrong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 50 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning3.7
Utility4.2
Mechanics6.5
Opening Duels0.8
Win Impact2.1

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time516ms+2ms
first ⅓ avg 514ms → last ⅓ avg 516ms
Headshot accuracy19.3%−0.2%
first ⅓ avg 19.5% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–3 · inferno, 10 Aug →
100%Best headshot accuracy · 0–7 · mirage, 1 Oct →
359msFastest reaction time · 13–2 · ancient, 9 Aug →
13–2Biggest win · inferno, 30 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
12–6In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 67% over 9mirageWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
dust2C218–1338%0.02
cacheB2111–1052%0.01
infernoA2113–862%0.05
mirageD124–833%0.02
ancientS96–367%0.03
anubisB84–450%0.01
nukeD62–433%-0.00
vertigo—20–20%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 12). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

134,036Lifetime kills
1.25K/D · Top 25% of Level 9 players
5,150Matches
42.2%Match win rate
47.3%Headshot %
9.8%Shot accuracy
9,764MVPs
2,407Hours (in match)
5,567Bombs planted
1,287Bombs defused

Most-used weapons

AK-4760,075
AWP19,630
SG 5531,683
P2501,457
FAMAS1,284

Lifetime map wins

12,798dust2
10,100inferno
1,978nuke
1,251vertigo
991train
281cbble
206lake
35piranesi

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

535Matches
53%Win rate
1.23Avg K/D
80.6ADR
48%Headshot %

Clutches & streaks

47%1v1 clutch win
28%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno4965%1.5317.6
Mirage4648%1.4616.8
Anubis4650%1.3316.9
Dust23554%1.2816.2
Ancient3057%1.2516.6
Nuke1450%1.1316.0
Vertigo1267%1.3118.2
Cache1030%1.2216.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.8%Headshot accuracy
39.3%Accuracy (enemy spotted)
43.2%Spray accuracy
79.3%Counter-strafing
8.6°Preaim
501msReaction time
36.1%T opening success
21.4%CT opening success
0.41Enemies flashed / flash
3.6%Flash assists
0.73HE damage / grenade
15.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4111 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.0616% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust216–130.0928%8 Nov →
mirage2–13-0.0514%7 Nov →
mirage6–13-0.0411%7 Nov →
dust213–110.0114%29 Oct →
anubis13–90.0614%29 Oct →
mirage9–13-0.0020%29 Oct →
cache4–130.0414%28 Oct →
nuke5–130.0026%28 Oct →
mirage7–130.0515%28 Oct →
dust213–100.0011%28 Oct →
nuke13–30.0214%28 Oct →
inferno11–130.019%21 Oct →
dust212–160.0924%16 Oct →
cache4–130.0521%16 Oct →
dust213–100.0119%15 Oct →
ancient13–50.1316%3 Oct →
inferno13–80.0624%3 Oct →
mirage0–7-0.03100%1 Oct →
inferno13–50.1119%30 Sept →
dust213–7-0.0212%30 Sept →
vertigo10–13-0.0512%25 Sept →
dust27–130.0121%25 Sept →
mirage9–130.0213%25 Sept →
cache6–13-0.0516%24 Sept →
cache13–110.037%24 Sept →
inferno9–130.0219%24 Sept →
dust28–130.0721%24 Sept →
anubis9–13-0.0125%23 Sept →
mirage13–30.0528%23 Sept →
anubis15–150.018%23 Sept →
mirage13–50.0910%23 Sept →
anubis16–140.0213%23 Sept →
mirage9–13-0.0317%23 Sept →
mirage13–70.0623%23 Sept →
ancient8–130.0023%23 Sept →
inferno9–130.0216%22 Sept →
inferno13–90.1217%22 Sept →
cache13–11-0.0214%22 Sept →
cache13–90.078%22 Sept →
cache13–110.0223%22 Sept →
ancient13–100.0517%22 Sept →
dust213–90.0310%22 Sept →
ancient3–130.0032%22 Sept →
mirage3–80.1218%21 Sept →
cache1–130.019%21 Sept →
nuke7–130.0028%21 Sept →
nuke13–80.0312%20 Sept →
anubis3–130.0117%20 Sept →
cache13–110.0810%20 Sept →
vertigo12–120.0314%20 Sept →
dust212–120.0126%20 Sept →
cache4–13-0.0315%20 Sept →
nuke7–13-0.0710%19 Sept →
dust211–130.0315%19 Sept →
dust212–120.0227%19 Sept →
cache12–12-0.0215%19 Sept →
cache5–130.0120%19 Sept →
dust29–130.0514%18 Sept →
dust26–100.0819%18 Sept →
cache13–110.039%18 Sept →
anubis13–3-0.014%17 Sept →
inferno13–30.0629%17 Sept →
ancient13–30.0815%17 Sept →
cache13–110.0216%17 Sept →
dust213–80.0615%17 Sept →
cache9–13-0.0120%17 Sept →
inferno5–130.057%17 Sept →
inferno13–110.0316%17 Sept →
dust213–60.0116%17 Sept →
cache13–70.0315%17 Sept →
inferno11–130.0416%14 Sept →
inferno13–80.0718%14 Sept →
ancient13–90.0612%14 Sept →
dust24–13-0.0525%14 Sept →
cache7–130.0416%14 Sept →
cache13–70.0114%14 Sept →
dust211–13-0.0213%14 Sept →
inferno13–90.0932%13 Sept →
dust210–130.0023%6 Sept →
inferno13–60.0410%6 Sept →
inferno13–30.0416%6 Sept →
cache13–110.0410%6 Sept →
nuke5–13-0.0130%5 Sept →
inferno13–20.0850%30 Aug →
inferno8–130.0120%30 Aug →
inferno11–130.0315%30 Aug →
anubis4–13-0.0413%30 Aug →
inferno13–90.0723%23 Aug →
dust210–130.0224%15 Aug →
ancient13–11-0.0320%15 Aug →
inferno13–30.1619%10 Aug →
cache13–11-0.0324%10 Aug →
cache14–160.0015%9 Aug →
dust21–13-0.0914%9 Aug →
inferno2–13-0.0030%9 Aug →
ancient13–20.0314%9 Aug →
mirage13–70.0328%9 Aug →
anubis16–120.0612%8 Aug →
inferno13–40.0629%8 Aug →
ancient2–13-0.0913%8 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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